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The Last Parsec - commercial trading mechanics?

 
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wmarshal
Seasoned


Joined: 25 Aug 2004
Posts: 240

PostPosted: Wed Oct 30, 2013 11:56 am    Post subject: The Last Parsec - commercial trading mechanics? Reply with quote

This might be premature since the kickstarter for The Last Parsec hasn't started yet, but I was wondering if there would be a system similar to that in 50 Fathoms for players to buy/ship/sell trade goods?

I found it useful in 50 Fathoms for motivating the players to explore different areas, and if I thought a gentle nudge was needed I could create a scenario where an increase in demand or decrease in supply would provide a rationale for visiting a new area. I think something similar in purpose (if not design) would be useful in The Last Parsec.
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The One
Heroic


Joined: 14 May 2003
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PostPosted: Wed Oct 30, 2013 1:26 pm    Post subject: Reply with quote

The old Sci-Fi toolkit had something for exactly this purpose, so if/when the Sci-Fi companion is released I'd imagine it'd be included.

Other than that, I'd suggest the Gambling rules, using Persausion offer a good way to calculate price up or down (assume stake is 5% of the per unit price).
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sablemage
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Joined: 26 Feb 2008
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Location: Directly above the centre of the Earth

PostPosted: Wed Oct 30, 2013 3:46 pm    Post subject: Reply with quote

The One wrote:
...I'd suggest the Gambling rules, using Persausion offer a good way to calculate price up or down (assume stake is 5% of the per unit price).


That's an interesting idea. I have to try that.
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Andy
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