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warrenss2 Veteran

Joined: 12 Oct 2009 Posts: 869 Location: Augusta, GA
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Posted: Tue Feb 07, 2012 9:54 am Post subject: Books That Would Make Great SW Games |
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I know most of these can be done with the currently available toolkits and modified SW setting books. But I just want to rattle off a few, not so common, books and hear some of the ones you think would be good to do.
Hiero's Journey - The year is 7476. Long after a nuclear war. NOT your usual Gamma World type game.
The Micronauts - World is short of food for the masses. New cloning tech makes micro people to attempt to survive in the more food abundant miniature world. The insect world can be a dangerous place.
The Time Patrol - What could be more grand than being a Patrol Person that protects time from being manipulated?
Edited in - Mythago Wood - 2 square miles of primeval forest land... in which you can lose yourself forever. _________________

Last edited by warrenss2 on Tue Feb 07, 2012 10:05 am; edited 1 time in total |
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Pariah74 Veteran

Joined: 16 Jun 2009 Posts: 934
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Posted: Tue Feb 07, 2012 10:02 am Post subject: |
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Snow Crash - Nuff said. _________________ "Games give you a chance to excel, and if you're playing in good company you don't even mind if you lose because you had the enjoyment of the company during the course of the game. "
~Gygax |
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Virgobrown72 Veteran

Joined: 19 Jan 2010 Posts: 848 Location: The other side of the Sun, baby!!!
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Posted: Tue Feb 07, 2012 1:23 pm Post subject: |
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When I saw Micronauts, i was thinking the Marvel Comics Micronauts, which was also great, and could be easliy be Savaged!!! _________________ "Anything smaller is just fiddly, and fiddly is not one of SvgW's three Fs..." |
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robert4818 Heroic
Joined: 25 Jan 2009 Posts: 1046
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Posted: Tue Feb 07, 2012 8:48 pm Post subject: |
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The City and The Stars
I would actually set the RPG as taking place AFTER the events of the book.
Last edited by robert4818 on Thu Feb 09, 2012 10:45 am; edited 1 time in total |
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supercOntra Seasoned

Joined: 24 Dec 2006 Posts: 468 Location: RT 90 X=6166863.0 Y=1323212.0
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ogbendog Heroic
Joined: 29 Jul 2004 Posts: 1916
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Pariah74 Veteran

Joined: 16 Jun 2009 Posts: 934
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Posted: Wed Feb 08, 2012 2:19 pm Post subject: |
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ditto _________________ "Games give you a chance to excel, and if you're playing in good company you don't even mind if you lose because you had the enjoyment of the company during the course of the game. "
~Gygax |
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SavageGamerGirl Heroic

Joined: 24 Oct 2010 Posts: 1258
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Posted: Wed Feb 08, 2012 2:43 pm Post subject: |
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Star Wars! It's a neat little sci-fi action adventure by some guy named George Lucas.
But seriously folks...
At the Earth's Core series
Pellucidar would be an awesome Savage Setting... cavemen, ape men, dinosaurs and other prehistoric beasts, and steampunk! How cool is that?)
Lord of the Rings series
Middle-earth would be another great Savage Setting. The generally low-scale magic of Savage Worlds is a perfect fit. With the trappings rules, you could easily recreate just about every spell Gandalf ever cast.
Golden Compass series
Soooo many trappings both magical and mundane can be explained with each character's personal daemon.
Chronicles of Narnia series
A wonderful exercise in the race creation rules! The best time period for this setting would be immediately before or after the events of Prince Caspian and the Voyage of the Dawn Treader. Those eras are most like a traditional fantasy setting. _________________ 'But I don't want to go among mad people,' Alice remarked.
'Oh, you can't help that,' said the Cat: 'we're all mad here.'
The Order of the Dice... OF DOOM! |
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warrenss2 Veteran

