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Tricks and "next action"

 
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GranFalloon
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Joined: 21 Mar 2007
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PostPosted: Thu Nov 08, 2012 1:55 pm    Post subject: Tricks and "next action" Reply with quote

I had always assumed the Parry penalty that comes with a trick lasted until the target's initiative card came up. It occurs to me that since it's his "next action," this could be interpreted to last a long time if the target is Shaken (and not taking any actions). I suspect that's not how it's intended, but does anyone run it that way? On the one hand, it feels kinda overpowered, since you could lock an enemy down pretty tight, but t only takes a benny to throw it off...
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Clint
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Joined: 13 May 2003
Posts: 18022

PostPosted: Thu Nov 08, 2012 2:49 pm    Post subject: Re: Tricks and "next action" Reply with quote

GranFalloon wrote:
I had always assumed the Parry penalty that comes with a trick lasted until the target's initiative card came up. It occurs to me that since it's his "next action," this could be interpreted to last a long time if the target is Shaken (and not taking any actions). I suspect that's not how it's intended, but does anyone run it that way? On the one hand, it feels kinda overpowered, since you could lock an enemy down pretty tight, but t only takes a benny to throw it off...


Well, Shaken doesn't mean a character doesn't get an action, just that they may be limited in what they can do with it. As noted, "On their action, a Shaken character must attempt to recover..."
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GranFalloon
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Joined: 21 Mar 2007
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PostPosted: Thu Nov 08, 2012 11:27 pm    Post subject: Reply with quote

Damn, thought I had found an exploitable loophole...
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