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Great White Games/Pinnacle Entertainment Group Discussion Forum for PEG/GWG
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| Would you like to see some books that were pure setting, no campaign involved |
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[ 15 ] |
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17% |
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17% |
[ 39 ] |
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17% |
[ 39 ] |
| I'd like to see something else entirely |
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| I'd like to see something else entirely |
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| Total Votes : 224 |
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CosmicCowboy Heroic

Joined: 06 Sep 2003 Posts: 1289 Location: Secret Hideout of the HFDL
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Posted: Wed Nov 24, 2004 10:27 am Post subject: Straight setting book or Plot Point? |
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I've found that I no longer have the time to play through a 12+ session campaign. Am I alone in that I'd really like to see some setting-only books published?
I remember the original announced plan with Savage Worlds was to have 3 book types:Scripted Campaign, Plot Point, and Setting. I remember one of the Tuesday updates mentioning that Plot Point was the favored way now. _________________ Due to current financial restraints, the light at the end of the tunnel will be turned off until further notice. |
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Mr. Freak Veteran

Joined: 04 Aug 2003 Posts: 595 Location: St. Louis, MO
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Posted: Wed Nov 24, 2004 10:33 am Post subject: |
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I love the plot points, gives me a starting point, a ton of examples, and the ability to work my own thread into any campaign.
The only thing I would really like to see is more detail. More maps, more describtion of key locations, and more setting rules. |
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bighara Veteran

Joined: 14 May 2003 Posts: 941 Location: MoCoMD
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Posted: Wed Nov 24, 2004 10:36 am Post subject: |
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I think a setting with several Savage Tales and more detail would be a cool "extended campaign" product. _________________ "Almost nobody dances sober, unless they happen to be insane." -H.P. Lovecraft |
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Redeucer Heroic

Joined: 26 May 2004 Posts: 1140 Location: Wherever the road leads me
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Posted: Wed Nov 24, 2004 10:42 am Post subject: |
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I like setting books, but I like plot point better. I can always throw out the plot points if I don't like them and just use the setting. But the plot points at least give me seeds that I can use in a campaign. _________________ a trai en pace,
Redeucer
Darth Squirellious, Dark Rodent of the Sith!
"Mediocrity has never been so EPIC!"
- SlasherEpoch |
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Mr.Joel Seasoned

Joined: 27 May 2004 Posts: 317 Location: Chained to a desk in the monkey cage.
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Posted: Wed Nov 24, 2004 10:46 am Post subject: |
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Our crew reacts poorly to storylines. We prefer situations, to which we can respond with total tactical freedom. Harder to GM for, but that's us, so I voted for pure setting. As bighara once said about me, I'd take out a dragon by cornering the market on whiskey and using the money to assemble a dwarven army. To which I replied, "Cooool..."
-- Joel _________________ FASTER MONKEY GAMES™
Downloadable adventures and game aids for Savage Worlds Fantasy and Old School Revolution gaming
fastermonkeygames.com |
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bighara Veteran

Joined: 14 May 2003 Posts: 941 Location: MoCoMD
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Posted: Wed Nov 24, 2004 11:12 am Post subject: |
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| Mr.Joel wrote: | Our crew reacts poorly to storylines. We prefer situations, to which we can respond with total tactical freedom. Harder to GM for, but that's us, so I voted for pure setting. As bighara once said about me, I'd take out a dragon by cornering the market on whiskey and using the money to assemble a dwarven army. To which I replied, "Cooool..."
-- Joel |
It's true! He's quite mad, you know.  _________________ "Almost nobody dances sober, unless they happen to be insane." -H.P. Lovecraft |
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lordthrog Heroic

