Savage Worlds fiction expands even further with the release of Fantastic Fables: Tales of Savage Worlds! This first-of-a-kind multi-publisher fiction bundle features several Savage Worlds licensees, including Battlefield Press, Mystical Throne Entertainment, Third Eye Games, and many others.
Tag Archives: Savage Worlds Licensees
The Salt Basin, a vast depression devoid of water and vegetation, ranks as one of the most inhospitable places in Al-Shirkuh. And yet there is life in this blistering hot wilderness. Strange creatures immune to the need for water haunt the interior, while slaves toil under the whip to extract slabs of precious salt for sale in the great markets.
A mysterious temporal anomaly is detected by TimeGuard in Syracuse, Italy, 212 BC, just a few days before the famous battle in which Archimedes, the mathematical genius, was killed. Is it just a natural phenomenon, or something darker happening in the far past?
Check out Mirrors of Carthage, the newest expansion for GRAmel’s time-travelling TimeZero setting. Immerse your Operatives in sieges, battles, forbidden cults, and the subtleties of Roman politics in the age of the Punic Wars!
In addition to special rules tweaks for inventor-type Operatives, you’ll also get an extra appendix—Sunday Files Expansion – Inventors of the Timeline—that covers the Patent Office, a special branch of TimeZero. These agents are tasked with watching over the greatest minds in timeline to stop them from wreaking havoc.
Be sure to check it out today. After all, there’s no time like the present, and no present like time!
Utherwald Press has released Alyeskan Tales, a collection of short stories set in the dieselpunk vision of the snowy frontier of the Frozen Skies setting in development for Savage Worlds. Take to the skies with the brave and the foolhardy where Canada, the U.S., and Russia collide…hopefully only figuratively!
Alyeskan Tales is available in the Pay What You Want model for the PDF. Print copies will be also be available in the next few weeks.
After Savage Insider releases Issue 10 in April, the Savage Worlds-focused magazine will continue under a new editor and schedule. Vickey Beaver will take over as editor after having worked with Aaron Huss since Savage Insider’s inception.
The new Savage Insider will be released on a quarterly seasonal format, with a bonus issue to make five annually. Volume 2, Issue 1 in June 2014 will be the summer release. Each issue will be released via PDF and print-on-demand, with select issues being available at larger conventions. Watch Savage Insider for final details on pricing and availability.
This time of change is also a time for input. Savage Insider has asked for fans and publishers alike to contact them with any questions or requests. Want a feature? Have an article? Want to advertise? Get in touch with them from their web site or on the Savage Insider Facebook page.
Come join us at Illogicon this weekend in Raleigh-Durham, North Carolina! You can catch our two Carolina locals, Savage Worlds Brand Manager Clint Black and Licensee and Marketing Manager Jodi Black, live and in person.* Pirate Press, makers of Battle for Oz, and Fabled Environments, purveyors of high-quality gaming maps, will also be there.
Included in all the Savage Worlds gaming is a first by me—a three-session Space 1889 game run by long-time Savage fan Dan Krenzke! Be sure to check out the Illogicon site for details on that and all the other gaming goodness.
* That’s a better combo than you find in a lot of our game scenarios…
It’s a new vision of a new future for a new year—Gun Metal Games has released Interface Zero 2.0! Currently available in PDF, it will soon be available in print directly from the Gun Metal Games web store or via print-on-demand from DriveThruRPG.
Can you survive, even prosper, in a full-metal cyberpunk future marked by some of the greatest innovations and most violent turmoil humanity can produce? Interface Zero 2.0 brings you a 2090 filled with cyborgs, simulacra, genetic hybrids, bioroids, androids, Human 2.0, and “regular folk” in a hostile world of hacking, A.I.s, and old-fashioned physical violence—all powered by the Savage Worlds game system you know and love!
Check it out today. Who knows, it may be good practice if you’re planning to be around in 76 years or so…
As one year turns into the next, it’s human nature to reflect on the past and look to the future. As all of us here at Pinnacle are only human,* how could we do any differently?
Last year was filled with excitement, both big and small. It was our first full year with Shane back at the helm full-time, and we “upgraded” Jodi Black from Editor to Licensing and Social Media Manager (and Editor**). Our first Kickstarted products (Deadlands Noir) made it into the real world, and our second Kickstarter (Weird Wars Rome) was wildly successful! We released a slew of new products, attended a lot of conventions, started the new line of fiction with Wendigo Tales, expanded the Pinnacle Web Store, and had a great year thanks to all of you!
Ours wasn’t the only good year, either! The Savage Worlds licensees released a wide variety of well-received materials, both with new settings and expansions to old favorites, by traditional means and by several successful Kickstarters. It’s exciting to see what other people do with the Savage Worlds system and to see you give them your enthusiastic support as well.
What does 2014 hold for us? You already know about the Science Fiction Companion and Super Powers Companion (2nd Ed.) releasing for preorder in January. Some of you have already heard of our sci-fi setting Last Parsec. You can also expect more for Deadlands: Reloaded (including the next of the big four Plot Point Campaigns) and Deadlands: Hell On Earth (including the Hell on Earth Companion)! And if you don’t think we’re keeping a few more surprises up our sleeve—including ETU: Degrees of Horror—than you just don’t know us very well…
Thanks again for the great 2013, and stick with us for the even better 2014 coming next!
* No, really. It’s absolutely true. I don’t understand why I have to keep defending this claim. Have you ever seen a more human-looking bunch?
** It’s sort of like the mafia or Hotel California. You can’t ever really get out of editing. Ever.
You are the Accursed, monsters made from ordinary men and women by the cruel magic of the Witches of the Grand Coven. The world rejoices with the end of their reign, with the downfall of the Grand Coven, and that light may once again prevail.
But not for you. You remain a monster, unwelcome, unwanted, unable to return to your home, and haunted by what you have done in service to evil.
The light, however, is not as strong as all have hoped, and darkness is ascendant again. Only forms as horrible, twisted, and powerful as your own can stand against it. Can you save a world that spurns you, a world you once struggled to enslave or destroy?
Family is an integral part of the holidays, and our Savage Worlds licensees are our family. While they’ve been up to a lot this year, definitely worthy of a family letter, here’s some of their most recent activities:
- Evil Beagle’s new Shaintar Monster Cards puts wild terror in your hands
- Melior Via has both Accursed and its Players Guide available
- Four-in-Hand Games‘ Steamscapes is now on DriveThruRPG
- Savage Mojo has released several freebies for Suzerain
- Triple Ace Games put a 30% off code in the Pinnacle Forums for the holidays
Be sure to check ‘em out!