Joined: 03 Nov 2005 Posts: 1029 Location: Medford, MA
Posted: Fri Jun 15, 2012 2:15 pm Post subject: Multiple Weapon Ranges in a Chase
Hey Clint.
So let's say I have a chase going on, with an armed freighter crewed by some smugglers running a blockade held by a light frigate. The freighter is equipped with short range blaster cannons (50/100/200) and long range missiles (100/200/400). Using the chase rules, the freighter gets a Jack as his Action Card, indicating he is at Medium Range. But with what weapon? Both? The longer one? The shorter one? Player's choice?
Posted: Fri Jun 15, 2012 2:28 pm Post subject: Re: Multiple Weapon Ranges in a Chase
Seeker of Truth wrote:
So let's say I have a chase going on, with an armed freighter crewed by some smugglers running a blockade held by a light frigate. The freighter is equipped with short range blaster cannons (50/100/200) and long range missiles (100/200/400). Using the chase rules, the freighter gets a Jack as his Action Card, indicating he is at Medium Range. But with what weapon? Both? The longer one? The shorter one? Player's choice?
They are at "medium range" for whatever attack they make. Tabletop range increments don't matter in the chase rules. _________________ Clint Black
Savage Worlds Core Rules Brand Manager
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum