Posted: Wed May 26, 2010 10:35 am Post subject: Damage types
Is there a definitive list of Damage Types for Savage Worlds? I ask because in my game last night there was some dispute about what constituted "Kinetic" damage; is it distinct from damage inflicted by swords/spears (which may be typed as "Piercing/Slashing" I suppose), and does Falling Damage count as Kinetic, or is it distinct too?
Posted: Wed May 26, 2010 11:36 am Post subject: Re: Damage types
Beard Of Zod wrote:
Is there a definitive list of Damage Types for Savage Worlds? I ask because in my game last night there was some dispute about what constituted "Kinetic" damage; is it distinct from damage inflicted by swords/spears (which may be typed as "Piercing/Slashing" I suppose), and does Falling Damage count as Kinetic, or is it distinct too?
In Necessary Evil and the Super Powers Companion, "Kinetic" damage is basically defined as physical attacks that aren't sharp or pointy; the latter falls under "Slicing" (as noted in the description of Absorption).
Falling is physical damage and would full under one of those two basically depending on what the character falls on. Most objects would probably fall under Kinetic, but if the character fell into a pile of broken glass for instance, that would pretty much be Slicing.
Hope that helps. _________________ Clint Black
Savage Worlds Core Rules Brand Manager
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