Joined: 28 Dec 2005 Posts: 120 Location: Burbank, CA
Posted: Tue Jan 23, 2007 1:28 pm Post subject: attack, move, attack. Oh my!
One of my players has a character with the "Ambidextrous" and "Two-Fisted" edges. In my last game the party was fighting a bunch of mooks. This particular character made an attack, dropped the mook, then wanted to move and make a second attack. I let him do it, and he dropped the second one. It worked allright (didn't seem to break anythying), and everyone had fun.
My question:
Is there anything in the rules to prevent an attack-move-attack again? With these two edges can a character freely attack-move-attack with no penalty?
Posted: Tue Jan 23, 2007 1:39 pm Post subject: Re: attack, move, attack. Oh my!
EHelmers wrote:
One of my players has a character with the "Ambidextrous" and "Two-Fisted" edges. In my last game the party was fighting a bunch of mooks. This particular character made an attack, dropped the mook, then wanted to move and make a second attack. I let him do it, and he dropped the second one. It worked allright (didn't seem to break anythying), and everyone had fun.
My question:
Is there anything in the rules to prevent an attack-move-attack again? With these two edges can a character freely attack-move-attack with no penalty?
In that specific instance, it's fine as the two attacks are separate actions. If it was something like Frenzy or Autofire, where all the attacks occur in one action, the GM could rule that it wouldn't be possible. _________________ Clint Black
Savage Worlds Core Rules Brand Manager
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