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Warpwolf Novice
Joined: 19 Feb 2010 Posts: 29
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Posted: Sat Mar 27, 2010 3:38 am Post subject: |
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Hmm, a rule set which boils down character skills to the bare essentials
Hurting
Gabbing
Mucking About
"Iz yoo Hurty? No? Then yooz a Gobby one. Wot, no? Then yooz Muckin About den" |
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Count Zero Legendary

Joined: 13 May 2003 Posts: 2034 Location: Buffalo, NY
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Posted: Sat Mar 27, 2010 6:00 pm Post subject: |
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I look at it from a Real Life perspective: things like taunting come natural to some but it is also something you can learn to get better at over time, which makes it a skill. Anyone can taunt, but not everyone will be good at it. Just like intimidation...
Shooter McGavin - "I eat pieces of sh!5 like you for breakfast!"
Billy Madison - "You eat sh!5 for breakfast?" _________________ I'm not an adversarial GM. I am a facilitator of awesomeness. - Dr Rotwang |
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evilscience Novice

Joined: 25 Jan 2010 Posts: 77
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Posted: Sat Mar 27, 2010 7:14 pm Post subject: |
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At this point, you might as well have two catch all skills and completely screw with the game:
Offensive and Socialize... lol
I like how things work in SW, cause in real life I'm a great shot, but throw like a girl. ;p On the social side, I'm not intimidating or clever enough to taunt people effectively unless I know them real well, but can persuade people by being friendly and logical.
It emulates / manages social and combat factors pretty well for a pen and paper RPG, and allows for character flexibility, while staying FFF. |
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jerepp Seasoned
Joined: 30 Jan 2007 Posts: 207
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Posted: Sun Mar 28, 2010 8:15 am Post subject: |
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| Sounds like 3:16... Fighting and Not Fighting |
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evilscience Novice

Joined: 25 Jan 2010 Posts: 77
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Posted: Sun Mar 28, 2010 8:12 pm Post subject: |
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As in the bible verse?
color me confused |
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UmbraLux Veteran
Joined: 31 Jan 2008 Posts: 675
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Posted: Sun Mar 28, 2010 8:35 pm Post subject: |
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| evilscience wrote: | As in the bible verse?
color me confused | I suspect he was referring to the game. |
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