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Yendorma Novice
Joined: 01 Jan 2013 Posts: 85
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Posted: Sun Feb 24, 2013 5:26 pm Post subject: Revising Canon in a "Makes Sense" Way (HoE Classic |
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Not to say that the canon "Back East" is bad, but figured a little bit of a change, could expand the apocalyptic wasteland even further. Only problem is, figuring out what areas would (reasonably) survive.
So far, the change I have (Raven's path East), to amass the most energy and dead to form his legions, Raven would follow the Mason-Dixon line all the way back to the East Coast. He'd head south from the Sioux Nations/Deadwood into Kansas to pick up a few to start, then East.
That path would take him through: Iowa, Kansas, Illinois (bottom portion), Missouri, Kentucky, West Virginia, Virginia, North Carolina, Tennessee. Pretty much the entire Mason-Dixon line from the Mississippi to the East Coast, a Deadlands give or take a mile in width.
Only question is, what areas in the other remaining states, would (could possibly?) survive, given Raven's narrow march to the coast. |
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MGibster Novice
Joined: 06 Apr 2007 Posts: 66
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Posted: Mon Feb 25, 2013 5:11 pm Post subject: |
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| I'm running a campaign set in Little Rock, Arkansas one year after Raven's little march across the country. The way I see it, Raven's merry little bunch probably didn't travel in a tight little band. There were probably large groups that headed in the general direction of Denver but were miles away from the main trail. In my campaign, Missouri and northern Arkansas were devastated by Raven. The rest of the state is still dealing with the aftermath as the walking dead and all manner of horrors stuck around. |
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Yendorma Novice
Joined: 01 Jan 2013 Posts: 85
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Posted: Mon Feb 25, 2013 6:43 pm Post subject: |
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| I didn't mean a tight little trail, more a 'deadbelt' going from the Mississippi River all the way east to Virginia, give or take 1-5 miles wide. |
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Stampede Seasoned

Joined: 02 May 2006 Posts: 162
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Posted: Wed Feb 27, 2013 12:12 pm Post subject: |
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My Home State of Michigan might be safe in such a scenario.
While Detroit and Lansing were probably bombed, if you assume Detroit was hit with a Ghost Rock Nuke rather then a conventional, the surrounding South East area where the majority of the population is would provide a good "Survivor" group.
The State being a Peninsula helps since it means Raven would of had to have made a concerted effort marching north into the State to wipe out everyone present. Take that part out and Michigan becomes a state with perhaps a decent sized Surviving population. _________________ David Viars
Line Developer for Interface Zero
Gun Metal Games |
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Yendorma Novice
Joined: 01 Jan 2013 Posts: 85
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Posted: Wed Feb 27, 2013 12:31 pm Post subject: |
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Makes sense. It's not so much "I can't do the research", but more "I've never lived in that area, so I honestly, even with research, have no clue how it would fair."
I flipped through WW Back East (North and South), then looked at Hell on Earth map and made a projection based on Raven/War leaving Sioux Nations, and heading south to Kansas (if I recall right, one of the first places to be hit, but also the biggest battlefield prior to that) to gather what army they could, then go east, turning the former Mason-Dixon Line into a Deadbelt (again, about 1-10 miles wide, split in half so half is North, half is South).
What better place to pick up walkin' dead for your army, and the most potent source of fear, worry and stress, than 200 years of focused energy on the Mason-Dixon Line? Even during peace time/Cold War time, it'd always be a concern, and a source of fear and worry for both sides.
But as for other places, I saved, and oddly still have, someone else's try at it, but it only covered a portion, such as:
"Cincinnati's tunnels though, are now taken over by a survivor band, the original occupants were taken out by the city buster that nailed the city.
