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JPCannon Novice
Joined: 09 Oct 2012 Posts: 54
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Posted: Fri Nov 02, 2012 3:43 am Post subject: Monster players |
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| Is there any setting where we can play monsters not hunters? Like Salomon Kane or Rippers but to be in monsters site or like in normal World of Darknes? I don`t need world rules, but is there any oficial rules to play Vampire, Wirewolf or somethink like that? |
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Jux Seasoned
Joined: 17 Oct 2012 Posts: 183
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Posted: Fri Nov 02, 2012 5:02 am Post subject: |
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Haven't read it but I think horror companion has it.
I would like to see more horror settings in SW. Would be great to see something like World of Darkness in SW. |
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VonDan Legendary

Joined: 08 Jul 2008 Posts: 3306
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Zadmar Heroic

Joined: 10 Nov 2010 Posts: 1418 Location: Munich
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Posted: Fri Nov 02, 2012 7:45 am Post subject: |
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The Horror Companion has monster races, but they're not balanced against each other, so I'd be wary about mixing them.
Other people have created monsters with Necessary Evil, although these are a lot more powerful than the core rules. The Super Powers Companion has the same power system, but includes rules for different power levels, which might work better for you.
77IM also created a set of Arcane Abilities which are well balanced for core rules character creation.
I also created the Supernaturalis cap-setting, which falls somewhere between Necessary Evil and the Arcane Abilities in terms of power. |
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ValhallaGH Legendary
Joined: 25 Apr 2010 Posts: 4564
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Posted: Fri Nov 02, 2012 7:54 am Post subject: Re: Monster players |
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| JPCannon wrote: | | Is there any setting where we can play monsters not hunters? |
All of them, I think. The main restriction is adventure design (Necessary Evil is the only published setting I know of that's written intending the PCs to be monsters) and stats.
If you don't want to build racial templates for dozens of monsters, and don't care about balance, then the Horror Companion has a dozen monsters-as-PCs racial blocks, including Vampires, Werewolves, Zombies, and Demons. _________________ "Got a problem? I've got the solution: Rocket Launcher."
"Not against a Servitor."
"... We're all gonna die." |
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Sitting Duck Legendary

Joined: 15 May 2003 Posts: 4599 Location: Podunk Junction, State of Confusion
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Posted: Fri Nov 02, 2012 8:24 am Post subject: |
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| VonDan wrote: | | and Universal style monsters have to rise up and save the day |
Is the Creature from the Black Lagoon their Aquaman?  _________________ The rabbit is cuddly. Kids like little cuddly sidekicks. I mean... The rabbit... It's a time-tested... Okay, the rabbit bites.
Blog: http://sittingduck1313.livejournal.com
The Gamer's Codex Reviewer |
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SteelDraco Novice
Joined: 09 May 2011 Posts: 61
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Posted: Fri Nov 02, 2012 10:50 am Post subject: |
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I've had several people play monsters in Deadlands.
- A Harrowed, which is clearly a monster race built right into the setting.
- A werewolf, kind of. He was a wolf that learned to turn into a human, and joined an Indian tribe as a sort of ambassador.
- A flesh golem based on the Frankenstein's monster from the Van Helsing movie from a few years ago
- Currently my game has an alchemical construct who woke up in a box when the group's mad scientist found her in his mentor's lab. She has no memories and no idea where she came from, but she does know there's at least one other out there that looks just like her. |
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VonDan Legendary

Joined: 08 Jul 2008 Posts: 3306
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Posted: Fri Nov 02, 2012 1:13 pm Post subject: |
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| Sitting Duck wrote: | | VonDan wrote: | | and Universal style monsters have to rise up and save the day |
Is the Creature from the Black Lagoon their Aquaman?  |
Better than Aquaman he don't need a haircut and a shave _________________ http://s61.photobucket.com/albums/h51/Vondan/ |
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