Questions about licensing for Savage Worlds are seasonal—we get them in summer with the conventions, fall with the return to school, winter with all the time indoors, and spring with thoughts of new endeavors!
To help those of you who might be wondering about how to approach Savage Worlds licensing, we’ve added Some Initial Advice to our Licensing page to cover the three most common first steps in the process.
While you’re on the Licensing page, be sure to double-check whether the Fan License or the Publication License better suits your goals.
The Savage Worlds Licensee community has always been a remarkably creative and talented bunch. If you’ve got the chops for it, we’d be happy to have you join in!
1943 brings a turn in the tide of war against the Nazi Kriegsmaschine. Your band of heroes—resistance fighters, investigators, special forces, and more—plunge behind the frozen lines of the Norwegian-Finnish border to confront an ancient horror and its terrifying artifact before they swing the course of the war in the Nazi’s favor.
The Trellborg Monstrosities is the first in Modiphius‘ new stand-alone Adventure Series for Achtung! Cthulhu and is for both Savage Worlds veterans and newcomers. It includes everything you need (with the Savage Worlds core rulebook) for hours of gripping roleplaying adventure:
- A stand-alone multi-part adventure with hours of spine-chilling play
- Detailed maps with handouts of the border, the village, and more
- Optional pregenerated characters for immediate play
- New skills, spells, and specialty equipment
- The Monstrosities at Trellborg original novella by John Houlihan
Don’t delay. Find out what lurks in your unknown past today!
Nobody can deny the beauty of Bariz. While the Horde is a constant threat on the land, life goes at its own pace in the skies. Politics and glamour are matters for flying cities, while the ground is left to sort itself out.
In this newest sourcebook for GRAmel’s Nemezis setting, you’ll get information on Bariz’ inhabitants, both land-bound and floating.
Don’t be left in the shadow of glory as it floats by—check out Bariz: The Light That Blinds today!
This is the last week of the Battle for Oz Kickstarter campaign, but it’s not going gently into that emerald night!
The Kickstarter campaign is doing very well. With your support, they’ve just passed another stretch goal and are closing in on the last of their initial stretch goals.
Dave and Dan (aka Pirate Press) will also be doing an interview this Thursday, June 20, at 9:00 pm Eastern in the Beautiful Brains Books & Games weekly web chat. They’ll be joining Jodi and Clint Black for an hour of entertainment and insider info that you won’t want to miss.
Time is going by fast. Don’t let the Battle for Oz Kickstarter campaign or the Beautiful Brains web chat with Pirate Press slip by!
Origins Game Fair is this week, and we’d love to see you there!
Evil Mike and Chaos Steve will running games throughout the day, generally in the Marion room. Drop on by to say hi, play a game, or just see the wonder twins live. [Yes, folks, you’ll wonder that they’re actually live…]
Joel Kinstle will be there, too. If you’ve got questions about nearly anything (other than “when is so-and-thus” coming out), he’ll probably give you a longer answer than you want! [He/I can also discuss how odd it is to type about yourself in the third person.]
There are over 60 Savage Worlds games running through the convention, so there should be something to tickle your fancy. If you’re running one of those games, you should’ve received a link to the 2013 GM pack. If not, contact Mike and Steve as soon as you can.
Our fulfillment partners will have all our physical product available at the Studio 2 Publishing booth. This is your chance to go through our warehouse-away-from-the-warehouse and buy like crazy with “free shipping.”
The demented-in-a-good-way Andy Hopp of Mutha Oith Creations is reaching into the oozy recesses of his brain to bring forth a new edition of Low Life: Rise of the Lowly. The original edition is nearly out of stock, and he’s enlisted Kickstarter to let you help bring this one-of-a-kind setting back in an even bigger, better, boddlier edition than ever before. You seem to be game, with the Low Life Kickstarter already well into its various stretch goals!
Not familiar with the most-apocalyptic—the world ends in every conceivable way, at once, but that’s all history now—game ever? Never played a talking snack cake, animated snot golem, or description-defying tizn’t? Give yourself the chance to witness this supremely original RPG, unlike anything in the history of history.
Check out the Low Life: Rise of the Lowly Kickstarter today. See what it is you may’ve been missing, and witness its rebirth into glory!
The actual battle for Oz may be a hard-fought bloody nightmare, but the Battle for Oz Kickstarter is quite the success! And one of their new stretch goals is our very own Clint Black! That’s right, their next stretch goal (which is very close as I write) will have Clint Black collaborating on a new location and adventure for Battle for Oz!
And here’s a fun fact for you—Clint is actually a very life-like scarecrow refugee from Oz. It’s true. He just happens to be filled with shreddings from every Savage Worlds rule book ever produced! [That also explains why he crinkles when he walks. Listen really closely at the next convention…]
Be sure to follow the Battle for Oz Kickstarter for more information on the campaign and its stretch goals. There’s less than two weeks left, so don’t dawdle—that’s how the corrupted flying monkeys get you, you know!
Dungeonlands is the fantasy setting for Savage Mojo’s Savage Suzerain. The first of three modules, Tomb of the Lich Queen, introduces your characters—wherever they may be from—to a world of killer dungeons in old-school style.
Bring the doom-filled dungeons of your youth to the gaming of your present, updated for modern systems and sensibilities. Survive as best you can!
The Weird West is full of grim and twisted trails, where the boogeyman isn’t just a story parents tell misbehaving children. And fresh—or not so fresh—horrors are spawned from the depths of Hell with frightening regularity.
For cowpokes who’ve become jaded gunning down walkin’ dead and plugging the occasional jackalope, Grim Prairie Trails rounds up 19 of these horrors for use in tormentin’ the heroes anew. Best of all, each monster includes a full Savage Tale so it won’t take long to get on the trail. Best mind what’s lurkin’ around the next bend, amigo!
So what are you gettin’ for your wooden nickels?
- 19 rascals, varmints, and critters ready to drop into any Deadlands campaign.
- 19 full Savage Tales with all the maps, descriptions, and vital statistics a Marshal needs to bring them to life.
- Stats for Weird West archetypes like cowboys, gamblers, and lawmen.
- Stats for mundane—and dangerous—fauna found Out West, like cougars, boars, and bears…oh my!
- The PDF is fully bookmarked, indexed, and cross-referenced to make tablet and screen navigation a snap.
Heck, we’ll even stake you some if you’ve not got the ante for the whole thing! The opening chapter, the collected Field Reports of Prof. Kevin Connolly, is available as a free download. We’ll even give you the town map of Parker, ripped straight from one of Grim Prairie Trails’ own Savage Tales!
Don’t delay, friends and neighbors. Get the PDF, preorder the printed book, or get the Grim Prairie Trails Print-PDF Preorder combo! After all, what you don’t know about the Weird West is perfectly happy to eat you in your sleep.
Our very own Evil Mike and Chaos Steve will be guest hosting this week’s Thursday night web chat at Beautiful Brains Books and Games!
Be sure to drop by if you want to find out more about the summer conventions and Pinnacle’s plans for them. Heck, just pop in to witness the special kind of glory that is Evil Mike and Chaos Steve!
That’s 9:00-10:00 pm Eastern, June 6. Don’t miss it!