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combining soul drain and showdown rules for PP-less magic

 
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longarms
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Joined: 02 Oct 2007
Posts: 129

PostPosted: Mon Nov 29, 2010 12:12 am    Post subject: combining soul drain and showdown rules for PP-less magic Reply with quote

I have seen a lot of threads about PP-less magic systems. I personally see some potential in combining the mechanics of the core soul drain edge with the mechanics from the showdown rules. For example, something like this.

Drawing power to cast:
Make a spirit roll per the soul drain edge, but instead of using the "power point cost", just use the CV penalties from showdown.


Casting:
Assuming you draw the power successfully, cast per normal. Backlash is backlash if you get a natural "1" on your casting die.


To address any questions about why to use the CV penalties intead of the power point cost, well because if you are going to make a PP-less system then dont use PP costs! Cool

I am sure alternatives could be presented (post them if you have one). The core point is to try and twist together core material to make the homebrew system!
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