Username:    Password:      Remember me       
Great White Games/Pinnacle Entertainment Group Forum Index Great White Games/Pinnacle Entertainment Group
Discussion Forum for PEG/GWG
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Beginner's Guide to Making a SW Conversion or Setting?

 
Post new topic   Reply to topic    Great White Games/Pinnacle Entertainment Group Forum Index -> SW Home-brew Settings & Conversions
View previous topic :: View next topic  
Author Message
nicolasqueen
Novice


Joined: 29 Aug 2008
Posts: 10

PostPosted: Sun Jun 06, 2010 11:04 am    Post subject: Beginner's Guide to Making a SW Conversion or Setting? Reply with quote

Does such a tutorial, guide or such exist? I am wanting to do an X-Files conversion plus I have a LOT of other ideas, but I want to make sure I cover all the right bases and dot all the I's and such. So, can anyone help and point me in the right direction?
_________________
Back to top
View user's profile Send private message
Takeda
Heroic


Joined: 28 Apr 2009
Posts: 1341

PostPosted: Sun Jun 06, 2010 12:14 pm    Post subject: Reply with quote

All I can suggest is check out some of the better conversions, you'll know it when you read one and go from there. Start here: Savage Heroes
_________________
Dean: "Ya' know she could be faking."
Sam: "Yeah, what do you wanna do, poke her with a stick?"
[Dean nods]
Sam: "Dude, you're not gonna poke her with a stick?"
Supernatural Quotes
Back to top
View user's profile Send private message
OSIAdept
Heroic


Joined: 19 Oct 2007
Posts: 1528

PostPosted: Sun Jun 06, 2010 12:26 pm    Post subject: Reply with quote

For an X-files conversion i recomend the following
Agents of Oblivion and Realms of Cthulhu from RealityBlurs
_________________
Facebook
http://www.facebook.com/home.php?#/profile.php?ref=name&id=1164327586

My online art portfolio
http://paintedsamurai.deviantart.com/

Black Stag Publishing
http://www.facebook.com/pages/Black-Stag-Publishing/223736847644167?sk=wall
Back to top
View user's profile Send private message Send e-mail
77IM
Heroic


Joined: 23 Jun 2009
Posts: 1591
Location: Austin, TX

PostPosted: Sun Jun 06, 2010 12:37 pm    Post subject: Reply with quote

The GM's chapter in SWEX has some pretty good advice for setting-building in general. It basically boils down to, "do as little work as you possibly can," but gives some examples of why and how to do that.

-- 77IM
Back to top
View user's profile Send private message
shadd4d
Legendary


Joined: 24 Sep 2003
Posts: 3990
Location: Charlottesville, VA...I miss Deutschland and Chicago.

PostPosted: Sun Jun 06, 2010 1:33 pm    Post subject: Reply with quote

If you can read German, there's a great do's and don'ts about making conversions thanks to our friends at the bloody sword courtesy of Cable Houge here. It's looking at a lot of things like what are you using, how you will use SW, and avoiding the idea of using SW as a bug-fix. It's probably the best and most detailed outlining of what a conversion should aim for and what sort of things make or break conversions and what the most common pitfalls of a conversion are.

One of these days, maybe I'll get around to translating it. Perhaps when I have a lot of free time and not two term papers due by Tuesday.
_________________
Don

"But there is a difference between fear and horror. An important difference.
Fear is when you worry about what might be.
Horror is when you are certain." Dannyboy01
Back to top
View user's profile Send private message Send e-mail AIM Address
islan
Heroic


Joined: 17 Dec 2008
Posts: 1086

PostPosted: Sun Jun 06, 2010 9:03 pm    Post subject: Reply with quote

There's a lot of good advice throughout Chapter Six in the SWEE. My most favorite bit of advice is the "Trim the Fat!" piece. The feel of setting doesn't always need mechanics to back it up; it can be better produced by the tone you set for the campaign yourself. Don't rely on the rules completely as a replacement for your imagination.
Back to top
View user's profile Send private message
razorwise
Legendary


Joined: 08 Jul 2004
Posts: 2954
Location: Hither and Yon

PostPosted: Mon Jun 07, 2010 8:14 am    Post subject: Reply with quote

OSIAdept wrote:
For an X-files conversion i recomend the following
Agents of Oblivion and Realms of Cthulhu from Reality Blurs


What he said. Smile

-Sean
_________________
Reality Blurs
Reality Blurs Tweets!
The Razorwise Report
The Blur is Now on G+
Back to top
View user's profile Send private message Visit poster's website
Cryonic
Veteran


Joined: 21 Oct 2009
Posts: 814

PostPosted: Mon Jun 07, 2010 11:11 am    Post subject: Reply with quote

To be honest, there really isn't a whole lot of anything to "convert" to run an X-files game. Mulder, Scully and most of the people they meet are just normal humans. A few people have something odd about them (or the place they inhabit), which is what drew Mulder to the case. So, you're really just running a mystery game with a small twist in each adventure.
Back to top
View user's profile Send private message
robert4818
Heroic


Joined: 25 Jan 2009
Posts: 1046

PostPosted: Mon Jun 07, 2010 5:05 pm    Post subject: Reply with quote

I would say the 2 cardinal rules for conversions (technically I wouldn't call this a conversion since you are not converting "X-Files the game" into savage worlds) is this:

1. Convert the "Feel" of the world above anything else.
2. Unless a specific rule is, in your opinion, VITAL to the feel of the world, don't try to convert it.

Take the world of Dark Sun. Convert the world over. The only rules that need to be "converted" over would probably be those that deal with the dangers of magic. Other than that, don't worry about it.
Back to top
View user's profile Send private message
Blogotron
Veteran


Joined: 04 Nov 2008
Posts: 713

PostPosted: Tue Jun 08, 2010 7:25 pm    Post subject: Reply with quote

Hey, i have been working on a full convert for Dark Sun for 3 months (on and off) :p

Just need to round out my Psionic powers and work up Wrist Razors and Cahulaks! oh and a few monsters.

That being said, figure out how much work you want to do and then do as little as possible to achieve your goal. Follow the other poster's advise and try to convert the feel rather than every niggling rule.

If your players are jazzed about the setting let them convert the portions of your rules that they will be using (Looking at Arcane Background and professional edges) for their characters.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Great White Games/Pinnacle Entertainment Group Forum Index -> SW Home-brew Settings & Conversions All times are GMT - 5 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum