It’s that time of year to bring things to a close, to make sure you’ve finished what you’ve started. In that spirit, here is the second part of the Sellner-Shane interview that we started last week. Get some answers about the Cackler graphic novel and what’s coming next.
And while we’re making sure to finish things up, don’t forget to get your preorders in for Dead Man’s Hand. Get full preorder details and special prize information from last week’s article before you let time get away from you!
Interview With Deadlands’ Creator Shane Hensley: Part II
VIS: Welcome Back Gang! As we close out 2014, we wanted to make sure we wrapped this in depth interview between the two top guns of Pinnacle and Visionary! Last time, Visionary’s own CCO C. Edward Sellner, interviewed Deadlands creator Shane Hensley about the game and all the great developments coming at you this coming year. This time, we talk a little more with both about the next phase! Alright gents, last time we just mentioned the coming of THE CACKLER, the next Deadlands Kickstarter Graphic Novel. So, let’s pick up right where we left off. Why now? Why a graphic novel?
SH: We’ve been chasing a live action show as well as the animated show I talked about for almost 20 years at this point. We’re also coming up on the 20th anniversary of Deadlands, and we’ve got some really big plans for the roleplaying game. We also now have a partner in Visionary that really gets what we’re trying to do and has a long-term plan for our comics and fiction.
CES: Well, mostly thanks to such a great partner there! All of us at the studio absolutely love the property, we love the backstory, the richness of the world, and all the great villains. The first round of one-shots was really the highlight of the studio’s history as far as we’re concerned, a chance to really strut what we could do with the right brand.
SH: The first foray into our comics had some tremendous talent, one of which was Bart Sears. When Chuck Sellner of Visionary asked if I’d like to finally tell the story of the Cackler with Bart, there was no way I could say no.
VIS: What’s it been like working with Bart and Visionary?
SH: I’ve been reading comics for over 40 years…since I could read…so getting to write a real meaty book like this is a treat all on its own. Chuck Sellner (and Brand Manager Matt Cutter) have really helped me hone whatever skill I might have and I think people will love the end result of what is truly a team effort. That was before I saw Bart’s art—particularly the initial shot of the Cackler, and later his crew. It’s been the screen saver on my computer for over a month now! But it goes beyond just cool characters. Bart took the first few pages of the script we wrote and made a few changes—changes we all instantly agreed were even better. He truly is a natural and visual storyteller, and if fans like the book that eventually sits in their hands, it will be first because of the great editing and advice by Matt and Chuck, and by Bart’s eye for making those words flow into the visual medium.
VIS: And how about your end Chuck? What’s it like working with Shane and Bart on this book?
CES: Shane is one of the greatest guys I’ve ever known. He’s a top notch creator, and really gets the process. This is his world, his story, but his willingness to let the comic guys help craft the final product says a lot. And of course, Bart is one of my idols in comics. I’ve loved his art since forever, and as great as it was having him on Death Was Silent, working directly with him, and coloring his art is a new high mark in my own career.
VIS: Where does Deadlands go from here?
SH: There is so much on the horizon. In addition to the Dead Man’s Hand direct edition and the Cackler from Visionary, this year sees the release of the novels from Tor, written by New York Times Bestselling Authors Jonathan Maberry, Jeff Marriotte, and Seanan McGuire—we’re SUPER excited about that. We’re also gearing up for the 20th anniversary and a brand new surprise and direction for the game—some of which stems directly from the tale of the Cackler. There’s support for our Deadlands spinoffs Hell on Earth and Noir, and re-release of the original “Deadlands in Space,” Lost Colony. And there’s a whole new Deadlands setting coming in the next few years as well we think people will really go nuts for. And if we’re lucky, we’ll have another crack at that television show or feature we’ve been chasing so long.