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Fillable JumpCorp Forms for Last Parsec

JumpCorp Requisition Kit for the Last ParsecIt’s time to the put the paper back in the pen-and-paper RPG, and we’ve got just the ticket for you. The Last Parsec Requisition Kit brings you four form-fillable PDFs to put the game in your players’ hands.

Everyone has to be someone, and you’re nobody until people believe otherwise. With your new JumpCorp ID tag, your character will finally have that custom company identification that’s the difference between “Welcome to JumpCorp Facility Alpha” and “Purging of unauthorized intruder begins in ten, nine, eight…”

Put an end to the “of course I carry six left-handed franistans” arguments with the new Equipment and Supply Requisition Form. When you absolutely, positively have to have a stellar redactor and the spaceship to carry it, you better be ready to fill in the little box marked “Business Purpose.”

Not every trip goes well. Not every operation turns out quite the way it should. These are the times you might need to fill out an Incident Report or, in the worst case, a Death Certificate. Then again, maybe you’re the clean-up crew and it would be nice to know exactly what happened to those poor basta…uhm…”your predecessors” before you proceed.

Remember, in space, no one can hear your scream about the paperwork.

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One Page Dungeon Contest 2015—with ETU Prizes

One Page Dungeon Contest 2015Are you interested in flexing your creative muscles—and maybe getting cash and prizes for doing so? We know you are, so be sure to check out the One Page Dungeon Contest 2015! We’ll be awarding copies of the East Texas University PDF to the winners, and several other companies are contributing prizes as well. There’s also cash up for grabs, if you’re into that sort of thing.

This is the seventh year of the One Page Dungeon Contest. For the last six years, there have been some amazing adventures distilled to one page of genius, and we’re looking forward to the results of this year’s competition!

Be sure to visit the One Page Dungeon Contest 2015 web page for complete details and the chance to read all the prior winners. Don’t delay—the submission deadline is April 30 (before midnight Greenwich England time), and it’ll come sooner than you think!

ConQuest SAC X Hosts John Goff and Cheyenne!

Savage Worlds at a Convention Near YouIf you didn’t have the chance to get out and catch any of us at a convention last weekend, don’t worry. You can still find us later—heck, you don’t even have to wait a month!

John Goff and Cheyenne will both be at ConQuest SAC X, March 13-15. If you’re in the Sacramento area (or can get there), drop on by!

If you can’t make it there or want to plan a little further out, be sure to check out the Pinnacle Convention Schedule.

Packs! Kickstarter Launches

Packs! Kickstarter ProjectThe Builders created the Ratlair for a purpose unknown to the nine hordes. The labyrinthine mystery holds countless secrets and mortal dangers—especially for a rat like you! Devilish traps and wild creatures threaten your life at every turn, with only your pack between you and certain death.

The nine hordes—extensive rat family lines—populate the Ratlair, each with its own specialties, values, and quirks. Each knows the songs of its heroes as well as the stories of heroes known to all. While there is disagreement and fighting about nearly every aspect of rat culture, each horde knows that, in the end, they are social creatures, and society alone ensures their survival.

Join Prometheus GamesPacks! Kickstarter project to bring their German fan-favorite game to a new language and a new system. With your help, the world of Packs! will be brought to English for the first time as well as given full support for play in Savage Worlds! Be sure to check out the Packs! Kickstarter today.

Dead Men Walking Strong and Steady

Dead Men Walking Kickstarter Projects VideoThings just keep getting better for our Dead Men Walking Kickstarter duo.

The Stone and a Hard Place Kickstarter funded in hours and has blown through eight stretch goals already. You’re knockin’ ‘em down faster than a deadeye shootist at an unfixed carnival! The last one was at $33,000, and we’ve thrown in a poster map of the Weird West for Cochise County and Tombstone, Arizona.

The Cackler Graphic Novel Kickstarter has funded, and there’s a special Doomtown card that unlocks at just $25,000. That’s right, your graphic novel fix comes with a boost to tellin’ your own stories of the Weird West, head-to-head, across the table!

For those of you wondering how you’d be getting your electronic copies of rewards and stretch goals, wonder no more. We’ve got the full skinny on that just a little further down the page.

At the risk of repeating ourselves, thanks again to all of you for your continued support. Without it, we couldn’t be doing one Kickstarter, much less two Kickstarters for a setting you’ve enjoyed for nearly twenty years now. Now that, amigos, is an honor.

