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Using Star Trek Tactics Heroclix with Savage Worlds
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scourger
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PostPosted: Sun Mar 04, 2012 12:57 pm    Post subject: Using Star Trek Tactics Heroclix with Savage Worlds Reply with quote

Has anyone thought of using Star Trek Tactics Heroclix (ST) with Savage Worlds (SW)? I want to run a Deep Space 9 game, and I think the basic move, attack, defense & damage values on the ST ship bases could be compatible with SW.

For attacking, I am thinking of allowing the heroes to either 1) let the ship's crew carry out their commands which gets them a straight 2d6 plus the ship's value to attack or 2) use the hero captain's shooting (or some other) skill to affect that roll. The difference is that the dice in ST are added together. A raise could allow an additional click of damage, too.

For damage, I would also like to let them trade a bennie to offset a click of damage or make a soak roll using repair skill.

I can't think of a way to integrate Pilot or other skills except to perhaps give a bonus to one of the other rolls. But, it might start to break the simple ST system if I do that.

I am inspired by the Red Alert conversion, but I would like to make it as easy as possible on the tabletop. Red Alert has another advantage of allowing ships from other cultures like Cardassian & Dominion for which there are no ST models yet.

Ironically, I bet all these questions and more will be answered in the Sci-fi Companion; but I am looking for ideas now.
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VonDan
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PostPosted: Sun Mar 04, 2012 1:23 pm    Post subject: Reply with quote

what the hell I have an 18 gallon tub full of clix of all sorts and never knew they had star trek ones
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scourger
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PostPosted: Sun Mar 04, 2012 1:42 pm    Post subject: Reply with quote

ST is new.
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OJ
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PostPosted: Sun Mar 04, 2012 2:14 pm    Post subject: Reply with quote

It's too bad the SW/MageKnight thing didn't work out. I use Wizkids products with Savage Worlds so often that you'd think the companies should work together on something...
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tylermo
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PostPosted: Sun Mar 04, 2012 4:04 pm    Post subject: Reply with quote

I wish I could afford these. Personally, I think there's just enough interest to last only a short while. Whether two waves or twenty waves of Trek clicks, these things will be a mint on eBay for the hundreds of aging Star Fleet Battles players(and those of other lesser known ship battle systems).
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Inferno!
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PostPosted: Sun Mar 04, 2012 4:46 pm    Post subject: Reply with quote

tylermo wrote:
I think there's just enough interest to last only a short while.

While I'd love to have a bunch of these, I agree. With booster packs at approximately $6.50 for one random mini, that's too much for my blood, and I'm generally not shy about wasting my money on my hobbies. The combination of ONE miniature, and a RANDOM on at that, makes it a no go for me.
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Renny
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PostPosted: Sun Mar 04, 2012 4:59 pm    Post subject: Reply with quote

I'm thinking of buying the starter set at least for Tactics so i'm interested in seeing what you come up with.
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marshal kt
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PostPosted: Sun Mar 04, 2012 6:28 pm    Post subject: Reply with quote

tylermo wrote:
I wish I could afford these. Personally, I think there's just enough interest to last only a short while. Whether two waves or twenty waves of Trek clicks, these things will be a mint on eBay for the hundreds of aging Star Fleet Battles players(and those of other lesser known ship battle systems).


Star Fleet Battles is alive and well, as is it's newer faster version, Federaion Commander.

http://www.starfleetgames.com/

there is even an online version. not an MMO but a chat based game using SFB or FC rules. It has graphics for maps. a virtual tabletop so to speak. dice roller and everything.

Another version of 'a call to arms' has just released for more fleet scale rules.

http://www.starfleetgames.com/Call%20To%20Arms.shtml

The metal models are still being produced by starline minitures.
according to the site, they're going to be made of resin.

http://store.starfleetstore.com/merchant2/merchant.mvc?Screen=CTGY&Store_Code=S&Category_Code=17

Clix ships are the old micro machines put on a new clix base.

the rules are ok and techniquely compatable with hero clix. yes that means wolverine can fight the enterprise. [if you ignore the whole breating in space and the scales being off.

the trek clix booster are $5 each if you can find them. they sold out in 20 days from whiz kids. prices are all over the range.
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marshal kt
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PostPosted: Sun Mar 04, 2012 6:32 pm    Post subject: Reply with quote

I have starter set with the 2 double sided maps. also 20+ more ships. the mix was porr. 2x-3x fed vs klingon.

if you can find and afford a case, you'll get 1 of everything.

each brick stacked in the same spot, has the same models.
1 got 2 bricks of 6 ships each, sealed, from the same store, with the exact same models.
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VonDan
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PostPosted: Sun Mar 04, 2012 6:33 pm    Post subject: Reply with quote

I have most of the old micro machine star trek and star wars ships. They have sat in a lunch box above my desk for 20 years

I always meant to use them with one of my 3 or 4 box sets of star fleet battles rules and never did


I wonder how long till i can find the star trek clix at FLGS for 50 cents



Von "when i know it's just gonna sit in the closet i'm cheap" Dan
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marshal kt
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PostPosted: Sun Mar 04, 2012 6:41 pm    Post subject: Reply with quote

VonDan wrote:
I have most of the old micro machine star trek and star wars ships. They have sat in a lunch box above my desk for 20 years

I always meant to use them with one of my 3 or 4 box sets of star fleet battles rules and never did


I wonder how long till i can find the star trek clix at FLGS for 50 cents



Von "when i know it's just gonna sit in the closet i'm cheap" Dan


micro machines are next gen and later, SFB is TOS only.

good luck on getting them cheap. the run sold out in 20 days from whiz kids. unless they do reprints. the next run, whenever that is released, will be at least as fast.