Joined: 12 Oct 2009 Posts: 869 Location: Augusta, GA
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Posted: Wed Feb 08, 2012 7:12 pm Post subject: |
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I really like his Monster Hunter International series.
| Quote: | | At the Earth's Core series | I like all his stuff. Grew up on it. I've been thinking about running a SW Thrilling Tales game and, when things kinda got dull, have the characters go to Pellucidar. Basically evolving the campaign into a Lost World game.
| Quote: | | Lord of the Rings series | I've always found that when I run a campaign that is THAT background rich I have a player that knows more about the setting and tries to question any changes I make. Same with Star Wars & Star Trek.
| Quote: | | Chronicles of Narnia series | Like the series enough to make a couple of Hordes of the Things armies. _________________
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SnowDog Novice
Joined: 20 Nov 2007 Posts: 65 Location: Finland
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Posted: Thu Feb 09, 2012 6:24 am Post subject: |
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Retribution Falls, Black Lung Captain & The Iron Jackal by Chris Wooding.
When I was reading (funnily enough Black Lung Captain was the first book in the series I read) it I immediately thought that "yes, this have to be Savaged. _________________ "This is my way to run games. There are many ways to run games but this is mine."
- Full Metal GM |
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Sitting Duck Legendary

Joined: 15 May 2003 Posts: 4562 Location: Podunk Junction, State of Confusion
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Posted: Thu Feb 09, 2012 8:27 am Post subject: |
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| SavageGamerGirl wrote: | At the Earth's Core series
Pellucidar would be an awesome Savage Setting... cavemen, ape men, dinosaurs and other prehistoric beasts, and steampunk! How cool is that?) |
I seem to recall someone once posted a session report where he used Pellucidar for the setting. The only incident I remember clearly is the pterodactyl bombing run.
| Quote: | Chronicles of Narnia series
A wonderful exercise in the race creation rules! The best time period for this setting would be immediately before or after the events of Prince Caspian and the Voyage of the Dawn Treader. Those eras are most like a traditional fantasy setting. |
The period between The Magician's Nephew and The Lion, the Witch, and the Wardrobe also has possibilities. _________________ The rabbit is cuddly. Kids like little cuddly sidekicks. I mean-- The rabbit-- It's a time-tested-- Okay, the rabbit bites.
Blog: http://sittingduck1313.livejournal.com
Evil Wig Enterprises Minion #10 - The Fink |
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warrenss2 Veteran

Joined: 12 Oct 2009 Posts: 869 Location: Augusta, GA
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Posted: Thu Feb 09, 2012 8:52 am Post subject: |
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| Quote: | | The only incident I remember clearly is the pterodactyl bombing run. | For some reason this got a good laugh out of me!
 _________________
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Merlin_Sylver Veteran

Joined: 02 Oct 2009 Posts: 869 Location: I wish I knew...
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Posted: Fri Feb 10, 2012 12:15 am Post subject: |
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I once ran a game for a friend that was set in the world of Piers Anthony's Incarnations of Immortality, in which he played one of Fate's servitors, a minor immortal office called a Coinspinner (a term I ripped from another series of books by Fred Saberhagen).
Though, any game like that almost demands to be a one on one game...
I can't remember any of the actual titles, but Margaret Weiss and Tracy Hickman wrote the first Dragonlance novels, and also wrote the Darksword trilogy... that trilogy would make an interesting campaign setting. _________________ Yes! I have captured your cat and placed him in this box where he will either flourish or perish as chance dictates! |
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Sitting Duck Legendary