Dead Men Walking—Coming from All Sides!

Dead Men Walking KickstartersIf you’ve backed either of our Dead Men Walking Kickstarter projects, then you’ve got it comin’, amigo, and we’re gonna’ give it to you good.

Calm down. You’ll like this. All your electronic files—whether direct backer rewards or stretch goals for either Stone and a Hard Place or The Cackler Graphic Novel—will be available to you directly from the Pinnacle Entertainment Group Web Store, DriveThruRPG, and DriveThruComics. The West is as wide as it is Weird, partner, and we aim to give you what you want where you want it.

And our aim is pretty darned good…

Omariss Death Worm Surfaces for The Last Parsec

Omariss Death Worm: An Adventure for The Last ParsecSpace is home to things big and small, great and humble—but which of these applies to the legendary “Death Worm”? Now that you’ve been asked to accompany Dr. Albert Mars to the distant desert world of Omariss 7 in hopes that he’ll capture the mysterious creature, maybe you’ll find out. Keep your wits about you, though, since the local war may complicate your expedition just a touch. And sometimes a touch is all it takes…

Omariss Death Worm is a short Last Parsec adventure originally written for Gen Con 2013 with great opportunities for roleplaying, combat, and figuring out some very tricky situations. You also get a pregenerated team ready to print and play and Figure Flats for all the characters, creatures, and even a few new vehicles. If you were paying close attention to the recent Explorers of the Last Parsec Figure Flats release, you might already have a few hints—if you didn’t spot ‘em, you’ll at least have a few more friends to bring along!

Gen Con Game Changer!

Gen ConThe priority event deadline has come and gone, but you can still catch the train to fun town—register your games for Gen Con today! To all you hardy souls who’ve already submitted, our thanks. I bet your games fill up faster than a water balloon on a fire hydrant!

Unfortunately, we might’ve sold you a bit of a bum steer—not full-out Los Diablos hell-herd, but the fine folks from Gen Con registration had some clarifications for us.

  • Don’t start your Savage Worlds scenario titles with “[SVG]” after all. They have to strip that out on their end. Just be sure to select “Savage Worlds” as the game system, and you’ll be listed correctly.
  • Leave the company name field blank. Pinnacle isn’t sponsoring these as official events according to Gen Con’s criteria. If a blank field is going to keep you up nights with terror-filled flashbacks to standardized testing, consider working with a few other GMs to come up with a group name and primary contact person to manage your games. Gen Con will try to keep those fan-run events together in the listings.

Something that didn’t change, though, is that you need to e-mail Jodi Black, our Marketing Manager, with your game title and code to get details on goodies for you and your players. That includes the elusive invitation to hang with the Pinnacle crew on Thursday night.

If you’ve already registered, don’t worry. You just might see an edit or two to your registration, and now you’ll know why.

Clockwork Dreams Comes to Savage Suzerain

Clockwork Dreams for Savage SuzerainEnter Mechadia, a realm of Suzerain where idyllic sylvan glades merge with mechanical wonders. Airship pirates hide on floating islands. Begoggled goblins run amok in steam-powered brass and steel. Brownie alchemists seek new ways to harness the pulse beyond the clouds. But the trolls toil restlessly to keep the great gears turning smoothly. Fey lords and ladies vie for rulership over the fledgling realm, and lines are being drawn in the copper dust. The fey are gearing up for mischief—do you have the brass to join the game?

Clockwork Dreams brings you a new realm for Savage Suzerain, with everything you need to craft a character unique to this setting—a wealth of background information, a Plot Point Campaign for Novice characters, heaps of Savage Tales, and stats for all manner of new NPCs and critters. Be sure to pick it up today in PDF, print-on-demand, or a combo! If you’re just clockwork-curious, don’t miss the completely free Clockwork Dreams Primer to whet your steam whistle.

Taking Action: New Savage Insider Now Available

Taking Action: Savage Insider Volume 2, Issue 2Savage Insider Volume 2, Issue 2Taking Action— is now available and chock-full of great material. You’ll get

  • Two great adventures (The Damned by Brian Reeves and Mummy Troubles by Zach Welhouse),
  • Zhàndòu: City of Warriors from Sean Tait Bircher of Wine and Savages,
  • All the features you’ve come to love, including recent and upcoming releases,
  • Convention Connections, and
  • More live links than a chain golem factory!

Want more? Be sure to check out Rebirth and Reinvention (the last issue) or any of the fine offerings from Obatron Productions.