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Smiling Jack's Bar & Grill Episode 12

 
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Ron Blessing
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Joined: 08 Aug 2005
Posts: 1507
Location: Thornton, CO

PostPosted: Tue May 29, 2012 6:47 pm    Post subject: Smiling Jack's Bar & Grill Episode 12 Reply with quote

The staff were joined by Neal "Neal5x5" Hyde, Scott "DARTNET" Crosson, and the Savage Mommy (Chris "Beldar1215" Fuchs) of the Rocky Mountain Savages. On the menu were new favorite settings for Ron and Justin, discussion of upcoming releases, such as Deadlands Noir, Earthdawn Game Master's Guide, and Streets of Bedlam; and the staff were prompted to discuss game balance via feedback from Matthew D. The main course was a demo of the Deluxe Edition Social Conflict rules, which took the form of People v. Chris Fuchs.

Check it out here.
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The Dread Polack
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Joined: 02 Mar 2011
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Location: Minneapolis, MN

PostPosted: Wed May 30, 2012 3:20 pm    Post subject: Reply with quote

Very nice- the way you tied the social conflict into the previous chase Smile

So, Ron, are you ever going to get to run Earthdawn?
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Ron Blessing
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PostPosted: Thu May 31, 2012 12:33 pm    Post subject: Reply with quote

The Dread Polack wrote:
Very nice- the way you tied the social conflict into the previous chase Smile

So, Ron, are you ever going to get to run Earthdawn?


I don't like my chances... Wink
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chitownroy
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Joined: 19 Aug 2009
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PostPosted: Thu May 31, 2012 12:56 pm    Post subject: Reply with quote

Fantastic episode as usual. Love the courtroom back and forth.
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Rastmar
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Joined: 20 Sep 2011
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PostPosted: Thu May 31, 2012 5:54 pm    Post subject: Reply with quote

I freaking love this show!
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Ron Blessing
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PostPosted: Thu May 31, 2012 6:38 pm    Post subject: Reply with quote

chitownroy wrote:
Fantastic episode as usual. Love the courtroom back and forth.

Rastmar wrote:
I freaking love this show!

Thanks guys! Very Happy
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salcor
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Joined: 10 Jul 2011
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PostPosted: Thu May 31, 2012 6:57 pm    Post subject: Reply with quote

Ron,
Great episode. I had a question from the last episode. How did Vern change the interlude rules to deal with the escape from the bank heist? Also, in a future episode could you go over how City and Corporate Trappings are used in Interface zero.


Salcor
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ValhallaGH
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Joined: 25 Apr 2010
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PostPosted: Thu May 31, 2012 9:11 pm    Post subject: Reply with quote

I really enjoyed the episode. These have been a real treat, and it's been really useful to listen to how other people GM some of these new rules. Thank you!
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Ron Blessing
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PostPosted: Thu May 31, 2012 10:57 pm    Post subject: Reply with quote

salcor wrote:
Ron,
Great episode. I had a question from the last episode. How did Vern change the interlude rules to deal with the escape from the bank heist? Also, in a future episode could you go over how City and Corporate Trappings are used in Interface zero.Salcor


I'll make sure Vern gives some more detail about the Interlude rules, and I think we can convince Lee Langston (IZ Line Developer) to join us for another episode, so we can go over City and Corporate Trappings.

Thanks!
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zamboni
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Joined: 11 Aug 2011
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PostPosted: Fri Jun 01, 2012 2:08 pm    Post subject: Reply with quote

Awesome job! Love the show so much.
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Ron Blessing
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PostPosted: Fri Jun 01, 2012 2:43 pm    Post subject: Reply with quote

zamboni wrote:
Awesome job! Love the show so much.


Glad you're enjoying it!
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