Joined: 27 Jun 2003 Posts: 1912 Location: Buffalo, NY
Posted: Fri Jun 15, 2012 9:12 am Post subject: [50F]Sea Hags: Missing Spellcasting or missing Shooting?
*Spoilers*
The Sea Hags description reads, in part:
Quote:
The Sea Hags have many magical powers to call upon given sufficient time, blood, and ingredients.
However, there's no Arcane Skill listed to activate any such abilities. Should the Hags need to roll, or do the powers "just happen"? What about their Lightning Bolt ability? Do they need to roll to hit? If so, what should they roll? _________________ "Your GM is metagaming ... and wrong!"
Posted: Fri Jun 15, 2012 2:49 pm Post subject: Re: [50F]Sea Hags: Missing Spellcasting or missing Shooting?
TheLoremaster wrote:
*Spoilers*
The Sea Hags description reads, in part:
Quote:
The Sea Hags have many magical powers to call upon given sufficient time, blood, and ingredients.
However, there's no Arcane Skill listed to activate any such abilities. Should the Hags need to roll, or do the powers "just happen"? What about their Lightning Bolt ability? Do they need to roll to hit? If so, what should they roll?
Roll Smarts as the attack roll for the lightning bolt, but the magic is basically carte blanche for the GM to come up with their own ideas within those parameters. _________________ Clint Black
Savage Worlds Core Rules Brand Manager
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