Heads up, Shaintar fans!
The Thundering Skies Player’s Guide is now available from Savage Mojo. Written by Darren Pearce, this 32-page supplement includes new player options and enough campaign background to create any hero you want in this turbulent time. You’ll find some great new character options that run from skills, languages, Hindrances, Edges, and gear as well as a few hints about what’s to come for the world of Shaintar.
The Thundering Skies Player’s Guide is an extract of the full Thundering Skies campaign book, coming soon from Savage Mojo.
Licensee Happy Monster Press is ringing in the New Year with a month-long Kickstarter to fund Children of the Apocalypse for Savage Worlds. Children of the Apocalypse is a post-apocalyptic epic fantasy setting in which bold adventurers explore the ruins of our world, while the Nine Gods exert their influence on society, scheming for the advantage of their followers and the downfall of their enemies.
The Children of the Apocalypse setting book contains:
- Descriptions of the Nine Gods, their followers, and their motives.
- Eight new races created by the Nine Gods.
- A complete description of post-apocalyptic Boston and the surrounding communities.
- Setting rules to represent a high-magic/high-theology world.
- A complete Plot Point campaign leading to a confrontation with the Gods themselves.
- Guidelines for converting your own hometown into a campaign setting.
Children of the Apocalypse requires the Savage Worlds core rules and the Savage Worlds Fantasy Companion. Check out their Kickstarter and pledge your support today!
Now available from Savage Worlds licensee Evil Beagle Games, Whispering Pines is a 22-page, system-neutral sourcebook in their Cities of Wonder line detailing a haunted village overrun by the undead!
Whispering Pines includes a complete and detailed description of this haunted village and its environs, a map of the village, 10 NPCs (including citizens, friends, and foes), five short plot seeds, and one full-length adventure. Pair this up with the Savage Worlds Fantasy Companion or our Lankhmar for Savage Worlds setting and you’ve got a brand-new destination for your unsuspecting PCs.
Just in time for the holidays, the second adventure module in the epic, seven-part Seven Worlds campaign is now available from Savage Worlds licensee Intellistories.
In Divided We Fall, war between Concordia and Bay Jing, the two most powerful planets in the Seven Worlds, is heating up. One of the combatants hides a secret that could change the tide of the war, and it is the heroes’ job to discover what it is.
Divided We Fall is available as a stand-alone module at RPGNow, or as part of the Seven Worlds Campaign Subscription. With the subscription you get all seven modules (as they are released) at a discount, plus the full Seven Worlds Campaign Book (a 253-page, one volume compilation of all seven modules with exclusive Campaign Book cover art) at no extra cost!
With just a week left in its Kickstarter campaign, the second edition of Sherwood: The Legend of Robin Hood from Savage Worlds licensee Battlefield Press, Inc. is looking for merry men and women just like you.
This revised setting book, written by Jonathan M. Thompson and Wil Upchurch, is designed to allow players to have adventures in either the historical version of England during the Third Crusade, or the mythical one where magic is very real. This new edition also features revised skills, new Edges and Hindrances, archetypes, and other updates throughout.
Be sure to visit their Kickstarter page to pledge your support today!
The time has come for the new Steel Edition of Beasts & Barbarians for Savage Worlds from GRAmel.
Spread out over two all-new, full-color volumes (the Player Guide and the Game Master Guide), this edition of Beasts & Barbarians includes an extended timeline, new lore, an expanded setting (a lot has happened in the Dominions since the Golden Edition), new gear, 40 new Edges and Hindrances, three new Arcane Backgrounds, adventures, monsters, and more. The rules have also been streamlined a bit to get you and your players into the adventure as quickly as possible.
Visit DriveThruRPG today to order the new Steel Edition of Beasts & Barbarians.
Like us, many of our amazing licensees are busy throughout the year crafting exciting new material for Savage Worlds. One such publisher is Steam Sun Games and their upcoming steampunk setting, The City of the Steam Sun coming in 2018:
“The year is 1894. Almost forty years ago, a mathematically and technologically advanced city was erected to become the new Utopia for the rational age, but a catastrophe known as the Eclipse changed everything and the city plummeted into Limbo, the threshold of Hell. Scientific progress faced ancient magic and the city and its people became trapped in a mystical realm that never sees the light of day.
“The familiar world no longer exists. Limbo is governed by other laws and inhabited by strange creatures. Eventually, the people lit their Steam Sun here. Every morning it rises above the city on a huge rail. Authorities conduct diplomatic negotiations with demons, inventors toil to create intelligent automatons, and explorers search for traces of ancient civilizations. All manner of beings can be found in the City of the Steam Sun. Who will you become?”
To find out more about The City of the Steam Sun, download the free, 44-page Introduction from DriveThruRPG now, follow Steam Sun Games on Facebook, and keep your eyes out for the full release in 2018. This 300+ page book will include new Arcane Backgrounds, new Edges and Hindrances, new rules for inventions, and three ready-to-play adventures.
It’s not every day we see sports-related tabletop RPG items come across our game table, but DramaScape has just released Golf Course, Volume 11 of their Savage Worlds Adventures series and it’s pretty dang cool!
For just $5.99 USD, you get a full-color, 40″ x 40″, large-scale, golf course battlemap, a selection of pregenerated characters (and character cards) for use with Savage Worlds, an adventure, and a golf cart add-on. The Zip file also includes Virtual Table Top images for online play.
Check it out over at DriveThruRPG now and be sure to take a peek at all the other versatile gaming supplements from DramaScape including maps, tiles, character cards, adventures, and more!
Monster Hunter International, the New York Times Bestselling action series by author Larry Correia, is coming to Savage Worlds from Gallant Knight Games, and you’ve only got a couple days left to get in on the Kickstarter action!
Monster Hunter International is an urban fantasy series about professional monster hunters who battle against the things that go bump in the night. Using the rules in the book, you’ll be able to play a variety of teams in the MHI Universe, including the titular team: Monster Hunter International.
The new book will also include:
- Full details on MHI and it’s history, organization, missions, and tactics.
- World information on PUFF, how the various governments handle monsters, and more.
- NPC stats for a variety of characters from the books, including Owen Z. Pitt, Julie Shackleford, Agent Franks, Susan Shackleford, and more, written up by the creator himself!
- Rules for playing over two dozen teams in the MHI Universe!
- New monsters for your hunters to face down!
- New MHI details and fictions right from Larry!
- AND A LOT MORE!
For more info about Monster Hunter International and to pledge your support, visit their Kickstarter page!
Savage Mojo (Shaintar, Suzerain) isn’t a new Savage Worlds licensee but they’ve recently announced their Legends Awaken initiative, a two-part program to help great gamers experience great games.
First, the fine folks with Savage Mojo understand that many out there are suffering with physical, mental, and social limitations. Everyone with Savage Mojo has experienced the benefits of having a safe, understanding environment to game in, so they are always striving to make a safe space for all. Players looking for a great gaming environment and sympathetic Game Masters who would like to run some awesome games, may contact Clyde at email@example.com.
The second part of their Legends Awaken initiative is bringing people together to make a living campaign. Savage Mojo’s goal is to make cool stories where you (the GMs and players) see your stories and characters play a role in future publications and your stories interweave with other gaming groups from all over the world. Sign up for the Legends Awaken initiative here, and to learn more be sure to join their Facebook page.