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RPG's you'd like to see Savaged...
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ghostman
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Joined: 05 Apr 2010
Posts: 43
Location: Portland, OR

PostPosted: Mon Apr 09, 2012 12:59 am    Post subject: Reply with quote

warrenss2 wrote:
AMBER RPG - One great RPG and a favorite book series... but I'm an old-timer when it comes to things like that. Razz


Except Amber is diceless.. and the stats open ended. I honestly cannot see Amber converted to anything. And I'll want to convert anything.

I think the Amber game is great as is.
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warrenss2
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Joined: 12 Oct 2009
Posts: 881
Location: Augusta, GA

PostPosted: Mon Apr 09, 2012 2:34 am    Post subject: Reply with quote

I didn't mean keeping the Amber diceless mechanics or it's open ended stats.

Just Savageing the universe. Of course this means that your Savaging the game at all.... I retract me idea for Amber. Embarassed

<edit> -- Oh... the Amber game is great the way it is. Still an AWESOME series!!!!
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Sweeper
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Joined: 21 Jun 2006
Posts: 90
Location: Sierra Vista, AZ

PostPosted: Fri Apr 20, 2012 9:22 am    Post subject: Reply with quote

warrenss2 wrote:
These are not RPGs, but I'd like to see some GURPS worldbooks converted...

Autoduel
Bunnies & Burrows
Space
Time Travel
Mysterious Places

Just to name a few...


With Autoduel, the hardest part would be figuring out how to build the vehicles, the rest should fall into place rather easily.

I'm slowly working on a conversion PDF that's designed to work with the G:B&B book. Mainly, character design and Arcane Backgrounds for the Seers and Herbalists.

There is no reason why you can't use Space, Time Travel, and Mysterious Places as is. Space does have plenty of crunch, but the most useful of said crunch are fairly generic such as the planet design rules and Travel times for various FTL drives.

Far more useful is the fluff contained in the books, which are generic enough to be used in SW with minor tweaks.
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