Joined: 14 May 2003 Posts: 1669 Location: Stephens City, Va
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Posted: Wed Nov 24, 2004 11:21 am Post subject: |
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I'd like to see a more fully fleshed out world setting. Give me a few plot hooks and I can start working my way through it. Although, I'd like to see Savage Tales in the future that extend the life of the current settings. _________________ David Sumpter
"So, what weapon should I use? I'm very proficient with the Spork, but I also swing a mean sock of Legos." - Bucky Katt |
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jblittlefield Legendary
Joined: 13 May 2003 Posts: 7472
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Posted: Wed Nov 24, 2004 11:23 am Post subject: |
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I prefer setting books actually. I own all the plot point books, but have yet to play any of them as campaigns. I simply remove everything that isn't setting and then start from there.
The plot point concept is a good one, but I want something more than a "beefy adventure module". A setting book followed by a series of associated adventures (Savage Tales) would be a welcome addition IMHO.
Savage Tales are another story. I have absolutely no use for most of the Savage Tales, even though I own them all. I usually end up gouging the crunchy bits and ignoring the rest.
That said, I think PEG is doing things right. The plot point books and Savage Tales seem to be what the majority of Savages want, and like I mentioned above, those of us that don't particularly care for them can still get some use out of them. |
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Bill Legendary
Joined: 22 Sep 2003 Posts: 3118 Location: Overland Park, Kansas
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Posted: Wed Nov 24, 2004 11:47 am Post subject: |
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I fall in with the Plot Point Setting. The setting tends to stand on it's own with the plot points there for the GM to use or ignore. I like the idea of some savage tails mixed in with the setting. More time describing places in the setting? Probably but be careful you don't end up just fluffing out the location. A few concrete bits of information over flowery prose without substance is my preference.
For those who do settings, if you have key towns, cities, kingdoms some concrete information, (a map of each with sections labled and a ledgable scale, key people with a few personality traits and stats for thier key abilities would be examples of concrete information). Now a visual description of what a person or creature is like when you first see it is also helpful bit of color! _________________ The More I Learn, The Less I Know |
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Sadric Veteran
Joined: 10 Jul 2003 Posts: 685
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Posted: Wed Nov 24, 2004 11:47 am Post subject: |
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| Galen_Rasputin wrote: | I love the plot points, gives me a starting point, a ton of examples, and the ability to work my own thread into any campaign.
The only thing I would really like to see is more detail. More maps, more describtion of key locations, and more setting rules. |
Yes, more Details and more of "little cool things" in the plot points. Maps, Descriptions, ideas and such things.
I dont need a plot point that says "send your players after a burried pirate treasure. make the normal encounter rolls. There is a nasty trap at the treasure." I would prefer a plot point that tells me how do avoid the boredom of simple daily ecnounter rolls and a cool place where the treasure is burried, and maybe a uniqe creature that lives there.
But I think that plot point books are cool idea. |
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lordthrog Heroic

Joined: 14 May 2003 Posts: 1669 Location: Stephens City, Va
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Posted: Wed Nov 24, 2004 11:54 am Post subject: |
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I am of the opinion that a little fluff now and then is not a bad thing. It keeps the books from reading more like a text book, and helps set the area in my mind. Can it be over done? Absolutely, just look at all the d20 books NOT selling. _________________ David Sumpter
"So, what weapon should I use? I'm very proficient with the Spork, but I also swing a mean sock of Legos." - Bucky Katt |
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jblittlefield Legendary
Joined: 13 May 2003 Posts: 7472
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Posted: Wed Nov 24, 2004 12:28 pm Post subject: |
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| OK, who wants to see "something else entirely" and what is it that you want to see. |
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razorwise Legendary

Joined: 08 Jul 2004 Posts: 2526 Location: Hither and Yon
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Posted: Wed Nov 24, 2004 12:33 pm Post subject: |
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Hiya!
I was actually going to create this poll, but someone else beat me to it. Good job!
I am in the school of the Plot Point books for multiple reasons. Think of all the setting books you have but don't really use. However, the "setting" motif is something that can be improved upon as JB mentioned and is yet another thing I've been contemplating for awhile.
Just so you guys don't think I'm staring off into space half the time, I usually think about this kind of random stuff when I'm up doing my pre-dawn cardio.
Regards,
Sean _________________ Reality Blurs: Game Design Studio
Reality Blurs Tweets! |
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jblittlefield Legendary
Joined: 13 May 2003 Posts: 7472
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Posted: Wed Nov 24, 2004 12:38 pm Post subject: |
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| razorwise wrote: | | However, the "setting" motif is something that can be improved upon as JB mentioned and is yet another thing I've been contemplating for awhile. |
Ditto, I've been contemplating a complete savaging of my homebrew fantasy world (22+ years of gameplay behind it) as a licensed product (144 pages, PDF only for $15) with a line of licensed Savage Tales and Gazetteers to keep it going.
My line of thinking was that the core book would be a plot-point book. The Gazetteers (80 pages, PDF only for $7.50) would detail things a bit more and include a few Savage Tales as well as additional plot points. The Savage Tales would be, well, Savage Tales (PDF only, 16-32 pages) and probably offered as freebies. |
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razorwise Legendary

Joined: 08 Jul 2004 Posts: 2526 Location: Hither and Yon
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jblittlefield Legendary
Joined: 13 May 2003 Posts: 7472
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Posted: Wed Nov 24, 2004 12:42 pm Post subject: |
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| razorwise wrote: | JB,
If you check your email, you'll see that we crossed paths on this one.
Regards,
Sean |
Right back at ya, bro.  |
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Clint Site Admin

