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Brimstone RPG

 
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zeth
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PostPosted: Thu Jan 29, 2009 4:32 am    Post subject: Brimstone RPG Reply with quote

Anyone thought of Doing a RPG based on the TV series 'Brimstone'?

Here is a plot synapses from Wikipedia for those not in the know.

In 1983, Ezekiel "Zeke" Stone (Peter Horton) was a New York City Police detective whose wife, Rosalyn, was raped. He tracked down and arrested the offender, Gilbert Jax, who was cleared of the charges. Furious, Stone then murdered Jax in cold blood. Two months later, Stone himself was killed in an unrelated event, and went to Hell for Jax's death. The Devil (played to much fan acclaim by John Glover) explains in the pilot episode that this was both because Stone responded to his wife's rape with murder, and because he took pleasure in the killing, which prevented it from being justice. Stone died the most decorated cop in NYC history.

Fifteen years later, a breakout from Hell occurs, led by a pagan priestess named Ashur Badaktu (Teri Polo), and 113 spirits escape. Because the Devil is powerless on Earth (though he can change the rules sometimes, as he does in the episode with Jax and Stone), he makes a deal with Stone: Stone will be returned to Earth to track down these 113 escapees, and if he can return all 113 to Hell (before one of them gets him), he will earn a second chance at life on Earth, and therefore, Heaven. The Devil seems to hinder Stone's work almost as much as he helps it, however, giving some information but withholding crucial facts, or giving only cryptic clues to where Stone will find the next of the escapees, apparently delighting in watching him become more irritable with his interference. It was suggested by an angel (in the episode "It's a Helluva Life") that Stone served God's purpose as well as the Devil's by defeating the escaped souls and in the same episode, the Devil attempts to trick Stone into swearing full allegiance to Hell in return for his wife's life.

Both Stone and the escapees have powers that would qualify as superhuman. Because they are in fact dead and immortal souls, they cannot be killed, injured, or even caused pain, except by themselves or by other escapees, and they do not bleed. Stone wears the clothing he was killed in, and carries his issue service pistol which he has no need to load or reload (this facet, however, is called into question, as he did run out of ammo at the end of "Lovers") and his detective's gold shield (in one episode he jokes, "Badge number 666"), neither of which sustain any damage, including from being hit with bullets. At the time of death, Stone was carrying $36.27 in cash, the amount being a reference to Ezekiel 36:27: "And I will put my spirit within you, and cause you to walk in my statutes, and ye shall keep my judgments, and do them." Every day, Stone begins with this amount in his pocket to cover the day's expenses; the only practical advantage other than his Hell-spawned abilities.

The eyes being traditionally the "windows to the soul", Stone is informed that if the eyes of Hell's missing are pierced—his own included—then the soul will be returned to Hell. Should he be returned, his mission would be considered a failure; therefore, he would remain in Hell and another person would be chosen to return the fugitive souls.

Some escapees have powers such as the ability to generate extreme heat or electricity; the Devil explains that the longer you spend in Hell, the more it becomes a part of you, literally. Even though Stone himself describes them (in the opening narration) as "the most vile creatures", some of the escapees seem no more evil than Stone himself. Stone wears the name and pictographs of these souls as tattoos over his body; as each soul is sent back, his or her corresponding tattoo burns itself off.

Among Stone's allies were Maxine (Lori Petty), the woman who owned the hotel where he stayed, and Father Cletus Horn (Albert Hall), a blind priest who eventually learned of Stone's mission. Stone occasionally worked with police detectives Ash and Fraker (Scott Lawrence). Much of the series' internal conflict was generated by the fact that Stone's wife Rosalyn (Stacy Haiduk) was still alive and he couldn't resist staying away from her.

I'm thinking Arcane background super powers for the 'escaped souls' and maybe 'soul hunters'. The same basic plot with player characters hunting wayward souls. Since all Wild cards (escaped souls and soul hunters) can't be killed unless shot in the eyes, how would the game handle that?
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supercOntra
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PostPosted: Thu Jan 29, 2009 6:12 am    Post subject: Reply with quote

I remember that one and liked it when it ran. I didn't see their powers as superhuman but more like "normal" AB powers + Invulnerability.
It shouldn't be too much work doing a conversion.

