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FC and players

 
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Fysh
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Joined: 12 Jun 2013
Posts: 5

PostPosted: Wed Jun 12, 2013 6:21 am    Post subject: FC and players Reply with quote

I'm creating a fantasy SW campaign. I have purchased the SWD and the FC, and will expect my players to own their own copy of SWD (since we are playing online so they can't exactly browse through mine), but I assume the players don't need the FC?

As far as I can see the only elements they might need which are not in SWD are:

1) New Powers: Analyze Foe, Bless/Curse, Concentrate, Draining Touch, Jet & Legerdemain.

2) Racial Edges - these are mostly contained in the free Wizards & Warriors supplement.

3) Professional Edges: Artifact Hunter & Knight

4) Arcane Backgrounds: Alchemist, Sorcerer, Ritualist

5) Deity descriptions + associated power use restrictions

Is there anything I have overlooked? I assume I can give my players information on these abilities without expecting them to purchase the FC?
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Virgobrown72
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Joined: 19 Jan 2010
Posts: 866
Location: The other side of the Sun, baby!!!

PostPosted: Thu Jun 13, 2013 1:21 pm    Post subject: Reply with quote

The fantasy companion has a nice bestiary, but other than that, I think you have it covered...
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Clint
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Joined: 13 May 2003
Posts: 16271

PostPosted: Thu Jun 13, 2013 2:24 pm    Post subject: Re: FC and players Reply with quote

Fysh wrote:
Is there anything I have overlooked? I assume I can give my players information on these abilities without expecting them to purchase the FC?


As long as you aren't violating copyright or anything. Meaning it's not material you can publicly share (put it up where anyone could donwload it), and it'd likely be better to give the players a general idea of the material, and then more specifics only if they need it.

Of course, they can download the Wizards and Warriors stuff themselves.
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Fysh
Novice


Joined: 12 Jun 2013
Posts: 5

PostPosted: Thu Jun 13, 2013 4:28 pm    Post subject: Re: FC and players Reply with quote

Clint wrote:
As long as you aren't violating copyright or anything. Meaning it's not material you can publicly share (put it up where anyone could donwload it), and it'd likely be better to give the players a general idea of the material, and then more specifics only if they need it.


Yes, thanks Clint. I just listed some of the material contained in the FC in case anyone was interested - usually just a single sentence.

eg.

The Fantasy Companion has a couple of extra professional edges which you may take. If anyone is interested, I can provide more details.

Knight - swear an oath of allegiance in return for good starting equipment and +2 charisma.

Troubador - essentially works the same as a priest, except troubadors rely on their voice and performance skills to cast magic, hence they do not worship a deity.

etc...
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Clint
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PostPosted: Fri Jun 14, 2013 9:19 am    Post subject: Reply with quote

Sounds fine then. Best of luck! Very Happy
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