Joined: 13 May 2003 Posts: 12176
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Posted: Wed Nov 24, 2004 1:07 pm Post subject: |
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Well, as I said on the mailing list, I like the plot point format for settings.
The way I see it, the Savage Tales and PP Savage Tales are the expansion and detail of the setting. They are just in a format that makes them potentially usable.
See, even if I choose not to use that Savage Tale or even the whole Plot Point story, I've still gotten the same information. I'd rather get that information in a format that is potentially usable as is or could be rebuilt from scratch if needed, as opposed to a format that requires building from scratch to put it in a usable format.
As far as extra details and "little cool things," I guess I may be in the minority. I like to make those little tweaks myself. For me, buying a setting is kind of like buying a Christmas tree. Everyone wants a really good looking tree, but the little details, like decorations, are something that varies from home to home.
Anyway, just my opinion. <shrug> _________________ Clint Black
Savage Worlds Core Rules Brand Manager
www.peginc.com |
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CosmicCowboy Heroic

Joined: 06 Sep 2003 Posts: 1289 Location: Secret Hideout of the HFDL
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Posted: Wed Nov 24, 2004 1:21 pm Post subject: |
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| Clint wrote: | | See, even if I choose not to use that Savage Tale or even the whole Plot Point story, I've still gotten the same information. I'd rather get that information in a format that is potentially usable |
I see where you're coming from. Mainly, I was just curious as to how much demand there would seem to be for pure setting.
See, my group would probably take a year to finish most of the plot point campaigns. This is because we have a tendency to jump from game to game, playing short story arcs rather than full campaigns. I bought 50 Fathoms, then got rid of it because I would never play the campaign out. Now I have Tour of Darkness, and that's probably heading the same way.
I would prefer to have books about the same sixe and cost, but with the plot points stripped out and more setting info. The way I look at it, I'm paying someone else to write a campaign for me, when I could do it myself.
Probably the only PEG book I'll buy now is Deadlands, because I enjoy the setting so much. Sure, it's gonna have the plot points, but I've got TONS of Deadlands books to pull all the plot material I need from.
YMMV, and all that. _________________ Due to current financial restraints, the light at the end of the tunnel will be turned off until further notice. |
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Redeucer Heroic

Joined: 26 May 2004 Posts: 1140 Location: Wherever the road leads me
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Posted: Wed Nov 24, 2004 1:40 pm Post subject: |
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| Clint wrote: | Well, as I said on the mailing list, I like the plot point format for settings.
The way I see it, the Savage Tales and PP Savage Tales are the expansion and detail of the setting. They are just in a format that makes them potentially usable.
See, even if I choose not to use that Savage Tale or even the whole Plot Point story, I've still gotten the same information. I'd rather get that information in a format that is potentially usable as is or could be rebuilt from scratch if needed, as opposed to a format that requires building from scratch to put it in a usable format.
As far as extra details and "little cool things," I guess I may be in the minority. I like to make those little tweaks myself. For me, buying a setting is kind of like buying a Christmas tree. Everyone wants a really good looking tree, but the little details, like decorations, are something that varies from home to home.
Anyway, just my opinion. <shrug> |
This is what I was trying to say in my post. I just did not say it nearly so eloquently.
Yes, this is exactly how I am. I have RPG books all over the place. I have lent several out and can't even remember who I lent them to. The one thing they all had in common is they got perused, bu never used. That's what I like about plot point books. If I like the setting, but don't like the plot points, no big deal. I'll use the stuff in them and maybe the ideas, bits, etc. from the plot points, but go on my own from there. In fact, I nearly did that with NE until I read more and decided I would run it pretty much just the way it is. _________________ a trai en pace,
Redeucer
Darth Squirellious, Dark Rodent of the Sith!
"Mediocrity has never been so EPIC!"
- SlasherEpoch |
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SavageChristian Seasoned

Joined: 03 Nov 2004 Posts: 156 Location: Los Angeles, CA
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Posted: Wed Nov 24, 2004 2:09 pm Post subject: |
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I really like the plot point books combined with the setting material.
First, they give me examples of the kinds of adventures to run if I don't run the scripted campaign.
Second, even if I am running my own game the scenarios can be dropped in at any place.
Third, they actually help develop the setting by giving a <em>possible</em> timeline.
Fourth, 12+ sessions is much fewer than the 200+ sessions my 3.0-3.5 campaign had.
Fifth, most other companies settings are delivered primarily for the new <em>crunchy</em> bits, but SW settings are there to be FFF.
I understand that there are those who don't like scripted campaigns (though I really like evernight) and have little use for them. They are essentially long modules, but the plot point system is an entirely different animal.
Just my 2 cents.
Christian _________________ Christian Lindke
I blog at Cinerati
Host of Geekerati
"If you can geek out about it, we will"
Can't resist...Must read more Savage Worlds...Aaaaaaah! |
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