Mapping Deadlands: the Weird West

This week, the “Print-Ready” PDF releases for Deadlands: the Weird West are comin’ at ya’ fast and furious!

First up, whether you’re ridin’ the rails west from St. Louis to Shan Fan or workin’ your way back east from the Free City of Lost Angels to Little Rock, this gorgeous, full-color Map of the Weird West, rendered by the incomparable Cheyenne Wright, will help you find your way. Don’t hit the trails without it!

Second, the first place for thirsty travelers to stop in almost any town in the Weird West is the Grand Saloon—at least until they get wind of other watering holes peddling cheaper rotgut! Town Map Pack 1: The Grand Saloon includes the Grand Saloon itself, a newspaper office, bank, jail, dry goods store, and an undertaker.

And third, every town needs a place to properly say goodbye to loved ones—and hopefully ensure they remain in the dirt out in the Weird West! Town Map Pack 2: Boot Hill contains two more town maps, which can be used alongside Map Pack 1. This pack features a church and a graveyard, along with a blacksmith, water tower, schoolhouse, stables, a small tavern, and a boarding house.

Both Town Map Packs are full-color, laminated for wet- and dry-erase marker use, and feature a 1″ grid for your figure flats, tokens, or miniatures.

With these new maps in-hand, the only things gettin’ lost in the Weird West now… are souls!


Figure Flats for Deadlands: the Weird West

Available now from our store, Deadlands: the Weird West Figure Flats is a PDF set of over 65 full-color heroes, villains, and monsters in our popular, ready-to-print Figure Flat format.

This set includes miniature figures of characters like the Chi Master, Gunslinger, Huckster, Mad Scientist, Medicine Woman, Metal Mage, Native Scout, Shaman, Vaquero, Voodooist, and Witch.

Deadlands: the Weird West Figure Flats also features a host of horrors including automatons, chupacabras, gloms, hangin’ judges, Mojave rattlers, and the infamous wendigo.

Figure Flats are easy-to-assemble, easy-to-use, and easy-to-transport! Visit out store to pick up the PDF of the Deadlands: the Weird West Figure Flats set today for just $9.99!


Wildcards Marshal’s Notes—Free PDF

A few months back, while our Kickstarter for Deadlands: the Weird West was still chugging along, our good friends with Saving Throw and WildCards presented an original, two-part actual play stream of the latest and greatest edition.

Check out BOTH epic installments of Deadlands: Lawless in the Saving Throw video archive over on YouTube.

As a terrific supplement for this exciting adventure, legendary Marshal Jordan Caves-Callarman has written a five-page PDF titled Wildcards Marshal’s Notes.

This FREE document presents a detailed outline of the adventure, some exciting post-game highlights, stats for a couple original critters, and awesome suggestions for handling Critical Failures in your Savage Worlds games.

Our thanks to Jordan and the entire cast and crew of Wildcards for putting it all together!

“FINGER GUNS! *pew!* *pew!*”


Deadlands: the Weird West Downloads are Now Print-Ready!

Other than a fistful of VTT releases for the Deadlands: the Weird West Kickstarter (and of course physical rewards delivery), the following files are now all updated, finalized, and ready for download (or re-download if you’ve grabbed them previously):

If you want to review the alterations and updates that have been made to all of the above, check out the detailed changelist posted over in our forum.

Please note that we did not make any changes to the GM Screen Inserts, Harrowed Cards, Power Cards, or previously released VTT files.

Be sure to update your entire Deadlands: the Weird West PDF collection today, pardners!


Rifts®: The Tomorrow Legion Player’s Guide—Now on Fantasy Grounds & Steam

Designed for Fantasy Grounds version 3.3.7 and higher, Rifts®: The Tomorrow Legion Player’s Guide is now available in the Fantasy Grounds store and on Steam.

Rifts®: The Tomorrow Legion Player’s Guide for Fantasy Grounds contains everything you need to make and equip mega-powered characters for the Rifts® Earth setting. Iconic Frameworks load you up with options for well-known concepts (Glitter Boys, Juicers, Ley Line Walkers, and Mind Melters) as well as the capacity to craft your own custom ideas.

New Setting Rules bring home the gonzo, “cranked-to-eleven” nature of Rifts®, and the gear lists include everything from incredibly powerful weapons and armor to cybernetics to arcana-fueled Techno-Wizard items.

New rules for Mega Powers bring magic and psionics to super-powered levels, and Hero’s Journey tables flesh out your characters in exciting and fun ways.

If you’re playing Rifts® for Savage Worlds on Fantasy Grounds, Rifts®: The Tomorrow Legion Player’s Guide is indispensable!

Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and a one time purchase of the Savage Worlds ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds Classic.


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