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SW:Star Wars ? about creation edges

 
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Trickstur
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Joined: 27 Apr 2010
Posts: 5

PostPosted: Sun Sep 05, 2010 11:57 pm    Post subject: SW:Star Wars ? about creation edges Reply with quote

Hi there.
I'm making a conversion for Star Wars, and am currently working on the species. One of the species called the Togruta have montrals which give them ultrasonic location.

Montral wookiepedia entry:
Quote:
"Montral was a word used by the Togruta to refer to the hollow horns atop their heads. The Togruta possessed a form of passive echolocation by means of their hollow montrals which allowed them to sense the proximity and movement of physical objects around them. They seemed to be related to the Twi'lek lekku."


The Togruta description can be found here: http://starwars.wikia.com/wiki/Togruta

I have been trying to figure out how to most accurately describe this in their basic profile. I'm thinking possibly either a +2 to notice of some sort (maybe +2 to notice movement within certain amount of area?), or racial ability of using Darksight. I've looked for echolocation in the Sci-fi Bestiary toolkit and the fantasy bestiary, fantasy companion, and the core rules book, but didn't see it.

Would love any feedback. Thanks!
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Trickstur
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Joined: 27 Apr 2010
Posts: 5

PostPosted: Mon Sep 06, 2010 12:41 am    Post subject: One More... Regeneration Reply with quote

How would I do long term regeneration, and what would it be worth on the species creation list? The Trandoshan's can regenerate limbs after a certain period of time.

Thanks!
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Theorel
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Joined: 08 Mar 2009
Posts: 47

PostPosted: Mon Sep 06, 2010 10:37 am    Post subject: Reply with quote

Honestly, in the Star Wars universe I would give the Trandoshan long-term regeneration at no-cost. I mean, availability of bionics seems to make it a non-issue.

For the echolocation, I think I'd go with 2" darksight, always on(probably at +2). If they have extra points left over, give them the bonus to notice.
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77IM
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Joined: 23 Jun 2009
Posts: 1591
Location: Austin, TX

PostPosted: Tue Sep 07, 2010 11:52 am    Post subject: Reply with quote

For Trandoshan's long-term healing: any permanent injuries they roll instead become long-term injuries that are healed when all Wounds are healed. This is worth at most a +1 since it won't come up often. I'd throw in Slow Regeneration and call the whole thing a +2 or so.

-- 77IM
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Stuff I made: Arcane Abilities Talent Edge Savage Fading Suns Savage Wuxia!
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Lysander
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Joined: 13 Apr 2008
Posts: 438
Location: San Antonio, Texas

PostPosted: Wed Sep 08, 2010 6:55 pm    Post subject: Reply with quote

I know it's not fancy, but I would think Alertness best fits, perhaps call the racial ability 'Proximity' and perhaps let it stack if the player buys the Alertness edge for a total +4.
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