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Savage Worlds: American Nightmare
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RockabillyRebel
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Joined: 27 Jan 2009
Posts: 94

PostPosted: Tue Feb 21, 2012 5:36 pm    Post subject: Reply with quote

One of the new edges:

Greaser

Requirements: Novice, Agility d8+, Driving d8+, Repair d8+
The character is part of a car club or has an intimate knowledge of
automobiles. The greaser gains a +2 on Driving and a +2 on Repair rolls
whenever he or she is driving or repairing an automobile, and due to their
connections in the car scene, they reduce V-Mod costs by 5% (20% becomes 15%)
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RockabillyRebel
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Joined: 27 Jan 2009
Posts: 94

PostPosted: Wed Feb 22, 2012 4:39 pm    Post subject: Reply with quote

Going to start posting up some of the different factions/gangs/clubs/crews in the world...


The Hellcats
Numbers: 30-35

The Hellcats are an all female crew of bikers. They have little regard for men. While they may occasionally use them for sex, they have no respect for the male gender. They subscribe to a radical brand of feminism, and their loyalty is with their “sisters”. They have been forbidden to fall in love, and any Hellcat that does is “tested” by their crew, or risk expulsion.

Their club is led by a beautiful, raven haired woman named Belle, who has recently declared war on the much larger 1% motorcycle gang, The Disciples. At first, it was due to their mistreatment of women, however, as of late, it has become clearer that The Disciples are involved in something darker than just drugs and extortion rackets.

Belle- Leader of the Hellcats (Wild Card NPC)

Attributes: Agility d10, Smarts d6, Strength d8, Spirit d8, Vigor d8
Skills: Driving d12, Fighting d10, Guts d8, Intimidation d8, Repair d8, Shooting d8, Streetwise d10, Taunt d6
Charisma: 4 Pace: 6 Parry: 7 Toughness: 7
Hindrances: Quirk: Man Hater, Loyal, Stubborn
Edges: Ace, Attractive, Very Attractive, Brawny, Brawler, Command
Gear: Harley Davidson Chopper
Knife 1d4+Str
Chain 1d6+Str

Average Hellcat

Attributes: Agility d8, Smarts d6, Strength d6, Spirit d6, Vigor d6
Skills: Driving d8, Fighting d6, Notice d6, Shooting d6, Streetwise d6
Charisma: 2 Pace: 6 Parry: 5 Toughness: 5
Hindrances: Overconfident, Loyal, Stubborn
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AdamMath
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Joined: 21 Jan 2010
Posts: 7

PostPosted: Wed Feb 22, 2012 5:12 pm    Post subject: Reply with quote

Great ideas and good work! Please do keep this up. I'd love to see a .pdf. I could definitely see my group enjoying it!
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RockabillyRebel
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Joined: 27 Jan 2009
Posts: 94

PostPosted: Fri Feb 24, 2012 2:59 am    Post subject: Reply with quote

The Ronins

Numbers: 20-25

The smallest of the motorcycle clubs, these Japanese bikers were considered a joke when they arrived on the scene, with their oversized pompadours, and crazy dancing to rockabilly music. However, after a bar fight where they demonstrated their martial arts skills and faced off and defeated about 50 Disciples, they gained respect from the other crews in the city. They tend to be very close knit, and only allow Japanese or Japanese American bikers into their club. They generally don’t have a problem with any of the other crews, but aren’t allied with any of them either. However, The Disciples are still upset with The Ronins over what they consider a huge embarrassment.


Hidenori- Leader of The Ronins (Wild Card NPC)

Attributes: Agility d10, Smarts d8, Strength d8, Spirit d6, Vigor d8
Pace: 6, Parry: 9, Toughness: 7
Skills: Driving d10, Fighting d12, Intimidation d6, Notice d6,Repair d8, Streetwise d8, Throwing d8
Hindrances: Arrogant, Cautious, Big Mouth
Edges: Ace, Block, Martial Artist, Improved Martial Artist

Average Ronin

Attributes: Agility d8, Smarts d6, Spirit d6, Strength d8, Vigor d6
Pace: 6 Parry:7 Toughness:5
Skills: Driving d8, Fighting d10, Intimidation d6, Repair d6
Hindrances: Quirk (pick one), Loyal, Overconfident
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warrenss2
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Joined: 12 Oct 2009
Posts: 867
Location: Augusta, GA

PostPosted: Wed Feb 29, 2012 1:58 pm    Post subject: Reply with quote

All this reminds me of a miniature game out there called "Atomic Cafe 1957".

