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RE: How much damage does a Push (Shield Bash) do?

 
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Judge Holden
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Joined: 16 Jul 2003
Posts: 370

PostPosted: Mon Jul 23, 2012 9:36 am    Post subject: RE: How much damage does a Push (Shield Bash) do? Reply with quote

Hi Clint,

regarding this forum post http://www.peginc.com/forum/viewtopic.php?t=37036&start=0&postdays=0&postorder=asc&highlight=shield+bash

In the errata for "page 75 Push" http://www.peginc.com/freebies/SWcore/SWDUpdates_Errata.pdf I was under the impression that the modified Bash section only modified the Bash choice. I assumed you could still choose to Shield Bash which would also add Strength damage in addition to the +3 (large shield) or Knock Prone for that matter (and do no damage)

Please clarify this because I was also murdering people with my large shield the other night and now I think I'm misreading something.
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Clint
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Joined: 13 May 2003
Posts: 18132

PostPosted: Mon Jul 23, 2012 10:29 am    Post subject: Re: RE: How much damage does a Push (Shield Bash) do? Reply with quote

Judge Holden wrote:
Hi Clint,

regarding this forum post http://www.peginc.com/forum/viewtopic.php?t=37036&start=0&postdays=0&postorder=asc&highlight=shield+bash

In the errata for "page 75 Push" http://www.peginc.com/freebies/SWcore/SWDUpdates_Errata.pdf I was under the impression that the modified Bash section only modified the Bash choice. I assumed you could still choose to Shield Bash which would also add Strength damage in addition to the +3 (large shield) or Knock Prone for that matter (and do no damage)

Please clarify this because I was also murdering people with my large shield the other night and now I think I'm misreading something.


Yeah, I wasn't clear on that. Let's try again...

"If the attacker has a shield, he can push the attacker as above, but also causes Str damage."

So the Strength damage result is "also caused" not added to any damage result from a Push for hitting an obstacle.

So if the character succeeds at a Shield Bash, they do Str+(Shield bonus damage) and the target moves back 1". If they get a raise, then the do the same damage but the target moves back 2".

So at best, if the attacker uses a large shield and if he gets a raise on the opposed roll and if the target also hits an obstacle, then the target would first take Str+3 damage and then taken 2d6 damage from hitting the obstacle. The two rolls are applied separately against Toughness.

Hope that's clearer.
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