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Lord Skudley Heroic

Joined: 13 Mar 2006 Posts: 1280 Location: The Padded Cell Within My Mind...
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Posted: Thu Jul 10, 2008 12:52 am Post subject: |
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| Terence Chua wrote: | Do you hear the pipes, Cthulhu?
They were being played by shoggoths on the shores of Carcosa
Can you hear our prayers, Cthulhu?
Deep in sunken R'lyeh waiting for the rightness of a star?
Where the Deep Ones worship Dagon, Mother Hydra in sea chambers built afar? |
_________________ Proud co-creator of the 1,000+ Random Encounter Generator found here! |
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blackwingedheaven Seasoned

Joined: 27 Dec 2007 Posts: 106 Location: Lexington, KY
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Posted: Thu Jul 10, 2008 1:25 am Post subject: |
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I'm very excited to hear about this! Count me in on the list of potential playtesters too. I've got a lengthy playtesting resume, including D&D 4E (but don't count that against me!).
Jeremy Puckett _________________ "Doubt is not a pleasant condition, but certainty is an absurd one." -Voltaire
Check out my Savage Worlds blog, Urbis Tenebrae: http://urbistenebrae.blogspot.com/ |
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tylermo Heroic
Joined: 22 Jul 2006 Posts: 1797 Location: Sikeston, Missouri(2 hours from St. Louis)
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Posted: Thu Jul 10, 2008 4:54 pm Post subject: |
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| I haven't played much Call of Cthulu, but enjoyed what little I did. My friend Savage Alan D has been playing Savage Worlds with me since late 04/early 05, and he loves Cthulu. Not so much the d20 version, but most others. He said COC is completely right for Savage Worlds. He's pumped, and I will most definately play it when the time comes. Good luck with your endeavor. |
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trechriron Novice

Joined: 17 Jan 2008 Posts: 66 Location: Henderson, NV
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Posted: Thu Jul 10, 2008 6:20 pm Post subject: |
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Your company RULES.
 _________________ Trentin C Bergeron
Bard, Dreamer, Computer Nerd, & RPG Enthusiast
October Northwest! |
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scourger Seasoned
Joined: 14 Aug 2005 Posts: 431
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Posted: Thu Jul 10, 2008 9:45 pm Post subject: |
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| I'll look forward to this, if it is print. Cthulhu has been a sometime game for us, although one of us offers (threatens?) to run a Savage Horror on the Orient Epxress one of these days. The original stories I had to quit reading at night since I had restless dreams afterward. |
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Shinobi Seasoned

Joined: 31 Oct 2006 Posts: 362 Location: KL, Malaysia
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Posted: Thu Jul 10, 2008 9:50 pm Post subject: |
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Wow!! This sure is great news. Congrats and we look forward to being made even more insane......... so, when should we make bookings at the local Asylum?? _________________ 100% Irons!!!!
Savage Explorer of the Tropics
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Snate56 Legendary

Joined: 11 Jun 2006 Posts: 3629 Location: Monroe, Washington
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Posted: Thu Jul 10, 2008 10:45 pm Post subject: |
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Hey MightyCthulhu,
What did you use to replicate sanity loss?
SteveN _________________ "We've got a blind date with destiny... and it looks like she's ordered the lobster." <The Shoveller> |
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Jackson Veteran

Joined: 16 Oct 2003 Posts: 501 Location: Texas
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Posted: Wed Jul 16, 2008 9:56 am Post subject: |
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hmm.....verrrrrryyyy interesting........
color me green!
Congrats Sean.
 _________________ Keep it coming...
Last Rites, Ed's Midnight Tales, Realms of Cthulhu, Agents of Oblivion, and coming soon..Degrees of Horror. |
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wmarshal Seasoned
Joined: 25 Aug 2004 Posts: 150
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Posted: Wed Jul 16, 2008 7:15 pm Post subject: |
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So will Realms of Cthulhu be a setting where we will finally see the hindrance Illiterate transformed into an edge? (I always wondered if Delta Green primarily hired those unable to read to work in their library.) _________________ When a man lies, he murders some part of the world |
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Snate56 Legendary

Joined: 11 Jun 2006 Posts: 3629 Location: Monroe, Washington
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Posted: Thu Jul 17, 2008 1:08 am Post subject: |
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| wmarshal wrote: | | So will Realms of Cthulhu be a setting where we will finally see the hindrance Illiterate transformed into an edge? (I always wondered if Delta Green primarily hired those unable to read to work in their library.) |
You'd have to color-code the books...
SteveN _________________ "We've got a blind date with destiny... and it looks like she's ordered the lobster." <The Shoveller> |
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loungingbear Seasoned

Joined: 30 Apr 2005 Posts: 287
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Posted: Thu Jul 17, 2008 2:31 pm Post subject: |
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| wmarshal wrote: | | So will Realms of Cthulhu be a setting where we will finally see the hindrance Illiterate transformed into an edge? (I always wondered if Delta Green primarily hired those unable to read to work in their library.) |
Let's not forget blind. Sometimes you're better off not seeing...  |
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Sean Patrick Fannon Heroic

