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[Classic] Adventure Location

 
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Nyarlathotep5150
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Joined: 01 May 2012
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PostPosted: Sat May 05, 2012 4:39 pm    Post subject: [Classic] Adventure Location Reply with quote

Sorry if this has come up before, I couldn't find it with a search.
I'm in the process of putting together some notes for a Classic Deadlands game. My plan is to start the game at the beginning of the line (1876) and have the group play through every major metaplot event/adventure that I can manage to reasonably work in.
What I was wondering is if people could help me work up a list of the published Adventures (including small ones in other books), Dime Novels, and unpublished Metaplot events, with the location they take place and where they fall in the timeline (or if they are timeline neutral). Listing which ones are particularly good or bad wouldn't hurt either.
I'm still in the early stages of reading/researching/taking notes, but it seems like a lot of stuff happens in Gomorrah/the Maze, spread out across the whole line, so I'm trying to figure out what has to happen, when, where and what I can throw in any time. Mostly to reduce the seeming, breakneck race across the country, just to race back to Doomtown for the next metaplot event. Also, working on a list of which books I need to buy now and which I can hold off on.
Thanks in advance.
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ValhallaGH
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Joined: 25 Apr 2010
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PostPosted: Sat May 05, 2012 11:15 pm    Post subject: Reply with quote

First piece of advice? Don't have them do all of that with the same posse.
There are literally three major events happening simultaneously, each separated by over 500 miles.
Have them make Maze-centric characters, Disputed territories characters, and Back East characters. Every now and then they'll roam into the other character's realms, but that's okay.
This way, your players can experience all the awesome stories without having to contrive reasons that their characters are wandering back and forth across North America all the time.

After that, you'll want to start looking at the following links:
http://www.peginc.com/forum/viewtopic.php?t=34767
http://www.peginc.com/forum/viewtopic.php?t=34161
http://deadlands.wikia.com/wiki/Deadlands_Wiki

That should get you started.

P.S. Many of the Classic books have an adventure in the back of them. Which means that trying to run every single Classic adventure will require you to obtain copies of all of those adventures. As well as the ones in the various Tombstone Epitaphs, and the updates sections of some of the Hell On Earth books.
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Nyarlathotep5150
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PostPosted: Sun May 06, 2012 12:02 am    Post subject: Reply with quote

Thats true, and in the PDF age, slightly more viable than the old days, as some of those books I can get a little cheaper if I only need to shell out for the digital copy.
Also, I won't need to buy them all at once. A Campaign of this magnitude will take years to run. So I will have time to buy and read the books while I'm running it.
Thats where this list I'm working on comes in. If I can cobble together a decent list to the effect of...
"Rain o' Terror starts in Gomorrah after the events of Ghostbusters"
Or
"Adventure X from book X takes place in Montana, but is completely selfcontained and can be worked in at any time"
Or
"Adventure X sucks and doesn't add anything to the setting, so don't waste time on it.
"
...Then I can decide which books I'll need early on, and which can wait.

I was thinking, that, Gamers being what we are, someone probably already knows a lot of this and might be able to give me a headstart.

My problem with the Timeline o' Doom is, it actually seems to be TOO much information. It seems to list every event thats ever mentioned in any book. I feel like I would be taking the time to read all the books, just in an attempt to decode the timeline. Which, in the end, is just as hard and time consuming as me reading the books and working up the timeline from scratch.
I'm just hoping to work together a passable list of the adventures and metaplot events that take place from '76 to '80 and where they are centered, so that I can use it as a jumping off point to structure my game. I know that some will end up on the cutting room floor, but I need to work up the notes before I can decide which ones.
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ValhallaGH
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PostPosted: Sun May 06, 2012 11:50 am    Post subject: Reply with quote

Nyarlathotep5150 wrote:
My problem with the Timeline o' Doom is, it actually seems to be TOO much information. It seems to list every event thats ever mentioned in any book.

Oddly, the usual complain is exactly the opposite.
The Timeline o' Doom only covers the information in the PC sections - the Epitaph entries in the various books and Librarian Interview sections. Which means a lot of the developments from individual adventures are left out, because they never made it into the Tombstone Epitaph pages. It's player-friendly and low enough on spoilers that a player can read it without ruining Deadlands for themselves.

But yeah, there are a lot of adventures.
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Thunderforge
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PostPosted: Sun May 06, 2012 11:58 am    Post subject: Reply with quote

I think I have to agree with the Timeline of Doom being too detailed. I mean, do we really care that "Boss Tweed moves into a house on Fifth Avenue."? Details like those obfuscate the ones that GMs are more likely to care about regarding the metaplot.
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ScooterinAB
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PostPosted: Sun May 06, 2012 1:56 pm    Post subject: Reply with quote

I too agree with the thoughts on the Timeline of Doom. I run mostly in Hell on Earth, with an interest in Lost Colony, and I found the Timeline a little heavy to one side. After I read Banshee Screams, I started updating it for that setting. When doing so, I only focused on major events that affect the world or the power players in Temptation (the setting's main city). The Timeline has so much info, but it's hard to care about most of it.

