Username:    Password:      Remember me       
Great White Games/Pinnacle Entertainment Group Forum Index Great White Games/Pinnacle Entertainment Group
Discussion Forum for PEG/GWG
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Can you dodge the Blast power?

 
Post new topic   Reply to topic    Great White Games/Pinnacle Entertainment Group Forum Index -> Official Answers on How the Core Rules Work
View previous topic :: View next topic  
Author Message
justinsg
Novice


Joined: 09 Nov 2011
Posts: 24

PostPosted: Wed Mar 28, 2012 1:12 pm    Post subject: Can you dodge the Blast power? Reply with quote

Grenades, Flamethrowers, and the Burst power allow an agility check (-2) to attempt to dodge the Area Effect.

Can you make an Agility check to dodge a Blast?

I think I understand why it's different I just wanted to clarify for our GM and make sure it wasn't an omission.
Back to top
View user's profile Send private message
Clint
Site Admin


Joined: 13 May 2003
Posts: 16157

PostPosted: Wed Mar 28, 2012 2:18 pm    Post subject: Re: Can you dodge the Blast power? Reply with quote

justinsg wrote:
Grenades, Flamethrowers, and the Burst power allow an agility check (-2) to attempt to dodge the Area Effect.

Can you make an Agility check to dodge a Blast?


First off, the clarify, Burst allows an opposed Agility roll vs. the caster's result, not a basic roll at -2.

The answer to whether Blast allows a roll to avoid it is... maybe.

Depends on the trappings really. Like grenades and artillery, if the target could potentially see the danger coming, then they might get the roll. On the other hand, if there's not really any chance to see the danger coming, then likely no roll.

Most important thing is for the GM to consider the impact on the setting. In a fantasy game, having access to the only Area Effect attack is likely enough benefit without adding "unavoidable" to it.
_________________
Clint Black
Savage Worlds Core Rules Brand Manager

www.peginc.com
Back to top
View user's profile Send private message Send e-mail
Display posts from previous:   
Post new topic   Reply to topic    Great White Games/Pinnacle Entertainment Group Forum Index -> Official Answers on How the Core Rules Work All times are GMT - 5 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum