The Salt Basin, a vast depression devoid of water and vegetation, ranks as one of the most inhospitable places in Al-Shirkuh. And yet there is life in this blistering hot wilderness. Strange creatures immune to the need for water haunt the interior, while slaves toil under the whip to extract slabs of precious salt for sale in the great markets.
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The turbulent coastal seas are a vital part of Al-Shirkuh’s trading and travel routes, linking all coastal cities in one vast maritime web. Ferry men, cargo, or anything you can dream of along the briny highways.
If you’re brave enough, take to the open ocean. While it’s generally avoided—with the fearsome giants, sea serpents, pirates, renegade djinn, and immense likelihood of death—the storyteller’s lures of islands littered with gems, ancient ruins stacked with golds, and lost magic undreamed of by modern man have sent more than one adventuresome sort into the glittering blue-green unknown!
Weigh anchor, hoist the sails, and follow in the Sinbad’s “sailsteps” with
- Over a dozen locations on and beneath the waves,
- More information on Upuaut, the god of travel, and other minor sea deities,
- Setting rules for nautical travel, new ships, and underwater combat,
- Eleven new monsters, and
- The Brotherhood of Sinbad!
Triple Ace Games brings All for One to Savage Worlds. If you’ve been waiting for a darkly fantastic spin on Musketeer-era adventure in your favorite Fast! Furious! Fun! system, this is your lucky day! Buy the PDF today or preorder the Print-PDF bundle, strap on your sword, salute your King, and cross swords with the creatures of darkness.
Explore a France of swashbuckling action, powerful magic, daring deeds, courtly intrigue, witty repartee, and vile monsters! Set at the height of power of Cardinal Richelieu and Louis XIII, All for One: Régime Diabolique mixes the action of The Count of Monte Cristo and The Three Musketeers with horror and intrigue to create a unique, vibrant setting.