Shooting in the eye thing to me looks like invulnerability and you will need a called shot to aim for the eye.
My only issue with this is that fights may become boring since only a ridicolous attack roll will damage the opponent so I'd probably go with some kind of coup de grace rule where you automatically hit the eye if the opponent can be subdued.
Maybe something like WC's can only be wounded by other WC's. If incapacitated they are completely restored within a day/hour/minute unless shot in the eye.
This rule will be balanced since it applies to all PC's and WCNPC's the rest basically being bystanders.
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solabusca
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PostPosted: Thu Jan 29, 2009 5:04 pm    Post subject: Reply with quote

supercOntra wrote:
I remember that one and liked it when it ran. I didn't see their powers as superhuman but more like "normal" AB powers + Invulnerability.
It shouldn't be too much work doing a conversion.


Actually, as the Escaped Souls are NPCs, why worry too terribly about it? Give anyone from Hell Fast Regeneration, a Weakness to damage done to the eyes, and whatever Monsterous Abilities you think would be apropos for it based on the length of their incarceration in the Pit.

For instance, the escaped soul from the first episode is a priest who is faster and stronger than Zeke, and also seems to have the ability to melt through things - skin, metal, etc.

Makes it F!F!F! enough, I'd wager.

Zeke himself has only been down there for ten years - so he's got the Fast Regeneration (showcased several times in the series), a body covered with tattoos (each the sigil of one of the damned souls he's supposed to send back) and an odd quirk - he wakes up every morning with pretty much a fresh slate - all the stuff he died with (badge, gun, money in pocket) - and that's it.

.j.
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zeth
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PostPosted: Fri Jan 30, 2009 1:40 am    Post subject: Reply with quote

Actually Zeke himself was 'invincible' unless shot/stabbed in the eyes like the others. I'm thinking they take wounds like normal and fall after the fourth wound but they don't simply die unless 'finished off' and maybe have regeneration. Since the Characters are from hell I'd let PC buy the AB:super powers edge like normal and that be the only AB in the setting.

solabusca wrote:
supercOntra wrote:
I remember that one and liked it when it ran. I didn't see their powers as superhuman but more like "normal" AB powers + Invulnerability.
It shouldn't be too much work doing a conversion.


Actually, as the Escaped Souls are NPCs, why worry too terribly about it? Give anyone from Hell Fast Regeneration, a Weakness to damage done to the eyes, and whatever Monstrous Abilities you think would be apropos for it based on the length of their incarceration in the Pit.

For instance, the escaped soul from the first episode is a priest who is faster and stronger than Zeke, and also seems to have the ability to melt through things - skin, metal, etc.

Makes it F!F!F! enough, I'd wager.

Zeke himself has only been down there for ten years - so he's got the Fast Regeneration (showcased several times in the series), a body covered with tattoos (each the sigil of one of the damned souls he's supposed to send back) and an odd quirk - he wakes up every morning with pretty much a fresh slate - all the stuff he died with (badge, gun, money in pocket) - and that's it.

.j.
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solabusca
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PostPosted: Sat Jan 31, 2009 5:14 pm    Post subject: Reply with quote

zeth wrote:
Actually Zeke himself was 'invincible' unless shot/stabbed in the eyes like the others. I'm thinking they take wounds like normal and fall after the fourth wound but they don't simply die unless 'finished off' and maybe have regeneration. Since the Characters are from hell I'd let PC buy the AB:super powers edge like normal and that be the only AB in the setting.


Kind of what I was saying - Zeke has Fast Regeneration - he's shown to be hurt, but heal up quickly enough that it's hard for others to believe. (Which could be either Invulnerability or Fast Regen - I went the Fast Regeneration route for style/appearance purposes; we see Zeke limping around after taking a hard knock or three, but then is fine.)

Anyways, AB: Superpowers/Hell Powers for PCs is fine, if they've been down a long time. Have you taken a look at The Lost Episodes? It basically maps out the route the rest of the season would have taken had Fox not cancelled it.

Additionally, steal ideas from Reaper, another TV show that basically uses the same idea - person tapped by Hell to be a bounty-hunter returning escaped damned souls. While it's more comedy than Brimstone, there were a few good ideas that just scream for lifting.

.j.
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zeth
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PostPosted: Mon Feb 02, 2009 5:10 am    Post subject: Reply with quote

I seen Reaper and its a great show, but I don't want 'the sock' showing up in my serious game. Wink
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VonDan
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PostPosted: Mon Feb 02, 2009 5:40 am    Post subject: Reply with quote

BF Zar I was thinking of this show the other day

I think Detective Ash turn out to be Ahsea who had been a priestess in Babylon and either before or after she died try to pass her self off as a godess. She had been in hell for 4000 years so she could control fire, turn into a snake and influence peoples minds and had the most powers of any of the other damned souls. And she had been getting jiggy with the devil

I was looking on IMDB the other day and some one reposted a letter from some one on the show with info in the last 6 unaired episoides. In one he had to track down a angel

http://us.imdb.com/title/tt0165564/board
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solabusca
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PostPosted: Mon Feb 02, 2009 2:59 pm    Post subject: Reply with quote

VonDan wrote:
BF Zar I was thinking of this show the other day
... SNIP SPOILER ...