New York City: Ghost Rock Storm. Statue of Liberty was wiped out and rebuilt due to the fear. It *is* a Deadlands. The Statue of Liberty has been changed (at least, if you look at it right, haven't worked out details yet for checks, etc.). It now looks clad in leather, leaving very little to the imagination, still holding a book and torch. (If your group isn't full of adults, the toga is soaking with blood, the face radiates evil and looks as if it's about to snatch you up and snack on the poor waster).
The bridges are gone (snapped in half, if not missing completely), but the tunnels are still there (crammed full of cars and walking dead; think 28 Days Later, the tire changing scene).
Inside the ghost rock storm is a weird sight. Walking dead...doing poor parodies of their former lives (taxi drivers sitting behind wheels, bakers baking, etc.).
Yes, the buildings should be gone (and, by all means, they are), but the Reckoners rebuilt it. The fear from just one waster making it into the city is such a delicious little tidbit that it's worth it. (One person getting past the radiation, through the storm, into the city proper, only to see walking dead acting as if still alive...delicious).
Washington, D.C. & Richmond are Raven's playgrounds, teeming with walking dead. (Yes, one of the walking dead is A-Bomb Andy (just to freak out your soldier wasters))"
But with Raven’s march along the MDL, I figured the following would be completely gone (Deadlands/Walkin’ Dead): Iowa, Kansas, Illinois (bottom portion), Missouri, Kentucky, West Virginia, Virginia, North Carolina, Tennessee.
With the Canadians attacking through New England, not wanting to demolish the entire area, barring Ghost Rock Nuke saturation: Ohio, Pennsylvania, Delaware, Rhode Island, New York, New Hampshire, Vermont, Massachusetts, Maine, would still be around, to some degree. |
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MGibster Novice
Joined: 06 Apr 2007 Posts: 66
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Posted: Sat Mar 02, 2013 2:11 am Post subject: |
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The canonical setting has everything east of the Mississippi overrun with the walkin' dead or other equally unpleasant critters. What humans remain live in small bands and their days are clearly numbered. But maybe places like New York are too good to go to waste just sitting there without a plucky band of survivors trying to make their way in a world gone mad.
Since my campaign is set near the Mississippi I might have to give my players a reason to head into Memphis or someplace else. |
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Yendorma Novice
Joined: 01 Jan 2013 Posts: 85
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Posted: Sat Mar 02, 2013 8:21 am Post subject: |
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| I know that MGibster, that the walkin' dead basically own everything east of the Mississippi. What I'm trying to do (and hopefully will get it finished, heh), is to change canon so that portions of the East are viable like the West (most of the Mason-Dixon border states are nearly a complete write off though). |
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ValhallaGH Legendary
Joined: 25 Apr 2010 Posts: 4467
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Posted: Sun Mar 03, 2013 7:37 pm Post subject: |
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| Yendorma wrote: | | I know that MGibster, that the walkin' dead basically own everything east of the Mississippi. What I'm trying to do (and hopefully will get it finished, heh), is to change canon so that portions of the East are viable like the West (most of the Mason-Dixon border states are nearly a complete write off though). |
How long are you trying to keep them viable?
Keep in mind what Raven's goal and plans are. That doesn't allow anyone to survive for too long, though you can reasonably keep large areas alive for at least ten years. _________________ "Got a problem? I've got the solution: Rocket Launcher."
"Not against a Servitor."
"... We're all gonna die." |
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Yendorma Novice
Joined: 01 Jan 2013 Posts: 85
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Posted: Mon Mar 04, 2013 12:14 am Post subject: |
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So far, the idea I'm bouncing around is Raven marches to the east coast along the Mason-Dixon line, picking up his army along the way. Once he hits the east coast (blank as to why he'd stay in Virginia/DC for a few years), begins to go back west, more so when he discovers War's coming East, looking for a better challenge (he left the Sioux Nations under that excuse, at least in canon).
Since Raven eventually turns on the Four Horsemen and goes west to confront all four, I figure he and War clash along the Mason-Dixon line. War, sensing/figuring out that Raven's basically going to tell the Horsemen, "I quit, and I'm taking your jobs," and as a more challenging opponent, they would clash for a few years (with the hordes of walkin' dead back east, it'd be a long, long clash, since reinforcements are not that far away).
