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Great White Games/Pinnacle Entertainment Group Discussion Forum for PEG/GWG
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burningcrow Seasoned

Joined: 26 Feb 2007 Posts: 172 Location: Heidelberg, Germany
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Posted: Sun Dec 11, 2011 6:10 pm Post subject: [Agents of Oblivion] Ideas for kicking of a campaign? |
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Hello!
I'm planning to start a Delta Green-ish campaign during the holidays, using Agents of Oblivion.
My ideas would be to give the players Agents that work for different agencies (maybe CIA, NSA, MI-5, Mossad, what have you) or maybe also some more shady types from crime syndicates ... and have them stumble into discovering that something like the Mythos exists while working on a "standard" assignment for their respective employers.
Of course they should have mutually exclusive objectives, but (hopefully) will be made allies when they step by step realize that there's a bigger enemy that's not human ...
Any tips on what this first assignment can be? McGuffin? Mythos Artifact that people think is just valuable? Looking for "a source of power" that turns out to not be a fusion engine but an Eldritch device?
Thanks for your input! |
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Greatwyrm Novice
Joined: 31 May 2005 Posts: 56
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Posted: Sun Dec 11, 2011 7:14 pm Post subject: |
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Well, if you want to go with your energy source idea, how about this? They all represent their agency / country at an auction for a new energy generator, with the idea of weaponizing it. During the demonstration, everything fades to black. When they wake up, they're the only survivors in a secret complex that's gone all Event Horizon on them. _________________ This space available for rent. |
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Sadric Veteran
Joined: 10 Jul 2003 Posts: 997
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Posted: Mon Dec 12, 2011 3:20 am Post subject: |
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Do they know the introduction adventure in the Delta Green rulebook?
Its only the FBI(? if I remember correct), and not really like a James Bond Movie.
But I really like it.
The Idea of Greatwyrm has the problem that its not stumbling into the Mythos, more like tossing them into it.
If you really go with two (or more) agencies you should maybe try to split your group. So you could play it with two competing agencies.
If you really go with the crime syndicate, what about this:
Team A is a american Anti-drugs Agency that try to stop the trade with a new highly adictive drug (with strange side effects-like amok runs).
Team B are local mafia mercenarys, that try to chase away the competition.
Lets say all of it happens in Mexiko or Colombia, the story circle around where the drugs get produced (and you have the characters isolated in a foreign country), not the street trade.
After a few inquiries things start to going strange, animals seems to stalk the team (called with magic), maybe there is some strange curse (everyone loose a bennie until they find and erase the strange markings under their beds?).
Then the drug dealer hit teams attack, with supernatural toughness
(could be a drug thing, but maybe its a armor and a boost spell, or its simple a "they have magical get the hardy advantage"). Maybe you could arrange it so, that the attack happened at a meeting between Team A and B. This could mean somewhere in the agency is a mole, so thy couldnt trust their superior-but maybe the other team.
Somehow there is a hint at the hit team about the hideout, where they find clues about a drugfarm deep in the jungle.
And more clues about the creepy ritual/sacrifice the hit team made to get their supernatural thoughness.
Next target should be the drugfarm, where you could place a strange monstrosity. His bodily secrets are the core ingredients of the drug.
Oh, by the way, the creature is very dangerous (or has some strange guards), and there are some dozen goons with guns, and the leader, maybe a magican.
Hope they could somehow contact a local rebell group that could help them with firepower and soldiers. And tell them a story about the strange atztec god that was worhsiped centurys ago at the same place, a god of drugs, murder and violence.
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burningcrow Seasoned

Joined: 26 Feb 2007 Posts: 172 Location: Heidelberg, Germany
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Posted: Mon Dec 12, 2011 5:05 pm Post subject: |
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Thanks guys. Love both ideas!
I'll let them stew for some time but I am starting to form a plot ...
Keep 'em coming!  |
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