Welcome, oh noble stranger, to a land of flying carpets, bound jinn, glittering palaces, scheming wizirs, regal sphinxes, and trap-laden tombs bloated with fabulous treasure! The is the Land of Fire, where the secrets of the sands are revealed!
Land of Fire is Triple Ace Games‘ first Kickstarter project, and looks mighty good. Land of Fire uses the world of the popular Hellfrost setting to bring the Arabian Nights to Savage World!
Dare you enter the world of Al-Shirkuh, where the crumbling ruins of long-forgotten empires stand by glittering cities, where the fire giants and once-defeated jinn begin to threaten man again, where the withered dead begin to stir in the majestic pyramids? Do you dare more than that—do you dare to help bring it to reality?
Visit the Land of Fire Kickstarter campaign today for full details and your chance to help bring a world to life!
The ancients foresaw that monstrosities from the dawn of time would awaken to destroy the earth and all humankind. These “Dark Gods” and their formless minions came as foretold.
Luckily, the ancients didn’t predict just how lethal humanity would become before the arrival of the “Dark Gods.” Plasma weapons were not in their visions of the Time of Judgement. Armadas of starships launching hundreds of thousands of missiles at once weren’t part of the prophecies.
You are one of the people who do not fear inhuman beasts, servants of dark deities, and unspeakable forces. You have discovered the secrets of the debased nobles, tracked cultists taking over dying planets, and hunted monstrous spawn for sport.
Get your PDF copy of Nemezis now from the Pinnacle PDF Store or RPG Now. Buy before the end of November, and you’ll get the sale price and a free soundtrack!
It’s the last full week of Studio 2 Publishing’s Hell on Earth Miniature Mega-Release Kickstarter campaign, and they just keep uppin’ the ante. They’ve added new minis, new options, new combinations, and the really cool Savage Worlds Miniatures Transporter to their list of backer rewards.
The campaign is more than fully-funded now (over 800% of their $3,000 target), but you can still pack more minis into their initial release by helping them hit more stretch goals. Remember, getting the word out and recruiting your friends can get you more minis just as effectively as pledging more money.
Smiling Jack’s Bar and Grill talks with the people in this show recorded live, on-location from TactiCon’s Savage Saturday Night! If you’re interested in a wide-ranging conversation, some summary of the awesome games from TactiCon, or just hearing from their surprise celebrity gaming guest, you should listen now!
This show is also a milestone for the Savage Mommy (Chris “Beldar1215″ Fuchs) of the Rocky Mountain Savages, as it’s the first show in which he’s introduced as a new part of the permanent cast, joining Veronica Blessing, Justin Suzuki, and Ron Blessing for—one presumes—all time. [Cue the thunder!—Ed.]
*Well, as “live” as a podcast can really get, I suppose.
Visit the strangest locales in the West, and find a new place to hang your hat! In the Weird West, every town stands at risk of destruction by natural disaster, man’s folly, or the dangers lurking in the dark. At every turn, a settler’s path is menaced by threats mundane, terrifying, and just plain odd.
Ghost Towns gives you the lowdown on seven new burgs, plucked from every corner of the West, for use in your Deadlands Reloaded campaign. All the major players, points of interest, and mysterious plots are detailed, with Savage Tales ready to roll.
If seven ain’t enough for you, amigo, you’re in luck—you can have as many as you want! Ghost Towns includes a random generator to make creating your own strange locales a snap. A quick shuffle and a little thought and you can call a whole town into being in an instant—be the envy of Hucksters and developers everywhere!
Get the Ghost Towns PDF right now (from the Pinnacle PDF Store, Studio 2 Publishing, or RPGNow), preorder a print copy, or get the best of both worlds with the PDF-Print Preorder Bundle (with instant access to the PDF, a preorder of the printed copy, and a discount on both)!
After all, everyone needs a place to call home—no matter what’s whispering from the shadowed corners or hiding inside the local shopkeeper.
GRAmel’s Beasts of the Dominions for their Beasts & Barbarians sword-and-sorcery setting for Savage Worlds is now available in multiple formats! You can order the PDF (from the Pinnacle PDF Store, Studio 2 Publishing, or RPGNow), preorder the print edition, or get the PDF-Print Preorder Bundle for both with a discount!