Eventually, War would begin a tactical retreat, picking up that his fellow Horsemen are coming East, and figured that all four would be more than enough to stop him, and why deny his brothers and sister, the fun of putting down a rebellious subordinate. |
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Sitting Duck Legendary

Joined: 15 May 2003 Posts: 4556 Location: Podunk Junction, State of Confusion
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Posted: Mon Mar 04, 2013 7:41 am Post subject: |
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| Yendorma wrote: | | blank as to why he'd stay in Virginia/DC for a few years |
Because even with virtually everyone dead, traffic in Northern Virginia is still nightmarish. _________________ The rabbit is cuddly. Kids like little cuddly sidekicks. I mean-- The rabbit-- It's a time-tested-- Okay, the rabbit bites.
Blog: http://sittingduck1313.livejournal.com
Evil Wig Enterprises Minion #10 - The Fink |
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Yendorma Novice
Joined: 01 Jan 2013 Posts: 85
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Posted: Mon Mar 04, 2013 12:34 pm Post subject: |
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Heh, good one SittingDuck. The biggest hurdle for this idea, taking Weird West 1877(ish, depending on what year you run it in) 200 years into the future.
What factions would still exist, if any, etc. |
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Yendorma Novice
Joined: 01 Jan 2013 Posts: 85
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Posted: Mon Mar 04, 2013 4:27 pm Post subject: |
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Any help filling in the gaps would be appreciated. I have (most according to Jo’s recording)...
Canada took out the border defenses with tac-nukes, attacking through New England and Washington State. Took Boston within two days and heading south fast.
Chicago’s Sears Tower still stands, Astrodome, despite being hit by a city-buster.
LatAm moves through Southern California and Texas, drew their line in the sand at Phoenix, Arizona.
LatAm navy cleared out CSA ships in their harbors, and coastal batteries in SoCal Maze.
Kansas City, MO was hit a by a real nuke.
New York City got hit by a city-buster.
Washington, D.C. (ghost rock bombs, Virginia).
The Ruins of Louisville (barren land due to spook juice).
By filling in the gaps, I mean any other places mentioned in passing in HoE books as to the fate of various places Back East. |
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ValhallaGH Legendary
Joined: 25 Apr 2010 Posts: 4467
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Posted: Mon Mar 04, 2013 5:45 pm Post subject: |
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| Yendorma wrote: | | Eventually, War would begin a tactical retreat, picking up that his fellow Horsemen are coming East, and figured that all four would be more than enough to stop him, and why deny his brothers and sister, the fun of putting down a rebellious subordinate. |
Wait a minute!
You're telling me that Raven defeats War in mass combat.
I can sort of buy it with the Sioux. None of the fancy weapons War's army had worked on their battlefield - it all came back to bows and hand combat, and the Sioux had all the bows and horses. And they still probably lost. _________________ "Got a problem? I've got the solution: Rocket Launcher."
"Not against a Servitor."
"... We're all gonna die." |
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Yendorma Novice
Joined: 01 Jan 2013 Posts: 85
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Posted: Mon Mar 04, 2013 6:13 pm Post subject: |
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Naah, not defeats, but instead begins a fighting withdrawal. Given War's always looking for worthy opponents, we can figure he loves fighting/combat, and what better way to fill that love of fighting/combat, then having five armies clashing? (His, the other three Horsemen's, and Raven's).
Could also say that on his way to find better opponents, runs into Raven, picks up on Raven's intent/motive of "I quit, and I'm coming to take your jobs," and rather than withdraw and tell the others, throws his army against Raven's. After a while, it grows boring. His army vs. Raven's, walkin' dead vs. walkin' dead, so to spice it up, pulls back, contacting his fellow Horsemen, giving them the heads' up. The whole idea previously of "This won't be boring/it'll be fun", would be War's motivation. |
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Yendorma Novice
Joined: 01 Jan 2013 Posts: 85
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Posted: Thu Mar 07, 2013 5:15 pm Post subject: |
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I apologize for the format, tend to work in .doc/.rtf files when composing.
