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I little idea of mine: Augmented Realities

 
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OSIAdept
Heroic


Joined: 19 Oct 2007
Posts: 1916

PostPosted: Fri Oct 26, 2012 2:39 pm    Post subject: I little idea of mine: Augmented Realities Reply with quote

hey guys thought i would share a newly created DLC
Augmented Realities unique additions and rules for the SW system

here is the first one detailing a unique approach to character back grounds
https://docs.google.com/open?id=0B7eQu1HbUryHaEM5UzFCdGIxYXM
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Thunderforge
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Joined: 24 Sep 2009
Posts: 950

PostPosted: Sun Oct 28, 2012 10:16 pm    Post subject: Reply with quote

So you get a d6 in two skills that have to do with your background? I'm not sure that's necessary since they already have 15 skill points that presumably they are using to build a character that fits with the background already.

Also, I don't understand why everyone wouldn't just pick Affluent as their wealth level. After all, if someone asked you if you'd like to be rich or poor and there was no strings attached to rich or incentive for being poor, I think we'd all say "rich."

No problem with contacts, but I think they would be more useful in a modern game where you can have semi-regular access to them.

To give you some comparison of what others have done, Reality Blurs' products do something similar with Defining Interests where something from your past (a hobby, an occupation, an area of expertise) gives you a +1 to rolls that benefit from it.
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OSIAdept
Heroic


Joined: 19 Oct 2007
Posts: 1916

PostPosted: Mon Oct 29, 2012 11:20 am    Post subject: Reply with quote

The asset skills were designed on the premis that everyone started out as something before choosing a life of adventurer so all wild cards get 2 free skills at a d6
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