From the mysterious moloke-tanu hunting in the tall grass of the Ivory Savannah to the yellowfingers lurking in the darkest tombs of the Cairnlands, Beasts of the Dominions presents you with ten monsters of the Dread Sea Dominions, each with a dedicated Savage Tale.
In addition to monsters to fight, there are monsters to become. Play the mysterious Disciples of the Black Temple, a sect of dark sorcerers serving an even darker master.
Modiphius continues their Achtung! Cthulhu series with Zero Point Part 2: Heroes of the Sea for Savage Worlds.
Heroes of the Sea is the second standalone adventure in the globe-spanning Zero Point campaign. Play soldiers, agents, and resistance fighters on the hunt for one of their own in the chaos and carnage of the Battle of Dunkirk as a sinister conspiracy threatens the lives of the retreating Allied forces! Inside you’ll find a 63-page multi-episode adventure, new rules for wartime investigations, tanks and Stukas, maps of Europe and the evacuation of Dunkirk, an operational briefing and several other handouts, and four characters ready to go!
Discover the secret history of World War Two—stories of the amazing heroes struggling to overthrow a nightmare alliance of science and the occult, of frightening inhuman conspiracies from the depths of time and the unbelievable war machines which were the product of Nazi scientific genius—and how close we all came to a slithering end!
So are you intrigued? So were the folks at Penny Arcade! Be sure to check out their Penny Arcade Report on Achtung!Cthulhu!
No, Hellstromme’s not gone all environmentally conscious—but he is available as a preview sculpt of the new Hell on Earth Hellstromme miniature as part of Studio 2 Publishing’s Hell On Earth Miniature Mega-Release Kickstarter.
For those who weren’t aware, by the time of the Wasted West, Hellstromme had long since transplanted his brilliant mind into a robot body. The final incarnation of this mechanical marvel is extremely powerful and armed with an array of weapons. Good thing he’s…wait, that would be telling!
As exciting as it might be, you won’t be seeing them all in the same place any time soon.
You still have time to catch Shane Hensley and Clint Black at MACE 2012, November 2-4, in Charlotte, North Carolina. Both Shane and Clint will be running games, and Beautiful Brains Books & Games will give away the last two slots in Shane’s special charity Deadlands Noir games during their Thursday Night Chat this week. There’s also more Savage Worlds games than you can shake a stick at, a big ol’ Savage Saturday Night, and even some Savage Worlds panels. They even have other games at the convention, if you can believe that!
Need a little more time to get your schedule in order? Live on the west coast instead of the east? Maybe you should try your luck at ZOECon, November 9-11, in Tukwila, Washington. John Goff (most recently of Deadlands Noir fame) and the Hugo-award-winning Cheyenne Wright will be there and be happy to meet you, and the con’s being run by Dead Gentleman/Zombie Orpheus, the same folks who brought you The Gamers and Journeyquest! How can you pass that up?
Wish you had a handy reference for dates for our convention appearances? Pine no more! You can always check out our Conventions page for our upcoming and most recent convention appearances.
Of course, if you still want to see Rock City, it remains on Lookout Mountain in Tennessee.
Fantasy Grounds now combines all the excitement, magic, and booty of 50 Fathoms: Explorer’s Edition with the reach, ease, and availability of distance gaming with the 50 Fathoms: Explorer’s Edition Library Module for Fantasy Grounds II!
It’s a story as old as time. A king executes three witches by incoming tide. Three witches curse the land to drown just like they do, in fifty fathoms of cold, dark, hungry sea. Humans are drawn to the fantastic world filled with crab-like scurillians, massive grael, lonely doreen, mysterious kraken, cruel kehana, and the near-human masaquani. Wait, you mean that’s not an old story? Well, now’s the time to tell it to your friends, wherever they may be!
You’ll get the 50 Fathoms GM library module, the 50 Fathoms Player Guide module, custom extensions, a load of new Edges, Hindrances, equipment, NPCs, stats, adventures, and more! Set your fantastic electronic sails today!