As for an adventure timeline, I plotted one out for Hell on Earth, and it was basically the adventures in the order of publications (with one or two moving around for power and convenience). I understand that you can kind of do that with Weird West, although it starts to get tricky with the 2 editions (3 counting Reloaded) and the much higher number of dime novels and epitaph articles. But if you can sort by product code and date, that should be a good starting place.
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Nyarlathotep5150
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PostPosted: Mon May 14, 2012 3:52 am    Post subject: Reply with quote

Alright, after skimming the books, I have a loose first draft. If anyone can point out any adventures I've missed, or any mistakes, it would be appreciated.

Adventure Timeline/Location

Dec 75 Perdition Daughter (Denver to Derrys Ford, CO)

Jan 76 Ghostriders in the Sky (Planterstown SE Utah), From Marshal Law

July 2nd, 76 Independence Day (Dodge, KS)

July 76 Night Train (Barlowe Station to Varney Flats NM)

Summer 76 Skull Hill (Texas/NM border to Boiling Springs Utah) from Law Dogs

Oct? 76 Crucible (Salt Lake City Utah) from Smith and Robards

? '76 Abracadabra (Anywhere to Red Rock, ?) From Hucksters and Hexes

Nov 76 Harrowed Ground (Denver CO to Pawnee Rock KS), from Marshal law

Early 77 Road to Hell (Salt Lake City Utah) Devils Tower 1

Early 77 Heart o Darkness (Lost Angels California) Devils Tower 2

mid 77 Fortress o Fear (Devils Tower, Sioux Nation) Devils Tower 3

Summer 77 Canyon o Doom (Salt Lake City Utah to Grand Canyon)

Early 78 GhostBusters (Gomorrah CA to Salt Lake City Utah)

Early 78 Rain o Terror (Salt Lake City Utah to Sacramento CA)

Summer 78 Dead Presidents (Gomorrah CA to Richmond VA)



Reloaded

79-80 The Flood

80-81 Last Sons



Nonsequential

'76 Dark Canyon (Ghost Trail, Arizona between Tombstone and Yuma) from Book o' the Dead [Requires Harrowed]

'76 Adios A mi-go (New Jerusalem, Anywhere but Colorado)

'76 The Mission (Tombstone AZ, but can fit anywhere) from Fire and Brimstone

'76 Forbidden God (Salt Lake City, Utah)

'77 Coming Round the Mountain (Rocky mountains toward Salt Lake City) from Marshals Guide.


'77 The Heart of the Matter (Anywhere to Lost Angels) from Lost Angels

'77 Worms (Hilton Springs Southern NV)

The Mississippi Trilogy (nonsequential, but easily connected)

'77 Trouble a Brewin (New Orleans LA) from River o' Blood

'77 Skinners (Mississippi river from New Orleans to St Louis)

'77 Bloody ol Muddy (St Louis MI)

Also, were there any adventures written for Deadlands D20?[/list][/b]


Last edited by Nyarlathotep5150 on Mon May 14, 2012 1:46 pm; edited 2 times in total
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iamfanboy
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PostPosted: Mon May 14, 2012 10:57 am    Post subject: Reply with quote

The events of the Heart of Darkness trilogy take place in late '76, by my estimate - they HAVE to take place several months before Canyon o'Doom at least (otherwise the Lost Angels in that adventure wouldn't... well, have what they have), and the Lost Angels location book mentions Bloody Sunday (which takes place during the second adventure) having occurred months before the report was published - which is in 1877. So could be early 77, late 76, but definitely not late 77, as that's after Canyon o'Doom.

Other than that, though, I likes your timeline.
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Nyarlathotep5150
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PostPosted: Mon May 14, 2012 1:41 pm    Post subject: Reply with quote

Well, the Marshals guide implies that the Edict of '77 immediately follows Bloody Sunday, so lets move Devils Tower to early '77.
If anyone has read the adventure in Hucksters and Hexes, does it ever say where Red Rock is, or what time of year the adventure takes place? I couldn't find a mention of it by skimming.
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Nyarlathotep5150
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PostPosted: Mon May 14, 2012 2:31 pm    Post subject: Reply with quote

Also, I'm wondering if Harrowed Ground might be better placed as the 1st adventure in November 1875. Some stuff in the adventure makes the math come out to November '76, but if it happens after Independence day and Night train (which have to be July '76) then it might be kinda anticlimactic, as it seems to be an introductory adventure.
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Dwarin
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PostPosted: Tue Jun 26, 2012 6:32 pm    Post subject: Reply with quote

Anyone considered playing all the adventures from DLC (using the Classic system) and then The Floor and Last Sons (using Deadlands Reloaded)?

And how much spoilers are in the old adventures if the players all go through the DLC classic adventures and then to The Flood?
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ValhallaGH
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PostPosted: Wed Jun 27, 2012 7:47 am    Post subject: Reply with quote

Dwarin wrote:
And how much spoilers are in the old adventures if the players all go through the DLC classic adventures and then to The Flood?

Not many. Mostly, the players would know the background about Grimme. They would not know about his weaknesses, nor any of the major plot points surrounding that confrontation.
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