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[Gun Metal Games] General questions about Interface Zero
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kronovan
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PostPosted: Thu Sep 01, 2011 11:26 pm    Post subject: Reply with quote

Cool, thanks for clarifying that Stampede. I'm very familar with the sidebars in IZ and have really enjoyed reading them. Didn't know that was Shadowtalk, but if that be it - keep the talkin coming. Smile
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Raene82
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PostPosted: Tue Sep 13, 2011 10:55 am    Post subject: Reply with quote

I just started up a new IZ game and my players are really wanting some vehicle and weapon customization rules. Any chance an upcoming supplement might be coming out soonish that has that sort of thing in it?
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thurak
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PostPosted: Tue Sep 13, 2011 11:38 am    Post subject: Reply with quote

Raene82 wrote:
I just started up a new IZ game and my players are really wanting some vehicle and weapon customization rules. Any chance an upcoming supplement might be coming out soonish that has that sort of thing in it?


Absolutely. I have someone working on this as we speak. All sorts of nifty "do-it-yourself" rules will be in the upcoming Malmart catalog.

I know I have been saying this one's coming, but believe me, it is. I just don't know exactly when yet.
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David Jarvis

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Raene82
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PostPosted: Tue Sep 13, 2011 1:56 pm    Post subject: Reply with quote

Well I guess I'll just houserule up some customizations for em for now. I look forward to its release.
If you ever get a desire to share some tidbits and the like feel free to post em. Wink
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thurak
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PostPosted: Tue Sep 13, 2011 2:15 pm    Post subject: Reply with quote

Raene82 wrote:
Well I guess I'll just houserule up some customizations for em for now. I look forward to its release.
If you ever get a desire to share some tidbits and the like feel free to post em. Wink


Once they're ready to be play tested, I'll send you a PM. Wink
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David Jarvis

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Raene82
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PostPosted: Tue Sep 13, 2011 2:29 pm    Post subject: Reply with quote

You are too kind good sir!
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Stampede
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PostPosted: Tue Sep 13, 2011 7:06 pm    Post subject: Reply with quote

Send me a PM with your email info, and I'll get the latest document version out to you for playtesting if you'd like.

-Dave V
Interface Zero Line Developer
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David Viars
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booga
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PostPosted: Tue Sep 13, 2011 9:30 pm    Post subject: Reply with quote

I there,

I have another question : if a character has both bioware and Cyberware, which kind of cybertrauma do you roll ?

Thanks !
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thurak
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PostPosted: Tue Sep 13, 2011 10:28 pm    Post subject: Reply with quote

booga wrote:
I there,

I have another question : if a character has both bioware and Cyberware, which kind of cybertrauma do you roll ?

Thanks !


If the character has more cyberware than bioware, use the cybertrauma rules. If the character has more bioware, use Biotrauma rules.

If it's too close to call, use GM fiat, or roll for what makes the most sense; like, if the guy gets shot in the head but doesn't have bioware there, roll for cybertrauma.
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Stampede
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PostPosted: Tue Sep 13, 2011 10:33 pm    Post subject: Reply with quote

By the By, I also decided to throw up the plain English version of how the new Hacking rules work. There's some odds and ends I still need to write up for them, but you can read up on them on our website in this thread here...

http://www.gunmetalgames.com/forum/interface-zero-group1/setting-rules-forum1/savage-worlds-deluxe-and-hacking-thread30/

More to Follow!
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David Viars
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Raene82
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PostPosted: Thu Sep 15, 2011 3:37 pm    Post subject: Reply with quote

I like the new setup for hacking. Of course now that I have already explained everything about hacking I'll have to do it again for the new changes. In the end though I think they'll find the new changes easier to understand.
I sent you a PM with my email so hopefully I can take part in the proud culture of playtesting.
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TheArcaneTrickster
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PostPosted: Fri Sep 16, 2011 1:54 am    Post subject: Reply with quote

Stampede wrote:
By the By, I also decided to throw up the plain English version of how the new Hacking rules work. There's some odds and ends I still need to write up for them, but you can read up on them on our website in this thread here...

http://www.gunmetalgames.com/forum/interface-zero-group1/setting-rules-forum1/savage-worlds-deluxe-and-hacking-thread30/

More to Follow!


