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RPG's you'd like to see Savaged...
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Virgobrown72
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PostPosted: Fri Aug 05, 2011 11:21 am    Post subject: Reply with quote

Thundarr the Barbarian.
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Pfr_Fate
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PostPosted: Fri Aug 05, 2011 11:58 am    Post subject: Reply with quote

Enpeze wrote:
I would love to see 4 settings

star wars
talislanta
wfrp
traveller


There is a Traveller....and I am working on one (75% done) that tries to catch the feeling of Traveller without all the tables and charts (which, for some, WAS the feeling of Traveller!).
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SavageGamerGirl
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PostPosted: Fri Aug 05, 2011 12:44 pm    Post subject: Reply with quote

Virgobrown72 wrote:
Thundarr the Barbarian.


An official setting would be awesome, but you could probably just use the SW version of Darwin's World and add magic.

I'd use the Ritual Magic AB from the Fantasy Companion, as it was a frequently-exploited weakness of Princess Ariel that she needed her hands free to cast spells. Use the race creation rules for Moks and other strange creatures, and you're good to go! Mr. Green
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kreider204
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PostPosted: Fri Aug 05, 2011 12:49 pm    Post subject: Reply with quote

It's also worth noting that with very little tweaking, Slipstream can be played as "Star Wars with the serial numbers filed off" - which has the added advantage of avoiding all the baggage that comes along with the massive Star Wars franchise ...

(FYI, here's my own little "Mystical Knight" hack for Slipstream.)

https://docs.google.com/leaf?id=0B4Nf1fUxRi-LYmNhNWI1YTYtZmU3Zi00ZGY1LTlmOTAtNDIxYmFhOTczZjdh&hl=en_US
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Virgobrown72
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PostPosted: Fri Aug 05, 2011 6:19 pm    Post subject: Reply with quote

Honestly, the Only thing I disliked about Slpistream was the fact that you could breath between planets. We did away with that, but still played it with "Saturday Morning Cartoon" style physics (Needs space suits, but radiation and freezing cold were not an issue, and we rolled with it. We had a ball.
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Savage_Kobayashi
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PostPosted: Fri Aug 05, 2011 7:24 pm    Post subject: Reply with quote

kreider204 wrote:
Top Secret. It would require very little, other than write-ups for all the gear - but I'm too lazy to do it myself.

Mr. Green


Same for the old TSR's Gangbusters. It shouldn't take more than one afternoon to adapt it but I just can't find the time.

On the espionage side, The World on Fire setting makes a great addition to a spy oriented SW campaign.

Masters of the Universe was adapted as an rpg once... So I can imagine a setting that would remind me MotU as 50 Fathoms reminded me of Pirates of Black Water.

Even if I wrote Savage Justifiers, I wouldn't mind seeing an "official" version.

Stormbringer or Hawkmoon
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kreider204
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PostPosted: Fri Aug 05, 2011 7:32 pm    Post subject: Reply with quote

Virgobrown72 wrote:
Honestly, the Only thing I disliked about Slpistream was the fact that you could breath between planets. We did away with that, but still played it with "Saturday Morning Cartoon" style physics (Needs space suits, but radiation and freezing cold were not an issue, and we rolled with it. We had a ball.


Ya, as written, it's extremely pulpy - not just the breathing between planets thing, but the other pulp rules such as regaining all power points and ammo and healing of all wounds between battles, etc. But, as usual, all that stuff is really easy to tweak to personal preference.
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77IM
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PostPosted: Sat Aug 06, 2011 3:16 pm    Post subject: Reply with quote

Fading Suns

Actually there are several fan conversions of this (I even made my own) but I'd love to see an official version with artwork etc.

