Since opening their doors in 2008, Third Eye Games, headed by Eloy Lasanta, has grown by leaps and bounds with multiple game lines, in-house systems, and, of course, a selection of amazing licensed products.
A few years ago, Third Eye launched the Savage Worlds edition of Apocalypse Prevention, Inc., a setting that pits the player characters as agents defending the Earth against ancient demonic forces! Last year, Third Eye released the Savage Worlds version of the Apocalypse Prevention, Inc. 2nd Edition Expansion adding 10 new races and gear customization rules. An anthology of API fiction is also available that includes a short story titled “Loch, Stock, and Barrel” penned by Pinnacle Entertainment Group’s very own Clint Black!
Next up for Third Eye Games will be a complete Savage Worlds update of all previously released Apocalypse Prevention, Inc. material from the first edition, so API fans have a lot to look forward to.
Even though Gen Con 50 is still several weeks away, those planning on attending will want to clear some space on their calendar now for both of our scheduled seminars on Saturday, August 19th at the Crowne Plaza, Victoria Station, in Room C/D:
From 5-6pm, it’s the official PEG Seminar where you’ll get all the scoop about upcoming Pinnacle and Pulposaurus plans straight from the mouths of those on the inside!
Immediately after that, from 6-7pm, stay in your seats as we hand the mics over to several of our awesome Official Savage Worlds Licensees to find out what Savage excitement they have in store for the future!
Buckle your swashes (or is that swash your buckles) and get ready to head out on the open sea with Buccaneer: Through Hell and High Water, an all-new setting book for Savage Worlds from Licensee Fabled Environments and Yellow Piece Games now live on Kickstarter.
Buccaneer: Through Hell and High Water offers a gritty new set of rules for ship-to-ship combat, exciting new archetypes, unique creatures, and a host of Edges and Hindrances. All these elements combine to allow the players to immerse themselves in the ever-changing hell of the Caribbean.
Raise the black and set course for the High Water Islands, where fortune awaits the bold and giant, shark-headed, tentacled luscas hunt the depths of Davy Jones’ Locker looking for unsuspecting prey.
With just two weeks left to go in their Kickstarter, The Blackwood Errantry Codex, a fantasy setting and complete Plot Point Campaign inspired by American and German folklore, and high-flying wuxia action is currently 75% funded and looking for your help to blow past its goal.
Imagine a mashup of Crouching Tiger, Hidden Dragon with Brotherhood of the Wolf and you’ll have a general idea of what to expect from this Savage setting book from The Mythic Gazetteer, a Savage Worlds official licensee.
Head over to the Kickstarter page now for podcast interviews, actual plays, and detailed blog posts, as well as a link to grab a complete (and totally free) Quick Start Bundle for The Blackwood featuring a 10-page Setting Primer, six pre-generated character archetypes, and four one-shot adventures comprising a year in the Blackwood!
Do you like comics? Roleplaying games? How about comics about roleplaying games???
In the latest installment of Up to 4 Players, a weekly (and awesomely savage) webcomic by Aviv Or and Eran Aviram about tabletop gamers set in the original world of Crystal Heart (an official Savage Worlds licensed product), our heroes Mac, Muna, and Raffaela learn some of the fundamental differences between Wild Cards and Extras following their latest bloody battle with a fearsome wolf-beast!
Not only is Up to 4 Players an exciting and fun series, it’s also a great way to learn all about Savage Worlds.
There’s a new comic page every Monday plus a podcast and a game-related post on Thursdays.
Five years ago, the Wild Card Creator, from Will Herrmann (published through his company, Journeyman Games), popped up on Kickstarter promising a new, easy, and intuitive program to quickly and easily generate Savage Worlds characters. The Wild Card Creator went on to become one of the most popular, must-have Savage Worlds accessories, eventually getting nominated for an ENnie Award in the category of Best Software. Today, Will continues to improve and expand the program for use with Pinnacle’s entire lineup as well as games and settings from 25 other licensees.