Joined: 15 May 2003 Posts: 4562 Location: Podunk Junction, State of Confusion
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Posted: Fri Feb 10, 2012 9:03 am Post subject: |
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Fortunately I saved the above mentioned session report, which I'll repost for your enjoyment.
| Oswald Rabbit wrote: | The PCs (all explorers from the surface world) have been sailing the seas of Pellucidar in their Chinese junk, the Sea Dragon, which is armed with a 5-inch deck cannon, picking off the galleons of savage pirate raiders called Korsars who have been giving their friend David Innes, the Emperor of Pellucidar, a bunch of trouble. Moored near the island of Amiocap, where they have befriended the local native primitives, they discover that The Cid, the leader of the Korsars, has sent an armada of 20 galleons to get rid of these bothersome pests once and for all. The PCs sail out to do battle. Since the Sea Dragon's deck cannon has about three times the range of the cannons on the Korsar galleons, they suspect their little 85-foot junk can probably decimate the whole Korsar armada without too much trouble.
Ahead of them they see the Korsar armada. One of the galleons has been converted into a primitive version of an aircraft carrier, and launches a flock of forty thipdars (pterodactyls) ridden by sagoths (gorilla-men) carrying kegs of gunpowder, who plan to bomb the Sea Dragon and sink it, or at least damage it badly enough so the Korsar galleons can finish it off. First, however, they have to run the gauntlet created by the Sea Dragon's two .50 machine guns, along with rifle-wielding PCs.
It takes the sagoths 10 rounds from the time they get within range of the machine guns to the time they are close enough to drop their kegs of gunpowder on the Sea Dragon. During that time, the PCs manage to reduce the number of attackers from 40 to 5. Of the five sagoths who actually manage to get close enough to drop their kegs, only one scores a hit, but what a hit! He drops his keg right next to the Sea Dragon's deck cannon, and rolls 22 damage on 3d6 (two of the d6s aced). That's enough to destroy the deck cannon (which only has a Toughness of 16) and inflict two wounds on the Sea Dragon (which has a Toughness of 13). So the awesome weapon they intended to use to wipe out the Korsar fleet is now toast.
But wait, it gets better! Two wounds on a vehicle means two critical hits, so I roll them. One is a 6, which is nothing special. The other is a 12, which means the Sea Dragon is now wrecked and sinking! Talk about a sudden reversal of fortune! One gorilla-man with a keg of gunpowder has just turned the whole game around, and the PCs have gone from ruling the waves to scrambling for their lives!
The PCs abandon ship in a lifeboat and haul ass for shore, the Korsar galleons in hot pursuit, as the Sea Dragon goes to Davey Jones's locker. Once ashore, they see the galleons launching longboats. Each galleon has two longboats that can each hold 20 men, so they've got 800 Korsars coming ashore to say hello. They run back to the native village and the chief immediately mobilizes his warriors to repel the Korsar invasion, so now we've got a mass battle in the works. Unfortunately the natives can only field about 200 warriors, so they're outnumbered 4:1, or 10 tokens to 3, giving the Korsars a +7 to their Battle Roll!
But the natives have the PCs on their side! Everyone does their thing, and the PCs manage to get a +5 to their side's Battle Roll, which puts a serious dent in the Korsars' numerical advantage (the Korsars get an additional -1 penalty for terrain, since they're fighting on the natives' home turf which the natives know well). The Battle Rolls are made and the Korsars lose 2 tokens to the natives 1. Morale checks are made, and the Korsar leader loses heart and withdraws his men back to their ships after encountering much stiffer resistance and suffering greater losses than he was expecting. |
_________________ The rabbit is cuddly. Kids like little cuddly sidekicks. I mean-- The rabbit-- It's a time-tested-- Okay, the rabbit bites.
Blog: http://sittingduck1313.livejournal.com
Evil Wig Enterprises Minion #10 - The Fink |
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warrenss2 Veteran

Joined: 12 Oct 2009 Posts: 869 Location: Augusta, GA
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Posted: Fri Feb 10, 2012 11:31 am Post subject: |
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Now that is just AWESOME, Sitting Duck!!!
The best laid plans of mice & men... _________________
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Sushi Novice
Joined: 23 Jan 2011 Posts: 91
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Posted: Fri Feb 10, 2012 12:29 pm Post subject: |
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As far as I know, nobody has Savaged Mistborn yet...
(to be fair, it does have its very own RPG, which I haven't played). |
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VonDan Legendary

Joined: 08 Jul 2008 Posts: 3252
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Posted: Fri Feb 10, 2012 2:29 pm Post subject: |
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you could add in other bits of ERB to Pellucidar one book was titled "Tarzan in Pellucidar" and there might be other cross overs
I want to do a spoof the land of peculiar _________________ http://s61.photobucket.com/albums/h51/Vondan/ |
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Pariah74 Veteran

Joined: 16 Jun 2009 Posts: 934
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Posted: Fri Feb 10, 2012 2:48 pm Post subject: |
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The Destroyer series. _________________ "Games give you a chance to excel, and if you're playing in good company you don't even mind if you lose because you had the enjoyment of the company during the course of the game. "
~Gygax |
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warrenss2 Veteran

Joined: 12 Oct 2009 Posts: 869 Location: Augusta, GA
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Posted: Fri Feb 10, 2012 9:45 pm Post subject: |
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While THESE may not be REAL books, I still am willing to bet they would be a BLAST!.
Click on the spines to see the book cover. _________________
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Neal5x5 Novice
Joined: 19 Sep 2007 Posts: 66 Location: Denver, Colorado
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