Initiating reboot sequence
working — working — working
Ready.
Initiating program EastP1
Librarian’s Note: The information listed here was contained on a data slug given to Librarian Samson by a group who had gone East, and returned.
I trust you’ll take this, and deliver it when you return? No, not if, when. Hmm? You’re right, proper introductions for this record.
My name is Svetlana Solovyov, and I was born in Russia in the year 1827. I have maintained my health, and age, through various means, but that isn’t the important part for this record.
You know already about the Reckoners, their efforts, and what they’ve done, so I’ll spare you that part of the tale. I do, however, have to give you some information most don’t know. Oh, the automaton behind me? That’s Rocky, don’t worry about him, just don’t make any sudden moves with hostile intent.
Don’t think too hard about this, but try to follow at least the basic thread. The present we live in right now, is due to the fact the Reckoners cheated, sending back Stone, a Harrowed, pardon my language, son of a bitch who made it his job to put down as many heroes as he could. Before they did that, and the only time they could, since that was the limits of their energies, they lost, the world healed and moved on.
I’ve seen, and been to, other turns, realities, worlds, whatever you want to call them. One where Raven went east, killed everything east of the Mississippi River, only to return to the west to face off with the Reckoners, after the Combine, Silas’ mutant army, and the forces of Junkyard squared off for a massive battle of good and evil, and were chased back to Denver by the Convoy, only to be destroyed when Raven appeared.
On any other, I’d say your going East would be suicidal and there are better ways to get yourself killed. On this one, you’re lucky things didn’t follow exactly as planned, and to improve your odds, I’ll even give you some advice on where to avoid, where to go.
First, are you going north or south? Of course it matters! When Raven, Pestilence, and War went East, they picked the path with the most energy and fear, to strengthen themselves. What path? The former Mason-Dixon Line of course. For a little over 200 years, everyone has been worried, if not afraid of, that boundary. Standing armies, skirmishes, full out warfare back then, let alone the Last War. With the Last War, that former boundary became a line of power, and the first choice by them to travel on.
Oh they didn’t have to, but think of it as rolling up a sleeping bag. You start at one end, roll it up, then take it with you. In this case, all three rolled up a portion, picking up incredible energies as they went. Part of that energy is what helped Raven sever his link with his former bosses, yet maintain his power. The other part was when he rolled through Deadwood and brought that city down.
You didn’t know, and how do I know? I’ve seen it, not with my own eyes, but through some hexes I refined. After he blew off some steam, he headed south to Kansas, then east along the MDL.
They tore through the lower two-thirds of Missouri, wiped out Illinois from St. Louis, Missouri down, Kentucky, West Virginia and Virginia. Not the entire state, mind you, still some folks in Kentucky. They marched east, just like General Sherman, and made the MDL into one, long Deadland. Myself, I tend to call it the Deadbelt, easier to recall and know what you’re talking about.
For ten miles on either side of the MDL the Deadbelt extends, and is one hell of a place to avoid. See, although they really didn’t know their masters, walkin’ dead from all over made a pilgrimage to the Deadbelt. Hmm? Yes, the Deadbelt’s now thick with walkin’ dead, which is why I asked you North or South, since crossing it into either is damn near impossible.
What did the three of them do Back East? Turned Virginia and West Virginia into their own battlefield. See, War and Pestilence caught on to Raven’s scheme, since it’s very hard to hide a ritual of that power, and met him on the field, all three leading an army of the undead.
