Username:    Password:      Remember me       
Great White Games/Pinnacle Entertainment Group Forum Index Great White Games/Pinnacle Entertainment Group
Discussion Forum for PEG/GWG
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

[NE] Unstoppable Super munchkin
Goto page Previous  1, 2, 3
 
Post new topic   Reply to topic    Great White Games/Pinnacle Entertainment Group Forum Index -> SW Official Settings & Companions
View previous topic :: View next topic  
Author Message
yynderjohn
Novice


Joined: 30 May 2007
Posts: 70

PostPosted: Wed Feb 01, 2012 4:01 pm    Post subject: Reply with quote

Quote:
[quote="Livor Mortis"]I once made a character that I never really got to use for a Supers campaign, which has some ideas that could work fairly well against this character. It had 20 power points (so Novice level with Super Karma and extra Power Points edge) divided as follows:
  • Extra Limbs (1): +1 Reach (5 power points)
  • Speed: Super Sonic (10 power points)

With the following powers affecting only the Extra Limb (which makes them cheaper as putting powers in devices does):
  • Decay: Midas Touch, Strong (2 power points)
  • Infection (3): Always On, Strong (1 power point)
  • Paralysis: Extra Power (2 power points)


Basically, the idea was to run into the battlefield, make a touch attack using his extra limb (which happens to be an extra hand growing from his stomach) from a distance (reach), leave the battlefield, lather, rinse, repeat.

The touch attacks call for 3 Vigor rolls at -2 or nasty things happen (i.e. taking a wound, becoming shaken or paralyzed, or just flat out becoming incapacitated). Though your character's Parry is at 10, the Touch attacks give +2 (which, however, likely will be cancelled out by needing to make a called shot), and Wild Attack's an additional +2 (will drop parry by 2, but he's gonna be off the battlefield after his actions anyway, and he's got the -8 penalty to attack him because of supersonic speed, in case anyone gets the bright idea of going on Hold). And because of the reach, your guy doesn't get his First Strike attack. Add on a touch of (Improved) Frenzy, or as per Deluxe rules maybe even a Rapid Attack, and your guy may find himself in a world of pain.]



Do multiple touch powers all go off at once?
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Great White Games/Pinnacle Entertainment Group Forum Index -> SW Official Settings & Companions All times are GMT - 5 Hours
Goto page Previous  1, 2, 3
Page 3 of 3

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum