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Necropolis - More Roleplay-ey?

 
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Evilgaz
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PostPosted: Wed Apr 25, 2012 7:00 am    Post subject: Necropolis - More Roleplay-ey? Reply with quote

Howdy

I've seen quite a few reviews and chats about Triple Ace's Necropolis saying that its quite "skirmish game" rather than "roleplay" (much like Tour of Darkness one imagines).

Has anyone got any experience of taking a more roleplaying angle with it - ot any notes or ideas?

Not started reading the book myself yet (its on its way from a friend), but thought I'd shout out and see what the gang thought.

Cheers

Gaz
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Enno
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PostPosted: Wed Apr 25, 2012 7:15 am    Post subject: Reply with quote

There are many possibilities for roleplaying, though. Most knights come from different Sacre Ordines, and have their own agendas, that are often contrary to each other, and eventually even the mission at hand. You can play mercenaries, and corporate troops, that have their own agendas, and ways of backstabbing play.

Best possiblities are, when the different ideologies collide...
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Wiggy
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PostPosted: Wed Apr 25, 2012 3:26 pm    Post subject: Reply with quote

As Enno says, most of the roleplaying will be intraparty. Rephaim don't generally have much to say to humans. That said, a few of the published adventures are less combat and more talking/investigative in nature (at least in part).

If you're after investigative style missions, which generally have more of a talky element, try this: 48 free inquisitorial style missions.
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Ron Blessing
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PostPosted: Wed Apr 25, 2012 7:27 pm    Post subject: Reply with quote

Wiggy wrote:
As Enno says, most of the roleplaying will be intraparty. Rephaim don't generally have much to say to humans. That said, a few of the published adventures are less combat and more talking/investigative in nature (at least in part).

If you're after investigative style missions, which generally have more of a talky element, try this: 48 free inquisitorial style missions.


I'll chime in here and say the published adventures I edited for TAG were not only RP heavier, but also very well written. Made me want to play Necropolis.
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robert4818
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PostPosted: Wed Apr 25, 2012 10:04 pm    Post subject: Re: Necropolis - More Roleplay-ey? Reply with quote

Evilgaz wrote:
Howdy

I've seen quite a few reviews and chats about Triple Ace's Necropolis saying that its quite "skirmish game" rather than "roleplay" (much like Tour of Darkness one imagines).

Has anyone got any experience of taking a more roleplaying angle with it - ot any notes or ideas?

Not started reading the book myself yet (its on its way from a friend), but thought I'd shout out and see what the gang thought.

Cheers

Gaz


The core book is pretty much skirmishes. You'll need to expand beyond that if you want any good RP scenarios.


That being said:

Wiggy, is there any chance we'll see a "Showdown" version of Necropolis?
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Wiggy
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PostPosted: Thu Apr 26, 2012 3:45 am    Post subject: Re: Necropolis - More Roleplay-ey? Reply with quote

robert4818 wrote:
Wiggy, is there any chance we'll see a "Showdown" version of Necropolis?


There's always a chance. First we need to iron out the kinks and see what should be included. For instance, a single main battle tank is something like 8,000 points. For that, the Rephaim could field literally dozens of infantry figures with rocket launchers (and hundreds without).
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GreenTongue
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PostPosted: Thu Apr 26, 2012 6:58 am    Post subject: Re: Necropolis - More Roleplay-ey? Reply with quote

Wiggy wrote:
robert4818 wrote:
Wiggy, is there any chance we'll see a "Showdown" version of Necropolis?


There's always a chance. First we need to iron out the kinks and see what should be included. For instance, a single main battle tank is something like 8,000 points. For that, the Rephaim could field literally dozens of infantry figures with rocket launchers (and hundreds without).

Sounds like you need "Resource Points" not just generic build points.
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Evilgaz
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PostPosted: Thu Apr 26, 2012 2:03 pm    Post subject: Reply with quote

Wiggy wrote:
If you're after investigative style missions, which generally have more of a talky element, try this: 48 free inquisitorial style missions.

"Inquisitorial Missions" may well be the way forward. Have a benny.
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