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Preatori0us Veteran

Joined: 10 Jul 2006 Posts: 695 Location: Miskatonik U. Go Pods!
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Posted: Wed Feb 24, 2010 1:20 am Post subject: Skewed suspension of disbelief... |
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I just got the Hellfrost book (St. Valentine's gift from the wife) and one of my players has a problem while we were going over the book.
he has no problems with orcs, dragons, elves, people throwing fireballs, and odd numbers of gods hanging around. He has a problem with the temperature.
"That's too cold to be useful in. Why would you even be adventuring in that kind of weather?"
Has anyone else had odd situations like this?
Also Wiggy, Hellfrost is awesome. I love it. _________________ When the stars themselves burn out three things will continue kicking a**: Faith, Hope and Love.
The greatest of these is Love, but Faith WILL jack you up mano y mano. |
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GranFalloon Veteran
Joined: 21 Mar 2007 Posts: 647
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Posted: Wed Feb 24, 2010 2:43 am Post subject: |
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| "Because you're a badass. If you don't want to play a badass, we could make you a minstrel who stays in the tavern singing tales of his badass friends. Now get composin' while the rest of us play." |
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HawaiianBrian Veteran

Joined: 14 May 2007 Posts: 583 Location: Portland, Oregon
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Posted: Wed Feb 24, 2010 4:17 am Post subject: |
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| GranFalloon wrote: | | "Because you're a badass. If you don't want to play a badass, we could make you a minstrel who stays in the tavern singing tales of his badass friends. Now get composin' while the rest of us play." |
 _________________ ***** HawaiianBrian / getsavaged.blogspot.com ***** |
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Lord Inar Heroic

Joined: 30 May 2006 Posts: 1533 Location: Boulder, CO
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Posted: Wed Feb 24, 2010 8:50 am Post subject: Re: Skewed suspension of disbelief... |
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| Preatori0us wrote: | He has a problem with the temperature.
"That's too cold to be useful in. Why would you even be adventuring in that kind of weather?"
Has anyone else had odd situations like this? |
Start the game in the middle of summer when it's ridiculously hot outside and he'll think "Ahh, nice and cool!" _________________ Lord Inar
Sherwood and Gaslight
Rocky Mountain Savages
SharkBytes |
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Jordan Peacock Legendary

Joined: 08 Sep 2007 Posts: 2303 Location: Orlando, Florida
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Posted: Wed Feb 24, 2010 9:05 am Post subject: Re: Skewed suspension of disbelief... |
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| Preatori0us wrote: | | "That's too cold to be useful in. Why would you even be adventuring in that kind of weather?" |
This makes me think back to my crazy outdoors LARP games ("SwordTag") back when I was in college. We'd often have games through the winter (back up north where we'd actually get SNOW in winter), because with all the running around in costumes and faux armor and carrying duffel bags of props and monster gear from encounter point to encounter point, it was easy to get overheated. After a failed experiment with a summertime game, we figured that summer was right out. Springtime and autumn were fine ... but winter was best of all.  _________________
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Pfr_Fate Seasoned

Joined: 28 Oct 2008 Posts: 398
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Posted: Wed Feb 24, 2010 9:10 am Post subject: |
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So: no heroic adventures in Norway? Vikings actually DID stay home and cuddle by the fire. Thor was nothing without his snorkel parka.
That player is the definition of 'dope-slap'.
Give him an odd look and move along.
Man-o-man....."too cold"...THAT is gonna linger..... _________________ The eternal struggle takes time, Max. |
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77IM Heroic

Joined: 23 Jun 2009 Posts: 1591 Location: Austin, TX
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Posted: Wed Feb 24, 2010 12:10 pm Post subject: Re: Skewed suspension of disbelief... |
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| Preatori0us wrote: | | "That's too cold to be useful in. Why would you even be adventuring in that kind of weather?" |
Treasure, glory, XP? The same reason people go adventuring in dark cavernous ruins full of acid-spewing psychic abominations from beyond time and space.
-- 77IM |
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SlasherEpoch Legendary

Joined: 07 Jul 2003 Posts: 5625 Location: Off stage left
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Posted: Wed Feb 24, 2010 1:06 pm Post subject: |
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To make the world a better place...?
Because there is no other way to resolve the drama...?
I guess the real reason is that the people of the world are just used to it. _________________ Proud Savagepedia contributor.
Evil Wig Enterprises Minion #15 - "The
Machete" |
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Chezzo Seasoned

Joined: 02 Feb 2009 Posts: 282 Location: Philly, PA
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Preatori0us Veteran

Joined: 10 Jul 2006 Posts: 695 Location: Miskatonik U. Go Pods!
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Posted: Wed Feb 24, 2010 4:16 pm Post subject: |
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All good ideas! Before I could say something like what 77IM had said, another player chimed in with almost a direct quote of what Gran Fallon said.
have any of you ever had silly-ness like this though? _________________ When the stars themselves burn out three things will continue kicking a**: Faith, Hope and Love.
The greatest of these is Love, but Faith WILL jack you up mano y mano. |
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HawaiianBrian Veteran

Joined: 14 May 2007 Posts: 583 Location: Portland, Oregon
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Posted: Wed Feb 24, 2010 4:24 pm Post subject: |
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I have seen players who obstinately challenged the GM to come up with some reason their character would get involved in adventuring. I've also seen players choose, for no discernible reason, to opt out of certain situations in favor of sitting at a tavern. Weird. _________________ ***** HawaiianBrian / getsavaged.blogspot.com ***** |
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Pfr_Fate Seasoned