Pestilence wanted to put Raven in his place, War did too, but was more in it for the fun and challenge. So if you go east, north or south, avoid those portions unless you’re truly desperate. As for the rest? I’ll start with the North, since one of my friends, rest her soul, hailed from there. |
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Yendorma Novice
Joined: 01 Jan 2013 Posts: 85
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Posted: Tue Mar 12, 2013 6:41 pm Post subject: |
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Hazards Back East
First off, your standard hazards. Walkin’ dead, raiders, gangs, mutants, you know all that already. Walkin’ dead are the biggest problem of that group, more so than here in the West.
Here’s where it gets weird. See, Silas and a few other Doomsayers have learned the dangerous practice of tapping ghost storms, but what they’ve learned, the Reckoners have known. They drained almost all of the ghost storms Back East, but left a little twist for the reckless. The damn things are still there. Oh not like how you’re used to, these were twisted, and I have to admit, creative bastards.
You see, the ghost storms are gone, but their effects were left behind with a twist. Unlike our ghost storms, where you can see the things, and without specific abilities, see into, those Back East you can’t. Ever looked at a shiny piece of metal, and seen yourself looking back? Almost the same. The areas covered by ghost storms will play tricks on your vision. Some, you can look as long as you want, but all you’ll see are either ruins, or intact buildings. But step on in, and odds are, anything or anyone inside it, can see you perfectly well. Others, you can see in, but folks can’t see out. And some, can’t see either way, just like ours.
Don’t think the effects are gone just because you can’t see the ghost storm, still functions like those we have here, spiritual harm, mutations, whole nine yards.
Necessities
Back East, places were close together, so when one city buster hit, it’d often wipe out one or two towns nearby as well. Only those places of strategic importance, or personal grudges, got hit several times, which was the case with Desert and the City o’ Gloom...young audience, you know it as Junkyard.
If you’re going scroungin’, major cities and capitals, you’re more than likely not going to find anything but a case of the glows, or an overly affectionate walkin’ dead who likes you for your brain.
Military objectives got hit first and hardest, as well as D.C. and Richmond. See, even with A-Bomb Andy’s Scorched Earth screwing, and everyone else’s city busters in the air and coming down, strategic places were first and foremost on their targeting lists. Invading armies, even with nukes and ghost rock nukes in use, want to occupy the areas they take, and you can’t exactly do that if the place is irradiated by ghost-rock radiation, or the real stuff. |
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Yendorma Novice
Joined: 01 Jan 2013 Posts: 85
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Posted: Wed Mar 13, 2013 9:13 pm Post subject: |
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Not a continuation of Soyna's tale, but more I figured out which cities by state that would have been outright destroyed by War, Raven, and Pestilence.
Based on Pestilence starting in Houston (Wasted West), then going East fairly along the coast, then straight north through North Carolina to meet Raven in Virginia.
War and Raven's path followed more of the MDL, but still a fairly straight line. Deadwood as the starting point, went SE into Kansas through the middle of Nebraska, then East.
Raven, Deadwood, SE through Nebraska into Kansas, then east through the St. Louis half of Missouri, bottom half of Illinois, bottom half of Indiana, Kentucky, West Virginia (Charleston/south), D.C. and Virginia.
Nebraska: Sidney, Kimball, Chappell, Ogallala, Grant, Imperial, Benkelman, McCook, North Platte, Cambridge, Lexington, Alma, Cozad
Kansas: Atwood, Colby, Oberlin, Grainfield, Wakeeney, Russuel, Hays, Lincoln, Ellsworth, Salina, Abilene, Junction City, Topeka, Lawrence, Kansas City.
Missouri: Independence, Marshall, Boonville, Columbia, Brunswick, Carrollton, Moberly, Columbia, Fulton, St. Charles, Jefferson City, St. Louis.
Illinois: Sandoval, Flora, Effingham, Olney, Robinson, Lawrenceville, Olney, Mt. Carmel, Grayville, Harrisburg, Marion, Metropolis, Anna, Cairo, Carbondale, Chester, Columbia, Salem, Mt. Vernon, Flora.