That's a pretty big spoiler there, VonDan - it's still possible that folks can track down episodes to watch.

As to the lost episodes, I've already linked to a site with details upthread. Keep in mind, this is canonical material, not fan-based product like the Brimstone Season 2-3 stuff that you can find out there.

[EDIT: Additionally, this thread inspired me to watch my copy of the series again, as well as skimming through Reaper for ideas.]

.j.
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zeth
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PostPosted: Fri Feb 06, 2009 12:05 am    Post subject: Reply with quote

Did Zeke heal DURING battle? I'm tempted to give all players slow regeneration(heal between fights) Instead of fast regeneration where you heal every round.
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VonDan
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PostPosted: Sat Feb 07, 2009 4:04 am    Post subject: Reply with quote

I might be thinking of another show. But I think that during a fight he did feel pain or something akin to that and he was left in a temporary shock. When he got what should have been a fatal wound like being tossed off a roof he was just sort of stunned for a few minutes laying in the gutter thinking WTF I’m not dead. In the fights with the other creatures they never really hurt each other unless the eyes were pierced but they did seem to be able to be shaken or knocked out so the other could run away or deliver the Ocular coup de grace. I don’t remember any bloody wounds that rapidly healed like on other shows.
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solabusca
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PostPosted: Sat Feb 07, 2009 8:46 am    Post subject: Reply with quote

zeth wrote:
Did Zeke heal DURING battle? I'm tempted to give all players slow regeneration(heal between fights) Instead of fast regeneration where you heal every round.


VonDan wrote:
I might be thinking of another show. But I think that during a fight he did feel pain or something akin to that and he was left in a temporary shock. When he got what should have been a fatal wound like being tossed off a roof he was just sort of stunned for a few minutes laying in the gutter thinking WTF I’m not dead. In the fights with the other creatures they never really hurt each other unless the eyes were pierced but they did seem to be able to be shaken or knocked out so the other could run away or deliver the Ocular coup de grace. I don’t remember any bloody wounds that rapidly healed like on other shows.


I think you're thinking of another show, VonDan; I just rewatched all my copies of Brimstone.

zeth - Zeke heals in battle; for instance, in "Slayer", he's stabbed a few times by Hasdrabul Skaras (the Carhaginian - played by Richard Brooks). He even gets stabbed in one eye, causing it to start seeping out the way the other Damned souls do when he shoots them - only to have it fully and painfully heal in under a minute.

Second instance - in Poems, the Damned Soul realizes he's close to getting caught, so he walks into a police station and stabs himself through the heart in front of the desk sergeant.

.j.
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zeth
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PostPosted: Sun Feb 08, 2009 8:46 pm    Post subject: Reply with quote

I'm tempted to gut the setting and just have normal humans hunt the escaped souls and the setting be 'inspired by' Brimstone instead of an actual conversion. As a plus I'd be able to borrow some 'Reaper' ideas but try not to get to close to it.
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VonDan
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PostPosted: Sun Feb 08, 2009 11:32 pm    Post subject: Reply with quote

zeth wrote:
I'm tempted to gut the setting and just have normal humans hunt the escaped souls and the setting be 'inspired by' Brimstone instead of an actual conversion. As a plus I'd be able to borrow some 'Reaper' ideas but try not to get to close to it.


you mean a setting about the other mass escape from hell in 1900 and how Ripper Team leader Ezekiel Stoneburg (det Ezekiel "Zeke" Stone's grandfather) was "hired" by the devil to recruit a special team of rippers to track them down
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zeth
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PostPosted: Tue Feb 10, 2009 6:21 am    Post subject: Reply with quote

I'm definitely staying away from rippers. I want people with just the core rules able to play this.
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VonDan
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PostPosted: Thu Feb 12, 2009 1:48 am    Post subject: Reply with quote

zeth wrote:
I'm definitely staying away from rippers. I want people with just the core rules able to play this.



Doh You said Reaper not Ripper, My bad I did not hear you correctly i'm partly deaf. to much gunfire in high school
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