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Multiple Weapon Ranges in a Chase

 
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Seeker of Truth
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Joined: 03 Nov 2005
Posts: 1064
Location: Des Plaines, IL

PostPosted: Fri Jun 15, 2012 2:15 pm    Post subject: Multiple Weapon Ranges in a Chase Reply with quote

Hey Clint.

So let's say I have a chase going on, with an armed freighter crewed by some smugglers running a blockade held by a light frigate. The freighter is equipped with short range blaster cannons (50/100/200) and long range missiles (100/200/400). Using the chase rules, the freighter gets a Jack as his Action Card, indicating he is at Medium Range. But with what weapon? Both? The longer one? The shorter one? Player's choice?

Thanks in advance.
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Clint
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Joined: 13 May 2003
Posts: 17979

PostPosted: Fri Jun 15, 2012 2:28 pm    Post subject: Re: Multiple Weapon Ranges in a Chase Reply with quote

Seeker of Truth wrote:
So let's say I have a chase going on, with an armed freighter crewed by some smugglers running a blockade held by a light frigate. The freighter is equipped with short range blaster cannons (50/100/200) and long range missiles (100/200/400). Using the chase rules, the freighter gets a Jack as his Action Card, indicating he is at Medium Range. But with what weapon? Both? The longer one? The shorter one? Player's choice?


They are at "medium range" for whatever attack they make. Tabletop range increments don't matter in the chase rules.
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