Kentucky: Smithland, Marlon, Eddyville, Princeton, Madisonville, Flournoy, Hehderson, Central City, Owensboro, Hardinsburg, Elizabeth Town, Sprigfield, Brawstown, Louisville, new Castle, Frankfort, Lexington, Richmond, Winchester, Mt. Sterling, Paris, Carrollton, Maysville, Morehead, Paintsville, Ashland.
West Virginia: Huntington, Madison, Logan, Williamson, War Eagle, Weich, Bluefield, Princeton, Becklely, Fayetteville, Charleston, Summersville, Marlinton, Lewisburg, White Sulphur Springs.
Virginia: Entire State.
Pestilence
Texas: Houston, Texas City, Galveston, Beaumont
Louisiana: Longville, Lake Charless, De Ridder, Oakdale, Kinder, Jennings, Crowley, Abbeville, Eunice, Opelousas, Ville Platte, Bunkie, Lafayette, New Iberia, Baton Rouge, New Roads, St. Francisville, Amite, Hammond, Bogalus, Pearl River, Slidell, Laplace, Boutte, New Orleans.
Mississippi: Natchez, Brookhaven, Liberty, McComb, Tyluertown, Poplarville, Picayune, Gulfport, Biloxi, Pascagoula, Bay, COlmbia, Beaumont, Hattiesburg, Collins, Waynesboro.
Alabama: Saraland, Prichard, Mobile, Bay Minette, Daphne, Fairhope.
Florida: Escambia, Santa Rosa, Okaloosa, Walton, Holmes, Jackson, Calhoun, Bay, Gulf, Liberty, Franklin, Wakulla, Gadsden, Leon, Jefferson, Madison, Tayler, Lafayette, Hamilton, Columbia, Baker, Nassau, Duval, Nassau.
Georgia: Charlton, Brantley, Camden, Glynn, McIntosh, Wayne, Long, Liberty, Bryan, Effingham, Chatham.
South Carolina: Hilton Head Island, Ridgeland, Port Royal, Beaufort, Walterboro, Charleston, Summerville, North Charleston, Mount Pleasant, Moncks Corner, Georgetown, Kingstree, Conway, Marion, Dillion.
North Carolina: Lumberton, Fayetteville, Clinton, Sanford, Goldsboro, Smithfield, Wilson, Kinston, Greenville, Rocky Mount, Windsor, Roankke Rapids, Raleigh, Greensboro, Durham, Henderson, Roxboro.
Basically their route East, with the final destination being Virginia (Washington D.C./entire state one massive walkin' dead battleground). |
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Yendorma Novice
Joined: 01 Jan 2013 Posts: 85
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Posted: Fri Mar 15, 2013 5:19 pm Post subject: |
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Wisconsin
Before the Last War, as far back as the Civil War, Wisconsin was a source of agriculture, soldiers, and lumber. As those final days rolled in, the coastline saw reinforcement, mainly the Federal navy, and of course, that was the location of the heaviest fighting and ghost rock nukes.
The British launched a pincer attack from Lake Superior in the north, and Lake Michigan in the southeast. They softened up the defenses with tac nukes, ghost rock ones, not the real thing, laying waste to Superior to Ashland on Lake Superior, and Kenesha up through Gills Rock on Lake Michigan.
Losses were high, even softening up the defenses with tac nukes, since the Federal navy was in force, and didn’t just sit idly by. They couldn’t exactly push through Michigan at the same time, bit too much land to do so. Most of it got nuked, but mainly the larger cities, Madison, Milwaukee, Green Bay, Stevens Point, Eau Claire were hit the hardest, several times.
Surprisingly, the closer you get to the middle of the state, the less damage there is. I guess whomever targeted Wisconsin wanted the interior, and decided to destroy the defenses, but couldn’t make the push.
Biggest threat, and by that I mean ‘something that shouldn’t exist’, are bloats along the coastlines. They’re walkin’ dead who have become bloated and water logged, stink to high heaven. Some of the damn things are even veteran types, but hard to tell since when they bloat, their former uniforms shred.
If you find yourself deep in a wooded patch, keep an eye out for Timber Terrors. They used to leave you alone if you didn’t harm the forest, but with the Last War and all this energy about, it’s a fair bet they’ll either leave you alone or attack.
Illinois
(Given it lists nothing except it had one of the final human outposts that Raven took down, the following is all speculation)
The Civil War, Illinois was another source of troops, and a supply depot for the Union army. The Last War, still was, even up to the point the ghost rock nukes were flying. The biggest population centers got hit even before War and Raven marched through the lower portion. Chicago, Evanston, Waukegan, Elgin, Heights, that little stretch of coastline got it hard, but the Astrodome and Sears Tower stand amongst the ruins. Springfield, Peoria, LaSalle, Rockford.
If you go through, completely write off everything in the state from Sandoval down. Raven and War marched through, and raised the dead, as well as killed the survivors to raise more dead. |
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Yendorma Novice
Joined: 01 Jan 2013 Posts: 85
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Posted: Fri Mar 15, 2013 5:20 pm Post subject: |
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Minnesota
The Vikings of Duluth raided British ships, and a source of smuggling. Union folks who took it upon themselves to give it to the British during the Civil War. Over the years, they were never truly wiped out, just periods of dormancy. Of course, when the Last War started and the British/Canadians invaded, Duluth, Two Harbors, Grand Marais, and Grand Point were treated to repeated attentions. Hmm? That entire coast line got hit with at least four tac nukes for every city or settlement.
This long standing frustration also saw St. Paul, Minneapolis, Coon Rapids, Bloomington, hit just as hard.
The upside to the areas around major cities being hit, less mouths to feed, and what resources remain, keep them from eating visitors. You can find fuel, ethanol mainly, metal, and wood, for selling or trade.
Careful going through though. Vikings of Duluth exchanged their ships for land vehicles, and don’t seem very hesitant to use violence if you look to be trouble. They’re tolerated, even encouraged, since they function in a similar fashion as The Convoy.
Indiana
Population and industrial centers were treated to the taste of ghost rock nukes. The little slice of coastline they have on Lake Michigan, that was one of the hardest hit areas. South Bend, Mishawaka, Elkhart, Fort Wayne, Muncie, Anderson, Lafayette, Indianapolis, Nashville, Evansville, those are definitely gone. If a major population center is also an industrial center, it got targeted.
Since it was a large source of men for the Civil War, the gender ratio of men to women was thrown off balance. About 60% women, even as of the Last War, so keep an eye on the men in your group, some settlements might want them to stay for a long, long time. It also makes for the largest concentration of female walkin’ dead too, so don’t let their looks fool you, they’ll eat your brains just like any other.
Keep away from the northern and southern state lines, hell, the entire state lines. Walkin’ dead don’t take notice of state lines, or care even if they do.
Even after all these years, they still hold a quarterly event called Season Festival. Sponsored by Indiana’s largest seller of seed, Smith & Smith Seeds. The festivals caught on and have become big social events for farm communities across the state.
Bit slimmer than it used to be, but they still have dances, pageants, music, plenty of food, rallies to support one cause or another. The Festivals always take place on the first day of each season. No matter what day of the week that falls on, everyone seems more than willing to take a day or two off to celebrate life.
One of the other odd things of the state, the mutant population is a bit lower than other areas. Even with abominations, walkin’ dead and the like, I’ve heard it’s lower than it should be. |
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Yendorma Novice
Joined: 01 Jan 2013 Posts: 85
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Posted: Fri Mar 15, 2013 5:21 pm Post subject: |
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Fairly long one (wanted to lump Ohio and PA together)
Ohio
Toledo through Ashtabula, that’s along the shore of Lake Erie, completely write it off. Coastal defenses were hit hard, as were the cities near them. This includes the largest places too, Cincinnati, Canon, Columbus.