Plug in some basic info and output sleek-looking, form-fillable character sheets for most of your favorite games. You’ll be the envy of your game table. The Wild Card Creator is also completely modular to let you add your own races, skills, Edges, Hindrances, and more.
We’re shining our Licensee Spotlight on Journeyman Games, so take a journey over to their site now to test drive the FREE 30-day demo or pick up the complete Wild Card Creator for just 20 bucks, pardners!
Origins is now behind us, and Gen Con is coming up fast. Be sure to mark your con-calendars with a few important seminar times!
- PEG Seminar—3:00 pm Saturday, Crowne Plaza Grand Central Ballroom A/B
Come on in and sit a spell with the fine folks here at Pinnacle in the swankified new space con organizers gave us! Catch up with what we’ve been up to, find out secrets of what’s coming next, and see how everything is going. History suggests that Shane will let at least a few things slip that he shouldn’t, so be sure to get a front row seat!
- Savage Worlds Licensee Seminar—4:00 pm Saturday, Crowne Plaza Victoria Station A/B
That’s right, the licensees get their own time this year. Just head over to Victoria Station (where the PEG seminar has been in recent years) to stick around and see what all Savage Worlds goodness is coming your way from all our gaming friends and allies.
Oh, and there’s all that Savage Worlds gaming. Be sure to check the program for the games you want, and be sure to let our own Jodi Black know what games you’re running. And, of course, don’t forget the amazing Sixth Gun RPG game run by Cullen himself on Thursday evening at 4+ Star Rock Bottom Brewery—check the Sixth Gun RPG Kickstarter for full details.
See you in Indy!
The Builders created the Ratlair for a purpose unknown to the nine hordes. The labyrinthine mystery holds countless secrets and mortal dangers—especially for a rat like you! Devilish traps and wild creatures threaten your life at every turn, with only your pack between you and certain death.
The nine hordes—extensive rat family lines—populate the Ratlair, each with its own specialties, values, and quirks. Each knows the songs of its heroes as well as the stories of heroes known to all. While there is disagreement and fighting about nearly every aspect of rat culture, each horde knows that, in the end, they are social creatures, and society alone ensures their survival.
Join Prometheus Games‘ Packs! Kickstarter project to bring their German fan-favorite game to a new language and a new system. With your help, the world of Packs! will be brought to English for the first time as well as given full support for play in Savage Worlds! Be sure to check out the Packs! Kickstarter today.
Enter Mechadia, a realm of Suzerain where idyllic sylvan glades merge with mechanical wonders. Airship pirates hide on floating islands. Begoggled goblins run amok in steam-powered brass and steel. Brownie alchemists seek new ways to harness the pulse beyond the clouds. But the trolls toil restlessly to keep the great gears turning smoothly. Fey lords and ladies vie for rulership over the fledgling realm, and lines are being drawn in the copper dust. The fey are gearing up for mischief—do you have the brass to join the game?
Clockwork Dreams brings you a new realm for Savage Suzerain, with everything you need to craft a character unique to this setting—a wealth of background information, a Plot Point Campaign for Novice characters, heaps of Savage Tales, and stats for all manner of new NPCs and critters. Be sure to pick it up today in PDF, print-on-demand, or a combo! If you’re just clockwork-curious, don’t miss the completely free Clockwork Dreams Primer to whet your steam whistle.
Savage Insider Volume 2, Issue 2—Taking Action— is now available and chock-full of great material. You’ll get
- Two great adventures (The Damned by Brian Reeves and Mummy Troubles by Zach Welhouse),
- Zhàndòu: City of Warriors from Sean Tait Bircher of Wine and Savages,
- All the features you’ve come to love, including recent and upcoming releases,
- Convention Connections, and
- More live links than a chain golem factory!
Want more? Be sure to check out Rebirth and Reinvention (the last issue) or any of the fine offerings from Obatron Productions.