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[NE] Force Control - Modified?

 
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SeventhZombie
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Joined: 10 Mar 2011
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PostPosted: Sun Nov 13, 2011 6:33 am    Post subject: [NE] Force Control - Modified? Reply with quote

I have a player who wants to take force control but instead of a Green Lantern style "force" he wanted to have the trapping be that he is manipulating water. Similar to Mera (Aquaman's wife) who would definitely have Matter Control (water) but she can manipulate it further then just throwing tons of it around. Has anyone run into this before? Would you allow it? My first instinct was to say no but now that I'm reading over it, it doesn't seem that far out of hand. Flight seems like it could be a problem explaining how he is using water to fly but he told me he would just use the glide power from matter control.
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Zadmar
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PostPosted: Sun Nov 13, 2011 7:26 am    Post subject: Reply with quote

Sounds perfectly reasonable to me, I'd allow it. You could also use Telekinesis if you wanted finer manipulation.
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Sitting Duck
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PostPosted: Mon Nov 14, 2011 8:23 am    Post subject: Re: [NE] Force Control - Modified? Reply with quote

SeventhZombie wrote:
Similar to Mera (Aquaman's wife) who would definitely have Matter Control (water) but she can manipulate it further then just throwing tons of it around. Has anyone run into this before?


That particular function sounds like a trapping for Attack, Ranged.
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SeventhZombie
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PostPosted: Mon Nov 14, 2011 9:21 am    Post subject: Reply with quote

Quote:
That particular function sounds like a trapping for Attack, Ranged.


He would end up having to take ranged attack since he wants to shoot high powered water jets at his enemies. But he also wants to build constructs out of the water. Water that looks like a club he can swing and what not.
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ValhallaGH
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Joined: 25 Apr 2010
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PostPosted: Mon Nov 14, 2011 12:11 pm    Post subject: Reply with quote

SeventhZombie wrote:
Quote:
That particular function sounds like a trapping for Attack, Ranged.


He would end up having to take ranged attack since he wants to shoot high powered water jets at his enemies. But he also wants to build constructs out of the water. Water that looks like a club he can swing and what not.


So, his ranged attack has two different trappings. That's not a bad thing - it gives him more chances to bring the awesome, and earn a benny.
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jpk
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PostPosted: Mon Nov 14, 2011 4:10 pm    Post subject: Reply with quote

Be sure to consider Switchable for the more specific uses of water. Attack, Ranged for the water jets, Attack, Melee for the water club, Telekinesis for the watery grab all sound like things that couldn't be done at the same time, so make 'em switchable, expand the variety, and save a bucketload of points.

Just a thought, anyway.
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