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Great White Games/Pinnacle Entertainment Group Discussion Forum for PEG/GWG
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SavageGamerGirl Heroic

Joined: 24 Oct 2010 Posts: 1253
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Posted: Tue Apr 17, 2012 11:37 pm Post subject: Skill Specializations for Space: 1889 |
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Red Sands came out before Savage Worlds Deluxe, and one of the Setting Rules I really like in SWD is Skill Specializations. I'm thinking about using them in my upcoming 1889 campaign, so here's the list I came up with. They are based on the "Cascade Skills" of the original version of the game, with a few of my own added in.
My main question is: Am I getting too fine in detail with these?
Boating: Exotic Vehicle (by type, such as hydrofoil, submarine, etc.), Sailing Vessel, Steam Vessel, Submarine
Driving: Automobile, Carriage/Wagon, Chariot, Exotic Vehicle (by type, such as mole drill, tripod, etc.), Heavy Machinery, Powered Bicycle
Fighting: Axes, Blades, Exotic Weaponry (by type), Pole Arms, Blunt
*Knowledge (Engineering): Earthworks, Explosives, Naval Architecture, Structural Engineering
Knowledge (History): Archaeology, Culture/Nation/Region (by type)
*Knowledge (Mechanics): Electricity, Machinist, Steam
Knowledge (Medicine): Earth Animal, Human, Martian, Martian Animal, Venusian, Venusian Animal
Knowledge (Navigation): Air, Ether, Land, Sea
*Knowledge (Science): Biology, Chemistry, Geology, Physics
Knowledge (Trimsman): Aerial Flyer, Cloudship
Piloting: Aerial Flyer, Cloudship, Interplanetary Ether Flyer, Exotic Vehicle (by type, such as autogyro, personal conveyor, etc.), Zeppelin
Riding: Camel, Elephant, Exotic Animal (by type), Flying Skrill, Gashant, Horse, Pacyosaurus, Ruumet Breehr
Shooting: Bow, Cannon (includes breech- and muzzle-loading), Crossbow, Exotic Weaponry (by type), Machinegun/Rotary Cannon, Pistol, Rifle (includes carbines and shotguns)
Stealth: Pickpocket, Sneaking
Throwing: Boomerang, Exotic Weaponry (by type), Grenade, Knife
*For the purposes of Inventing rolls, your specialization doesn’t matter. These skills work as described in the rules for Inventions. _________________ 'But I don't want to go among mad people,' Alice remarked.
'Oh, you can't help that,' said the Cat: 'we're all mad here.'
The Order of the Dice... OF DOOM!
Last edited by SavageGamerGirl on Thu Apr 19, 2012 2:27 pm; edited 1 time in total |
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islan Heroic
Joined: 17 Dec 2008 Posts: 1084
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Posted: Thu Apr 19, 2012 1:39 pm Post subject: |
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| I haven't seen the Skill Specialties in SWD yet. Please tell me they are something other than a +2 bonus or some-such. |
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ValhallaGH Legendary
Joined: 25 Apr 2010 Posts: 4450
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Posted: Thu Apr 19, 2012 1:42 pm Post subject: |
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| islan wrote: | | I haven't seen the Skill Specialties in SWD yet. Please tell me they are something other than a +2 bonus or some-such. |
Various skills (shooting, fighting, driving, etc) are broken up into subcategories. The character gets 1 category for free, and rolls at no penalty - all other categories are rolled at -2.
Additional categories can be acquired for 1 skill point. _________________ "Got a problem? I've got the solution: Rocket Launcher."
"Not against a Servitor."
"... We're all gonna die." |
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SavageGamerGirl Heroic

Joined: 24 Oct 2010 Posts: 1253
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Posted: Thu Apr 19, 2012 2:25 pm Post subject: |
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| ValhallaGH wrote: | | Various skills (shooting, fighting, driving, etc) are broken up into subcategories. The character gets 1 category for free, and rolls at no penalty - all other categories are rolled at -2. |
Right, so if you have Fighting (blades) and pick up a mace, you'd be at -2 to your Fighting roll unless you also had the (blunt) specialization.
It's a way to add a little more detail to certain skills without having to add a different skill for each type of weapon or vehicle or whatever.
| Quote: | | Additional categories can be acquired for 1 skill point. |
Sorta... a specialization is treated as a Skill below its Attribute die. Thus, with one Advancement you could get two new specializations or one new specialization and also increase another skill that's below its Attribute die. _________________ 'But I don't want to go among mad people,' Alice remarked.
'Oh, you can't help that,' said the Cat: 'we're all mad here.'
The Order of the Dice... OF DOOM! |
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ValhallaGH Legendary
Joined: 25 Apr 2010 Posts: 4450
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Posted: Thu Apr 19, 2012 2:33 pm Post subject: |
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They're 1 skill point at character creation, as well. Which doesn't contradict, merely supplement what you just said.  _________________ "Got a problem? I've got the solution: Rocket Launcher."
"Not against a Servitor."
"... We're all gonna die." |
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