Joined: 28 Oct 2008 Posts: 398
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Posted: Wed Feb 24, 2010 8:11 pm Post subject: |
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I witnessed one space faring character told to stay in his stateroom by the RATHER curious ship security. He did so. For the week. Until they got to starport.
Ya know, sometimes - just sometimes - they hand over the droids to the stormtroopers.
"Hey! These ARE the droids we are looking for! Thanks!"
 _________________ The eternal struggle takes time, Max. |
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Sadric Veteran
Joined: 10 Jul 2003 Posts: 995
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Posted: Thu Feb 25, 2010 4:17 am Post subject: |
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We played Traveller (GURPS-rules). Short merchant campaign.
One player doesnt really like Sci-Fi, maybe thats the reason for choice of character. She made a loner-tech specialist. Every time the ship reached a starport I asked them "Ok, a week jumpspace is over. Outside are the bristling lights of the starport, bars, clubs, casinsos What do you do?"
Everytime she choose to sit in her cabin and wait that the ship get back in space.
But the other players arent really better. They bypass all adventure hints because they have thight schedules and it didnt make profit helping a young damsell in distress.
We cancelled it after three evenings because they thinked that it was boring, especially the loner-player.  |
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Spongly Novice
Joined: 16 Jun 2008 Posts: 51
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Posted: Thu Feb 25, 2010 9:26 am Post subject: |
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| Sadric wrote: |
But the other players arent really better. They bypass all adventure hints because they have thight schedules and it didnt make profit helping a young damsell in distress.
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To be honest, that was always a problem in classic traveller. People seemed to treat it like a game of Elite on the PC, and be more concerned with their trading profits than with actually doing anything. |
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Lord Inar Heroic

Joined: 30 May 2006 Posts: 1533 Location: Boulder, CO
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Posted: Thu Feb 25, 2010 11:51 am Post subject: |
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| Spongly wrote: | | People seemed ... more concerned with their trading profits than with actually doing anything. |
That's a problem with any game that tries to mix a real job with adventuring.
The Fantasy Trip did that in In the Labyrinth and that was the first thing I chucked _________________ Lord Inar
Sherwood and Gaslight
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chugosh Veteran

Joined: 08 Mar 2008 Posts: 762 Location: Kelso, Washington, USA
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Posted: Thu Feb 25, 2010 12:12 pm Post subject: |
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| I have a couple of players who consistantly either make characters with no motivastion to adventure or with intense aversion to the other players' characters. In one's case I made her character for her, and drag her along any old way, and the other I had to finally stop inviting to play. |
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Ron Blessing Heroic

Joined: 08 Aug 2005 Posts: 1504 Location: Thornton, CO
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Posted: Thu Feb 25, 2010 12:21 pm Post subject: |
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| HawaiianBrian wrote: | | I have seen players who obstinately challenged the GM to come up with some reason their character would get involved in adventuring. I've also seen players choose, for no discernible reason, to opt out of certain situations in favor of sitting at a tavern. Weird. |
That reminds me of a Vampire game. This dude was playing a Toreador. And when the ST laid the climax of the current story on us, he went and played the piano. The next week he complained the ST didn't involve him in the plot. _________________ Ron Blessing
Check out:
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inlife9 Veteran

Joined: 04 May 2009 Posts: 667
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Posted: Thu Feb 25, 2010 1:13 pm Post subject: |
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| HawaiianBrian wrote: | | I have seen players who obstinately challenged the GM to come up with some reason their character would get involved in adventuring. I've also seen players choose, for no discernible reason, to opt out of certain situations in favor of sitting at a tavern. Weird. |
I have overhauled my group because of players like that. I thought for years I was stuck w/ the...well unfun players I had. Then last year I had enough. Sacrificed a few months of no play and started to get to know others around town, by going out to LGS, and posting stickies at the library, to meet people at the LGS. Now I have a great group and, as we all are comfortable we play at my house now.
I was actually surprised the number of fresh people my age that wanted in, once I was consistant. I have a waiting list so to speak. |
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Dylan S Veteran
Joined: 15 Oct 2009 Posts: 515
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Posted: Thu Feb 25, 2010 3:25 pm Post subject: |
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| Since my quests usually begin with a hook that I know players won't refuse, I haven't had players trying to "opt out" of the adventure before. However, my girlfriend did once make a mute, Zen monk character. She sat there all night, not saying anything, not doing anything, not feeling strongly one way or the other. Needless to say, it was an exceptionally boring night for her and she quickly made a new character afterward. |
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77IM Heroic

Joined: 23 Jun 2009 Posts: 1591 Location: Austin, TX
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Posted: Thu Feb 25, 2010 5:23 pm Post subject: |
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| Dylan S wrote: | | However, my girlfriend did once make a mute, Zen monk character. She sat there all night, not saying anything, not doing anything, not feeling strongly one way or the other. Needless to say, it was an exceptionally boring night for her and she quickly made a new character afterward. |
Yeah, sometimes I think it is just a lesson that needs to be learned the hard way.
I remember when I played a 3e druid who worked quite well with the party, until they decided to overwinter in the city. I decided to hang out in the woods instead, with my wolf and bear friends, and missed an entire session of urban adventure! :{ Eventually a well-placed scroll of sending got me back into the game. That one was partially the GM's fault (how was I to know he had planned an urban adventure?) but really drove home the fundamental fact that good role-playing does NOT always lead to fun.
-- 77IM |
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