Savage Worlds 2013 Origins and Gen Con GM Event Pack

Savage Worlds at Origins and Gen ConAre you a Savage Worlds GM? Are you going to Origins or Gen Con this year? Then we’ve got a deal for you!

As we mentioned last week, we’re focusing on getting more Savage Worlds games in the event lists for both Origins and Gen Con. We want everyone who wants to play Savage Worlds to have a great chance of finding a game. With that in mind, we’ve got a deal for GMs!

Anyone who registers to run three standard four-hour* Savage Worlds events at Origins or Gen Con will receive a Savage Worlds 2013 GM Event Pack filled with goodies. Our only requirement is that your games must be submitted to the convention in time to get them in the book or be available when registration opens.

Before the convention, you get:

  • Three One Sheet adventures complete with characters, figure flats, and maps. Each One Sheet is suitable for beginning players on up. This adventure pack will be made available for you to download from Pinnacle prior to the conventions, and brief descriptions are included below.
  • A bonus One Sheet set for the upcoming Degrees of Horror setting from our friends at 12 to Midnight.

At the Convention (pick it up at the Studio 2 booth), you get:

  • A special “10 Year Anniversary of Savage Worlds” full color print, signed by the Pinnacle crew.
  • An exclusive t-shirt that proclaims you were a Savage GM in 2013.
  • Our undying thanks!

What should you run? Well, that’s up to you! You can run the One Sheets we provide or run any setting or homebrew you want as long as it uses the Savage Worlds rule set. Games appropriate for new players are preferred, but not required.

How do you sign up? Simple. Once you register your games for either convention, send us your event information.  All we need is the event title, the event ID (you won’t have this for Origins), and the date and time for each event. Please include your t-shirt size as well.

We’re looking forward to having a ton of Savage Worlds games available this year at Origins and Gen Con. If you have any questions, don’t hesitate to contact us at games@savageworldsexplorerssociety.com.

One Sheet Descriptions (suitable for copy-paste event submissions!)

  • Crypt of the Scaled Ones
    The Duke won the Low Countries in hard-fought battle. The locals avoided the ancient swamps he inherited, and especially the strange and forgotten temple deep in its black heart. Now the Duke wants it cleared and whatever threats found within destroyed. Your party can keep whatever treasures are found within–but you may not refuse your lord’s orders.
  • Death Worm
    The crew of the Odyssey are part of a scientific expedition assisting Dr. Mars who is intent on verifying the existence of and capturing an Omariss Death Worm. The worm is said to inhabit Omariss III, a planet with a hostile arid environment. Little does the crew know that what they discover on Omariss III could save the lives of millions. Or cost them their own.
  • Old Todd Passage
    Your posse is an advance group from a wagon train heading to Portland, when they find a hauntingly empty homestead in a mountain pass called the Old Todd Passage.
  • Degrees of Horror—Sorority Secret
    Luke is a guy who has everything going for him—good looks, good grades at ETU, and you as his friends! That makes his abrupt disappearance all the more perplexing. You’ve been following his last known whereabouts and the trail goes cold at a prestigious sorority house on Pinebox’s “Greek Row”. Is there a reasonable explanation, or is the truth more sinister?

* If you’re interested in sessions of a different length, contact us to discuss your plans.

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