While I am NOT pushing the game it's self. The forum for the game, over at the Lead Adventure Forum, may provide inspiration.

They got some cool stuff.
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Amaril
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Joined: 17 Dec 2008
Posts: 1066
Location: Decatur, GA

PostPosted: Thu Mar 29, 2012 2:53 pm    Post subject: Reply with quote

This is pure awesome.
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RockabillyRebel
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Joined: 27 Jan 2009
Posts: 94

PostPosted: Thu Mar 29, 2012 3:25 pm    Post subject: Reply with quote

So play has started on this setting. I'm about 3 games in, though it's only been one adventure (we've had some limited play time).

I started off the game in Tennessee, where the krew has had to investigate several disappearances in Memphis (The home of Sun Studios, the birthplace of Rock and Roll, and Graceland), which they discovered were tied to a voodoo cult. ( http://www.hauntedamericatours.com/voodoo/voodoovillage/ )
And of course, no voodoo story is complete without the walking dead...

Just some extras I've been using for the game:


These hot rods (Model A Ford, 1959 Chevy Impala) are 1:50 scale Hot Wheels I've picked up at a flea market and on EBay. Going to be picking up a few more vehicles, including a 1940's Mercury, and a 1955 Ford Truck at the same scale. I found that the 1:43 scale cars are actually too big, and the 1:50 are just perfect.


Some "Kustom" Bennies. I got a set of 25 poker chips for free with a couple of packs of smokes from way back when I was still smoking (almost 2 years smoke free now!) I bought some 1.5" circular labels from the office supply store, photoshopped some images, and stuck them on the chips.

For mini's, I've been using a few minis from the Chronoscope Line from Reaper, and ordered some from Hasslefree. I still gotta pick up some Atomic Cafe 1957 Minis, and have also been using my own cardstock trifolds.
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VonDan
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Joined: 08 Jul 2008
Posts: 3249

PostPosted: Thu Mar 29, 2012 3:47 pm    Post subject: Reply with quote

When will the party encounter Jesse Garon Presley the big band leader by day and Jazz theme vigilante by night

Trombone boxing d12
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supercOntra
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Joined: 24 Dec 2006
Posts: 467
Location: RT 90 X=6166863.0 Y=1323212.0

PostPosted: Mon Apr 02, 2012 4:57 am    Post subject: Reply with quote

Do you have any collected setting rules for our viewing pleasure.
And PLEEEASE can I have a copy of your benny cover pics?
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Ketjak
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Joined: 21 Jan 2012
Posts: 30

PostPosted: Tue Apr 03, 2012 1:28 am    Post subject: Reply with quote

Rockabilly, this is fantastic. Do you have any play summaries up?
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RockabillyRebel
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Joined: 27 Jan 2009
Posts: 94

PostPosted: Wed Apr 04, 2012 2:21 am    Post subject: Reply with quote

supercOntra wrote:
Do you have any collected setting rules for our viewing pleasure.
And PLEEEASE can I have a copy of your benny cover pics?


I'm still working on getting it all neatly organized in a pdf. Right now, it's a bunch of Word files, stuff that I am allowing and not allowing from the books (SWD and the Horror Companion) and stuff that I've borrowed from other people (HawaiianBrian's V-Mods, Clint's Modern Martial Arts)

As far as the Benny Cover pics, they're all stuff that I picked up from Deviant Art for personal use, but if you want them: http://imgur.com/a/oanHC
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Amaril
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Joined: 17 Dec 2008
Posts: 1066
Location: Decatur, GA

PostPosted: Mon May 14, 2012 9:35 pm    Post subject: Reply with quote

While searching for some images of playing cards that match this setting, I came across The Savages.
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