I really like the new Hacking rules. Some things in the old ones (the limited use Programs for example) allways bugged me a little, although I still prefer them over the SR Rules Smile

Concerning SR. Ever since I first got a hold of IZ I felt like you guys must be real big fans of it, and after I read Zeeks I was sure you were. The Psionics System is the closes thing to a savage version of the "Damn that spell was to powerful for me and now I am a litte woozy!" System I loved in SR (although I loathe the Rulesystem by now). In fact I like your System so much I might convert it for my Fantasy Setting if you don't mind Wink


Keep up th great work.
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Stampede
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PostPosted: Fri Sep 16, 2011 4:33 am    Post subject: Reply with quote

Hey thanks for the kind words Trickster!

My Goal with the new Hacking rules was to make them both more in depth yet simpler all at the same time. In another thread on our site I lay out the new foundation for Hacking TAPS (Which I'll probably add to the main thread)

And yes, Dave J and I are both big fans of Shadowrun. Even though the 4th edition rules are not to my own taste, I have much respect for everyone who writes for Shadowrun and worked on it. During it's 3rd edition era, it held a lofty position of being one of the few games everyone in my group was happy to play.

Feel free to convert it all you want, if you'd like to use our rules to run Shadowrun go for it. If you liked the Zeek book I highly recommend checking out the Zeek I-zine PDF. The Psionic Mastery Edges found within are a good example of how to do "Initiation" in the Savage Worlds system.

We have alot more ground we need to cover in IZ (The Malmart catalog for example has rules for weapon creation, armor creation, golemech creation, vehicle creation, as well as a new more in depth Cyberwear system I've been writing up)

But I do have a dream of one day doing a one off Interface Zero Book dedicated to injecting Magic and the Supernatural into the world. I'd like to talk about Fantasy and cyberpunk in general (Believe it or not, There were several cyberpunk stories with fantasy elements in them before Shadowrun came along) and lay out a tool kit for building your own "Cyberfantasy" setting. Maybe also present 3 separate examples of how to inject the Supernatural into IZ, from a Horror perspective to an urban fantasy perspective.

But again, this won't happen until we have more of the ground work supplements out.
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Kodyax
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PostPosted: Sat Sep 17, 2011 8:19 pm    Post subject: Reply with quote

Very interesting things around here. In one month I will be running IZ at Fur Fright. Anything more coming out in print for this setting that I should be aware of?
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thurak
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PostPosted: Sat Sep 17, 2011 11:02 pm    Post subject: Reply with quote

Kodyax wrote:
Very interesting things around here. In one month I will be running IZ at Fur Fright. Anything more coming out in print for this setting that I should be aware of?


Not in print, nope. I'm hoping to get San Fransisco out next month, but I've been (and still am) busy with Totems of the dead.
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David Jarvis

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Kodyax
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PostPosted: Sat Sep 17, 2011 11:18 pm    Post subject: Reply with quote

Not a problem if all goes well in CT next month I'll try this again in NJ next year. So if I have to look through that for next time I'll get it. San Fran sounds good. I want to hear more of the world itself.
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Kodyax
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PostPosted: Sun Sep 18, 2011 2:06 am    Post subject: Reply with quote

One more thing! I heard that the kibbitzing from in game ronin that I loved in the Boston book is something you intend to continue. Not that I need another incentive, but if that tread is carried forward, I will be very much entertained with every subsequent book I buy.
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TheArcaneTrickster
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PostPosted: Mon Sep 19, 2011 3:45 am    Post subject: Reply with quote

Stampede wrote:

Feel free to convert it all you want, if you'd like to use our rules to run Shadowrun go for it. If you liked the Zeek book I highly recommend checking out the Zeek I-zine PDF. The Psionic Mastery Edges found within are a good example of how to do "Initiation" in the Savage Worlds system.


I got it already, haven't found time to read it though Wink

I was planing to use the magic system as a base for my fantasy setting Wink

And while I do not plan to play SR with the IZ rules, my IZ game is heavily influenced by SR Very Happy
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Kodyax
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PostPosted: Mon Sep 19, 2011 7:52 am    Post subject: Reply with quote

I just got the I-Zine and will be printing it out soon to read an the bus and train. That and the two newer pdfs you offered including the freebie.
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thurak
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PostPosted: Mon Sep 19, 2011 9:49 am    Post subject: Reply with quote

Thanks guys, I'm glad you're liking IZ so far.

Thanks so much for your support.
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David Jarvis

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