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Ghostbusters encounter

 
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Jonah Hex
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Joined: 05 Sep 2003
Posts: 578
Location: Saskatoon, SK

PostPosted: Sat Jun 11, 2011 11:10 pm    Post subject: Ghostbusters encounter Reply with quote

I'm looking for help with an encounter in Virginia City, particularly from those versed in Classic and Reloaded.

The encounter calls for one thug per posse member plus Uriah. In classic it's clearly not meant to be a speed bump since it warns that it could be a nasty encounter. I think this because of the lack of extras in Classic. Uriah seems weak, using the rough conversion I've been using - Vigor d10 is the only stat over d6, no magic, or anything else really. Am I missing something else?

Any advice for beefing this encounter up, besides adding lots of extras (my posse is Heroic). Maybe I should add another wild card.
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ValhallaGH
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Joined: 25 Apr 2010
Posts: 4453

PostPosted: Sun Jun 12, 2011 12:38 am    Post subject: Reply with quote

Surprise. That lack of action cards is nasty.
The Drop. Extras with the Drop can easily slaughter a posse.
Bleed them of their Chips before the encounter, so they're all on 1 or 0.

Oh, and Classic had Extras. They had 5 wounds but only one location; once they took five wounds they died, no matter that 2 of those were in the left arm, 1 in the right leg, and only 2 in the head. See the Marshal's Handbook, page 15.

Best of luck.
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