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Over 3 Wounds

 
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JethSeux
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Joined: 31 Jul 2010
Posts: 84

PostPosted: Sat May 05, 2012 12:47 pm    Post subject: Over 3 Wounds Reply with quote

I thought I had clarified this in an earlier post, but I have found new input on the forum that leaves me confused again.
So, a Wild Card can only have 3 wounds for purposes of anything except soaking? So if someone takes 10 wounds from a large missile, to soak them they need 10 successes?
On a related note, if someone tries to heal the wounded character right after the missile incident, would they have to heal 3 wounds to leave the character at 0 wounds, or would they have to heal the 10 wounds?
-Jess

From the post: "over 3 wounds Deluxe Edition combat clarifications"
Clint wrote:
"So if a Wild Card with 3 wounds already takes a hit for 1 wound or 20, they are still just Incapacitated with 3 wounds. The only difference is that the character might spend a Benny to try to Soak the 1 wound, but he's better off using the Benny to reroll the Incapacitation result than attempt to Soak 20 wounds."
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Clint
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Joined: 13 May 2003
Posts: 16174

PostPosted: Tue May 08, 2012 2:04 pm    Post subject: Re: Over 3 Wounds Reply with quote

JethSeux wrote:
I thought I had clarified this in an earlier post, but I have found new input on the forum that leaves me confused again.
So, a Wild Card can only have 3 wounds for purposes of anything except soaking? So if someone takes 10 wounds from a large missile, to soak them they need 10 successes?


Essentially, they would have to roll a success and 9 raises to Soak all of the damage from the missile.

If the target was unwounded, then a success and 6 raises (Soaking 7 of the 10 wounds) would leave them with 3 wounds but at least not Incapacitated by the attack.

JethSeux wrote:
On a related note, if someone tries to heal the wounded character right after the missile incident, would they have to heal 3 wounds to leave the character at 0 wounds, or would they have to heal the 10 wounds?


Well, first they would have to heal the target's Incapacitation. Anything past 3 wounds causes a Wild Card to be Incapacitated. It doesn't matter if it's 1 wound more or 7 wounds more, the character is Incapacitated with 3 wounds, and any remaining wounds are ignored.

So the healer would have to remove the target's Incapacitated state, and then he could attempt to heal the target's three wounds.
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Clint Black
Savage Worlds Core Rules Brand Manager

www.peginc.com
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