LotR clix sold out also, but not as fast.
Suaron, vs the enterprise vs the hulk.
all 3 use the same rules and powers.

also, the klingon ships have stealth, so they can hide behind a hobbit. Wink
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warrenss2
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PostPosted: Sun Mar 04, 2012 8:30 pm    Post subject: Reply with quote

I would love to get some of these for our Starmada games.

I wonder if these are going to force down some of the prices of the MicroMachine ones?
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marshal kt
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PostPosted: Sun Mar 04, 2012 8:48 pm    Post subject: Reply with quote

force down? the sealed boxes might be worth..something, but the loose ones are cheap.
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scourger
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PostPosted: Sun Mar 04, 2012 9:28 pm    Post subject: Reply with quote

I got the starter and 2 boosters at a FLGS. I was surprised that I got 2 federation ships, but they were the Enterprise E and Voyager, so no complaints. I would like to have more Klingon ships and some from other alien races, but I don't know when I would get back to that store. I think they might have a local, secondary market; and I have already seen some online.

I looked at Star Fleet Battles and A Call to Arms, but those are limited sculpts to the original series (and some additional content development) in unpainted metal. Part of the attraction of the Heroclix line is that they are painted--and they look pretty good.

I also looked at some Micro Machines sets on eBay. Those have the range I would like, but I just didn't buy them before I got the Heroclix. Now, I kind of like having the ship stats on the click base, although I likely would not use the advanced rules with all the color coding. If the Heroclix line expands to other races, then I would love to pick those up, too; even though it seems like a lot of investment for what will probably be a short-term RPG story.

One of the things I also like is planning to simply let my players each choose a ship to captain. One of my difficulties with ship-based sci-fi RPGs in the past is the ship itself. Some GM guru tip I read (may have been Robin Laws) was that a vehicle should just be a plot delivery device. If only the pilot is getting to play the piloting scenes, then it isn't much fun for the rest of the group. Plus, putting the ship in danger can end the game--if the ship is destroyed for instance. My hope is that letting each hero captain a ship will allow them to run their own hazards. It is a solution I have long pondered for sci-fi.

Plus, they don't know as much about Trek--just enough to be dangerous. So they may make fun, sub-optimal choices. I can see them picking the Enterprise A and E, and then I get to enjoy the power discrepancy. The roleplaying opportunities are pretty fierce, too.
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marshal kt
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PostPosted: Sun Mar 04, 2012 9:37 pm    Post subject: Reply with quote

this 1st edition has just federation & klingon, with more feds than klingon, by about 2:1.
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VonDan
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PostPosted: Sun Mar 04, 2012 11:06 pm    Post subject: Reply with quote

Ohh looking in my box of Star trek micro machines for the first time in 5 years there is the star wars like i said and I also have some Bab5 and a flint lock pistol that goes with my 1/6 scale Ben Franklin

now i can have a three way battle with Lt Demora Sulu, Jedi Master Bultar Swan and Lt. Cmdr. Takashima

and maybe the pistol will be Ben Franklins wave motion gun
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tylermo
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PostPosted: Mon Mar 05, 2012 12:04 am    Post subject: Reply with quote

I didn't mean to insinuate there was no interest in Trek ship battles. If they sold out that quickly, I suppose there could be numerous waves in the near future. I'm even more broke than last year, so it won't happen for me. I'm aware that starfleet battles and fed commander continue on. I wasn't sure how much of an audience there was anymore. Just enough to make the clix ships expensive when they go out of print at least. I remember the metal trek ships for the Fasa RPG, as well. There were a lot of original designs. Glad to hear the clix game is doing well.
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marshal kt
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PostPosted: Mon Mar 05, 2012 7:17 pm    Post subject: Reply with quote

Trek clix are big with 2 audiences; clix players/collectors & trek players/collectors. Both are notoriusly loyal. Thus trek clix sold out in 20 days.

Trek clix aren't compatable with SFB, and thru extension, not wiht FC. SFB only has the license for TOS and non-canon ships. Things from novels and other science fiction. Like the Kzintis and Andromadens.

The single trek clix are expensive now.

In a couple months, the commons will probably drop, sand in a couple years, like most all the clix, their overall worth/price will drop.

Micromachines are a cheap for loose ships, but the sealed box still can draw collector's prices.

The clix Trek ships will be from every series, movie and anything they can balance. I'm personally awaiting Romulans, Grns and of course, Borg.
This release has ships from all genrations and shows, especially among the Fed. 2 of the exact smae ships can be given 2 different captains, named differently, be from a tv show and a movie and be different based on points costs and powers.
Heroclix has multiples of the various popular super heroes; some times even in the smae release usinf common, uncomon & rare values, Trek ships will probably be the same.
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Red-24
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PostPosted: Wed Mar 07, 2012 10:34 pm    Post subject: Reply with quote

A Call to Arms Star Fleet is frick'n awesome. The system and figures have been off to rocky start, but as production ramps up, I can see this game will do well.

I'm so heavily into it that I cancelled my Hellfrost game to focus on painting figs and making terrain. I would recommend it to anyone who loves classic Trek, and miniatures games. The rules are poorly written but solid once you figure it out (and have the various clarifications from the forums).
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steelbrok
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PostPosted: Thu Mar 08, 2012 4:18 am    Post subject: Reply with quote

Hmm..

I've been thinking of getting some of the Call to Arms: Noble House miniatures and rules, nice to here some enthusiasm for the system
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