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Pariah74 Veteran

Joined: 16 Jun 2009 Posts: 934
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Posted: Wed Oct 26, 2011 7:24 pm Post subject: [Slipstream] Plot Point Question |
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How did Ran Skadi get through the Barrier? _________________ "Games give you a chance to excel, and if you're playing in good company you don't even mind if you lose because you had the enjoyment of the company during the course of the game. "
~Gygax |
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Savage Greek Novice
Joined: 01 Oct 2009 Posts: 91 Location: Charlotte, NC
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Posted: Wed Oct 26, 2011 8:50 pm Post subject: Re: [Slipstream] Plot Point Question |
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| Pariah74 wrote: | | How did Ran Skadi get through the Barrier? |
My group just got past this part recently. It really isn't explained, but then again their were always plot holes in the old Flash Gordon TV series. I would think that maybe she fought her way through, getting extremely lucky traversing the barrier, and was not destroyed by Anathraxa's defenses because most were pulled away to deal with the Bird Man fleet.
Getting through the Barrier is a big stretch..... but it's Sci-Fi Pulp!  _________________ Nick A.K.A. The Savage Greek |
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Pariah74 Veteran

Joined: 16 Jun 2009 Posts: 934
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Posted: Wed Oct 26, 2011 10:00 pm Post subject: Re: [Slipstream] Plot Point Question |
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| Savage Greek wrote: | | Pariah74 wrote: | | How did Ran Skadi get through the Barrier? |
My group just got past this part recently. It really isn't explained, but then again their were always plot holes in the old Flash Gordon TV series. I would think that maybe she fought her way through, getting extremely lucky traversing the barrier, and was not destroyed by Anathraxa's defenses because most were pulled away to deal with the Bird Man fleet.
Getting through the Barrier is a big stretch..... but it's Sci-Fi Pulp!  |
Well, the problem with this explanation is that the PCs are expressly forbidden from doing it this way. The reason, of course, is to get them through on the prison ship, but that's not what they're told. They're told it's just impossible to traverse and that the Bird Men have been watching for a way in. Even the old space jock in the cave says he couldn't do it.
I watch a lot of Flash Gordon, as well as read the old strips and I don't think I would say that plot holes are common. The plots usually aren't complex enough to have holes. Yes, occasionally somebody surprisingly comes to the rescue at the last minute, especially to resolve a cliff hanger...but usually an explanation is given.
There is no explanation here, and my PCs want to know what happened. Both in character and out, they want to know why they were told that it was so risky that even the "Overconfident" pilot was told that nobody but a computer could do, and that making an attempt was suicide...but Ran Skadi did it, and the only reason she died was because she crashed her ship to save the group. _________________ "Games give you a chance to excel, and if you're playing in good company you don't even mind if you lose because you had the enjoyment of the company during the course of the game. "
~Gygax |
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Wiggy Legendary

Joined: 03 Sep 2003 Posts: 5597 Location: TAG me. I dare you!
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Posted: Wed Oct 26, 2011 10:17 pm Post subject: |
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She got through because it was her destiny (don't have the book handy to quote the Valkyrie death fixation) to get through and die helping save the heroes. It still cost her her life in the end. _________________ Wiggy
Creative Director Triple Ace Games
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TheLoremaster Heroic

Joined: 27 Jun 2003 Posts: 1913 Location: Buffalo, NY
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Posted: Wed Oct 26, 2011 10:53 pm Post subject: Re: [Slipstream] Plot Point Question |
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| Pariah74 wrote: | | How did Ran Skadi get through the Barrier? |
She's just that damn good ...
I ran into the same issue when I ran the campaign. One of the players had min-maxed his PC to be one of the top pilots in the galaxy: Piloting: d12+2, with a ship that had Handling: +2. So with a base +4, on top of Adventure Cards, I couldn't very well say that he couldn't attempt it.
Remember that, when flying through the Barrier, they draw an encounter card every turn. On a face card, it's an asteroid, and on any other card, there's a meteor swarm. That should help cool their jets...  _________________ "Your GM is metagaming ... and wrong!" |
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Rophan Novice
Joined: 27 Jun 2009 Posts: 85 Location: Saskatoon, SK
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Posted: Thu Oct 27, 2011 9:20 am Post subject: |
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In my homeschool game, the group had just finished with War in the Trees, and of course wanted to go check out the Barrier. I knew there was no easy handed way of discouraging their attempt to pass through it, so I designed an adventure around it.
I picked it up in medias res and told the characters that they had been scoping out the Barrier for a couple of days but had to go in to it to hide from one of Queen Anthraxa's patrols. The patrol had seen them and started launching charges into the asteroid field to flush them out. I set up the gaming table with the asteroid cutouts from the Figure Flat PDF and used the rules from DToSL Battlefield Hazardsfor asteroid movement. The characters got bolder, and decided to go deeper into the field, so I increased the concentration of asteroids and threw in a colony of "giant psychic space jellyfish" to attack the ship. They turned tail pretty quickly after that. The one thing they did do that I didn't expect, was to try to land on one of the larger asteroids and lay low for a while. I'm in the process now of making up an asteroid exploration adventure for next week. I was thinking of throwing in a hint of Ran Skadi's passing somewhere on the asteroid so that when they meet her they don't ask any awkward questions.
Overall, the Barrier adventure worked great, the kids really enjoyed navigating through and blowing up asteroids. The DToSL supplement is a great resource for any Barrier based adventures. _________________ http://hsrpgclub.wordpress.com
“Fantasy remains a human right: we make in our measure and in our derivative mode, because we are made: and not only made, but made in the image and likeness of a Maker."
— J.R.R. Tolkien (On Fairy-Stories) |
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Sadric Veteran
Joined: 10 Jul 2003 Posts: 995
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Posted: Fri Oct 28, 2011 3:36 am Post subject: |
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She followed the ion track of the engines of the prison ship?
Maybe she has a special sensor (bountyhunter special sensor) for this?
And even then her ship get badly damaged, and she was nearly dead. |
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Timon Heroic

Joined: 21 Feb 2011 Posts: 1076 Location: Haarlem in the Netherlands
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Posted: Fri Oct 28, 2011 5:23 am Post subject: |
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| Rophan wrote: | | The one thing they did do that I didn't expect, was to try to land on one of the larger asteroids and lay low for a while. |
Ummm, do you think they may have watched a film called "Star Wars"? Of course you could decide that there is a
....in the asteroid. Just suggest that they could hide in the handy cavern and see how many players get suspicious.  _________________ Biting! It's like kissing but there's a winner!
The Doctor's Wife |
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Pariah74 Veteran

Joined: 16 Jun 2009 Posts: 934
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Posted: Fri Oct 28, 2011 8:22 am Post subject: |
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| Sadric wrote: | | She followed the ion track of the engines of the prison ship? |
That's not bad.
| Sadric wrote: | | Maybe she has a special sensor (bountyhunter special sensor) for this? |
Meh. Not as good as #1.
| Sadric wrote: | | And even then her ship get badly damaged, and she was nearly dead. |
This never stopped them from doing anything in Slipstream. They spend the entire campaign badly damaged or nearly dead. Whenever they need cash or parts their mantra is, "To the Graveyard!" _________________ "Games give you a chance to excel, and if you're playing in good company you don't even mind if you lose because you had the enjoyment of the company during the course of the game. "
~Gygax |
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