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[NE] Deluxe-ified?

 
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MagusRogue
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Joined: 04 Jan 2004
Posts: 403

PostPosted: Thu Sep 20, 2012 8:25 pm    Post subject: [NE] Deluxe-ified? Reply with quote

Hey I'm starting up a new gaming group and we're going to run through Necessary Evil. I heard that there may be an updated reprint of the Explorer's Edition? Any chance of updating the plot point with some of the new situational rules, such as adding Social Conflicts or Dramatic Tasks?

If no, good sirs of the forums, any suggestions on encorporating these into the existing plot point campaign?

Oh and as an aside, SavageGamerGirl has inspired me! I'll definately be doing a Tumblr (or something like it) going over our campaign. With these guys, it's gonna be... epic.
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ValhallaGH
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Joined: 25 Apr 2010
Posts: 6379

PostPosted: Thu Sep 20, 2012 9:12 pm    Post subject: Reply with quote

Suggestion the first: Read the amazing thread by Gospog detailing his (wife's) Necessary Evil game. http://www.peginc.com/forum/viewtopic.php?t=20443 That's one highly customized Plot Point.

You can use Dramatic Tasks for pretty much every disarm / unlock / hacking task in the campaign. Social Conflicts are simply the mechanic to resolve various interrogations / recruitment / influence scenes.
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