-- 77IM
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crossmlk
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PostPosted: Mon Aug 08, 2011 2:51 pm    Post subject: Reply with quote

I'm interested in gauging the desire in the SW community for a more traditional science fiction setting. I've seen a few mentions of Traveller in this thread but Traveller is a rules system not a setting. Are folks meaning the Original Traveller Universe? What is the desire in the community for scifi and what flavor? Thanks.
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kreider204
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PostPosted: Mon Aug 08, 2011 4:23 pm    Post subject: Reply with quote

crossmlk wrote:
I'm interested in gauging the desire in the SW community for a more traditional science fiction setting. I've seen a few mentions of Traveller in this thread but Traveller is a rules system not a setting. Are folks meaning the Original Traveller Universe? What is the desire in the community for scifi and what flavor? Thanks.


See here:

http://www.peginc.com/forum/viewtopic.php?t=32021
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nathaniel
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PostPosted: Mon Aug 08, 2011 4:37 pm    Post subject: Reply with quote

I've decided to combine Savage Worlds rules with the setting generated with Stars Without Number (free PDF):

http://tinyurl.com/3j3bcv6

Forming Savage Stars Without Number Mr. Green
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crossmlk
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PostPosted: Mon Aug 08, 2011 4:45 pm    Post subject: Reply with quote

Thanks Kreider, theres some interesting reading there.
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kreider204
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PostPosted: Mon Aug 08, 2011 4:53 pm    Post subject: Reply with quote

crossmlk wrote:
Thanks Kreider, theres some interesting reading there.


You betcha. There seems to be some interest in a more traditional / hard scifi setting, but not a lot of agreement about exactly what kind.
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crossmlk
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PostPosted: Mon Aug 08, 2011 5:01 pm    Post subject: Reply with quote

To take the question a little further. Everyone has their specific wants in a campaign. Almost all of which can be satisfied by other published products. The downside for a SW fan is they're not converted to the SW rules set.

The question for a publisher becomes if they create a setting that statisfies a large number of the tropes requested by the majority of SW fans and supports said setting over time, would the SW community support the setting?
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Virgobrown72
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PostPosted: Mon Aug 08, 2011 5:43 pm    Post subject: Reply with quote

Sci Fi is difficult. I think it is always highly setting specific, like cyberpunk, space opera, post apocalyptic, etc. I feel Savage's writers should just concentrate on making a cool setting, and less on satisfying all taste at once. This would water the setting down and make it less cool and focused...
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crossmlk
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PostPosted: Mon Aug 08, 2011 9:01 pm    Post subject: Reply with quote

I agree with you Virgo that a setting can't be all things to all people. But what do you think on the question of whether or not the SW community would support the product?
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77IM
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PostPosted: Tue Aug 09, 2011 12:42 am    Post subject: Reply with quote

I think they would. Slipstream (campy retro-space adventure) has been somewhat popular for a while, and people seem to like Interface Zero (post-cyberpunk). A truly epic hard-sci-fi space setting seems to be an unfulfilled niche at the moment. So as to the question of whether or not the SW community would support it, would depend on exactly how awesome it was. There are certainly a number of licensees talented enough to pull it off.

-- 77IM
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canology
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PostPosted: Tue Aug 09, 2011 1:39 am    Post subject: Reply with quote

I'd love to see a savaged GURPS Transhuman Space. I don't have the time to run GURPS anymore, but I have always wanted to try running a TS game, even better if it's FFF.
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Pfr_Fate
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PostPosted: Tue Aug 09, 2011 5:24 am    Post subject: Reply with quote

I've done:

Chill (100%, just need to update for SWDE, when I get the book)

Traveller (80%, need to fine tune and adjust 'Red Alert' for Traveller)

King of Dragon Pass (70%, an early take on RuneQuest, based on the computer game)

and others that are around 20% (Savage Star trek, Savage harry potter, etc.)
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Lord Karick
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PostPosted: Tue Aug 09, 2011 6:32 am    Post subject: Reply with quote

Like it says in my Sig, the 1980s RPG "Dragon Warriors". Great, atmospheric setting, rules have pros and cons. SW lets us keep the DW FFAtmospheric (as opposed to FFF) with a better rule system.
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