Joined: 02 Nov 2003 Posts: 1547 Location: Huntsville, AL
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Posted: Fri Jul 18, 2008 10:58 am Post subject: |
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Let me add my voice to the chorus, Sean. I am very proud of and for you.
(And, of course, better you than me. Cthulhu is the last thing I should ever be touching, creatively. )
I am certain you will give it an excellent treatment, sir! _________________ Sean Patrick Fannon
Evil Beagle Games
The FREE Shaintar Player's Guide
Bad Dog. Good Games. |
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manifold Veteran
Joined: 04 Aug 2006 Posts: 572 Location: St. Petersburg, FL
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Posted: Fri Jul 18, 2008 12:54 pm Post subject: Oy, me too! |
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Sign me up for playtesting as well, if your actually signing anyone up for playtesting! CoC for SW is something I've wanted for a while...
edit: I can send you a list of play-test credits, if'n you like.
There's two.  _________________ My online portfolio:
http://manifold2.deviantart.com/ |
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wmarshal Seasoned
Joined: 25 Aug 2004 Posts: 150
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Posted: Sat Jul 19, 2008 9:36 am Post subject: |
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| Loungingbear wrote: | | wmarshal wrote: | | So will Realms of Cthulhu be a setting where we will finally see the hindrance Illiterate transformed into an edge? (I always wondered if Delta Green primarily hired those unable to read to work in their library.) |
Let's not forget blind. Sometimes you're better off not seeing...  |
I think we can even look at Hard of Hearing as something of an edge since some critters from the Cthulhu mythos use unearthly sounds to drive their victims insane. It also helps those fighting against the otherworldly from picking up on any of the chants used to summon cthonian beings. So our crack squad of Cthulhu fighters is blind, deaf and illiterate (they can't even read braille versions of the Necronomicon). _________________ When a man lies, he murders some part of the world |
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dentris Seasoned

Joined: 02 Jul 2007 Posts: 372
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Posted: Mon Jul 21, 2008 9:05 pm Post subject: |
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Hey, if you ever need a playtester or a freelance writer, You know where to find me. I'm a big Cthulhu fan (been playing the game for years) and I already can't wait to see the end result. _________________ But the Voice consoles me and it says: "Keep your dreams;
Wise men do not have such beautiful ones as fools!"
--Baudelaire, Les Fleurs du Mal, 1857, Translated by William Aggeler, 1954 |
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razorwise Legendary

Joined: 08 Jul 2004 Posts: 2954 Location: Hither and Yon
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Posted: Fri Jul 25, 2008 4:52 pm Post subject: |
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Hello All,
We greatly appreciate everyone's interest in Realms of Cthulhu and the rabid desire to playtest. We will, however, be doing the development and playtesting, by and large, in-house. We do love Cthulhu and plan on doing right by the property. That being said, we do like to hear people's opinons, wants, and what-have-you, so feel free to speculate here. Heck, that's one of the hopes I have for this thread. The developers will be keeping a keen eye on this thread and the boards as we work our way through the maelstrom of darkness.
However, I would like to welcome anyone interested in doing work for us, including playtesting, active reading, and writing, to send an email to jason@realityblurs.com. He's standing by to read submissions and what-have-you. Showing us your chops in this fashion is a really great way to introduce yourselves to us and show us your drive and initiative and positions you nicely for the next time we have something like this rise up.
Please remember, Realms of Cthulhu is slated to be a series of products in an entirely new line for us. I'm certain that once we get the core setting book done, that we'll then be on the prowl for more eyes, hands, and opinions. Where do you think we'll turn first?
Take care,
Sean _________________ Reality Blurs
Reality Blurs Tweets!
The Razorwise Report
The Blur is Now on G+ |
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TheLoremaster Heroic

Joined: 27 Jun 2003 Posts: 1912 Location: Buffalo, NY
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Posted: Fri Jul 25, 2008 9:46 pm Post subject: |
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| razorwise wrote: | | That being said, we do like to hear people's opinons, wants, and what-have-you, so feel free to speculate here. Heck, that's one of the hopes I have for this thread. The developers will be keeping a keen eye on this thread and the boards as we work our way through the maelstrom of darkness. |
Well one thing that hasn't come up (IIRC): what time period will you be focusing on? Classic CoC always focused on 1920's era, and Delta Green has modern conspiracy locked up, so what are you more interested in looking into?
Personally, I really like modern day scenarios, but it's sometimes tough to find support material for that period. Is that something that you are interested in developing for, or did you want to concentrate more on the 1920's era? _________________ "Your GM is metagaming ... and wrong!" |
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Ron Blessing Heroic

Joined: 08 Aug 2005 Posts: 1504 Location: Thornton, CO
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kmelion Seasoned
Joined: 05 Nov 2006 Posts: 184 Location: Columbus, Ohio
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Posted: Fri Jul 25, 2008 11:03 pm Post subject: |
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Oh, and Cthulhu by Gaslight was set 1890's (?) London. _________________ Some people never go crazy. What horribly miserable lives they must lead!-Bukowsky
Dregsie's got a brother?-heard on the streets of Floom
Author of Random Encounters (in Ohio) check it out at http://randomencountersohio.blogspot.com/ |
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razorwise Legendary

Joined: 08 Jul 2004 Posts: 2954 Location: Hither and Yon
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Posted: Fri Jul 25, 2008 11:08 pm Post subject: |
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| TheLoremaster wrote: |
Personally, I really like modern day scenarios, but it's sometimes tough to find support material for that period. Is that something that you are interested in developing for, or did you want to concentrate more on the 1920's era? |
Hiya!
That's a really good question. I was wondering when it would surface. I'm keeping the precise focus under wraps at the moment, but bear in mind the product line is Realms of Cthulhu. I'll throw out a little food for thought. Agents of Oblivion is still on the horizon and the primary focus on that is contemporary horror espionage and we've got quite a laundry list of products sketched out for it that should satisfy most modern horror afficianados. Now that we've brought in Ravaged Earth, we've got a 30's setting. Wouldn't it be nice if Realms of Cthulhu were designed in such a manner that it could be easily integrated into those other properties if so desired?
Regards,
Sean _________________ Reality Blurs
Reality Blurs Tweets!
The Razorwise Report
The Blur is Now on G+ |
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