Despite the coal industry of the 1800s, there are still some veins in the southeast in use by survivors, so don’t be surprised if you come across a smoke belching settlement. Soil’s still good in most places, so farming helps the survivors, and would be a surplus, but bandits, raiders, and walkin’ dead, make farming difficult.
Even now, watch where you whistle Dixie. Seems the old veterans’ group, Ohio Sons of the Union, survived the years. Membership dwindled during peacetime, and spiked whenever a war broke out, and had the largest membership just prior to the Last War. It also makes some settlements possessing more firepower than local raiders and gangs, who usually turn elsewhere for easier targets.
The Flynn Company back in the 1800s was the largest company around, and buying up other businesses at a voracious rate. That slowed down near the late 1800s, then resumed after WWI, and was nearly crushed during the Red Scare of the 1950s. Their former HQ, in Cleveland, is long gone, but you’ll find some remains of the company in caravans and folks selling or trading goods in settlements.
Cincinnati’s lifestyle of living underground, didn’t help much when the ghost rock nukes rained down on it. Rumors abound of folks going missing in that area, so if you pass by keep a sharp eye on the ground you walk.
Pennsylvania
Coal, iron, and later steel, industry of the Union, or at least that’s what some proclaimed before the Last War.
Given you’ll be heading east, I’ll start with that portion of the state. The entire state along the line shared with Maryland and West Virginia, has a tremendous amount of walkin’ dead, leftovers from the Reckoners and Raven’s little war. More or less a straight line through Johnstown, pasts Pittsburgh, through Harrisburg, ending at Bethlehem. Not an exact straight line! Jeeze.
If you do pass through that portion, *why* I don’t know, but for heaven’s sake, avoid Gettysburg. Even back in the 1800s, that place was a Deadland, and now, only the Reckoners, and maybe Raven, know what’s in there.
Unlike one of ex-President Romero’s movies, the population of Pittsburgh got hit several times, either mutating the population, or killing them only to have them rise as walkin’ dead.
The coastline on Lake Erie, up to Meadville, was hit hard in the Last War, both by Canadian forces and tac nukes. Steel industry still exists though, settlements, nearly all fortified, around old steel mills, with Ellwood City and Beaver Falls, having the highest concentration.
Don’t think they’re defenseless or easy pickings. Seems most of the settlements rely on scrap metal for ammunition and barriers. What do I mean by scrap metal? Crank operated ballista. Bal...it’s a giant crossbow of varying sizes. Theirs are usually triple or quintuple, so each turn of the crank will fire out three to four metal spears. That’s right, spears. Largest one I’ve heard of uses steel I-beams. Imagine the damage having a steel I-beam slam into you or your vehicle at about 60 miles an hour. Some even fling the things horizontal instead of vertical to sweep hordes off the field.
Since the state had a coal industry in the 1800s, what coal remains is used for everything, cooking, heating, sometimes ammunition (flaming coals tend to discourage the living).
Philadelphia, the City of Brotherly Love
If you still believe that, you’re full of wormling spit. Before the Last War, it was embassy row, housing a diplomat or product on display from every nation on earth, except the Confederacy, of course.
The Masonic Temple there, and the masons themselves, were destroyed a ways before the Last War. Back in the 1800s, their members were being murdered mysteriously. Myself, and a few friends, found ourselves in the area back then, and after a harrowing experien...not the harrowed it...ok, after a scary, life threatening experience, managed to convince the Spirits of ’76 to stop. That was back then. Now, seems they’re very, very upset that at least the thirteen colonies were destroyed, and wreak vengeance on almost any foreigner who crosses their path.
Quarryville, Pennsylvania still practices Groundhog Day. More so when someone decided to create giant groundhogs. Giant as in man-size, but oddly, they don’t seem to bother the folks of Quarryville, but anyone who comes to town to cause trouble... |
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