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RPG's you'd like to see Savaged...
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Pariah74
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PostPosted: Thu Dec 01, 2011 6:55 pm    Post subject: Reply with quote

BluSponge wrote:
Someone could start a web project stating up dinosaurs and you'd be 80% of the way there.

Tom


That's needed anyway! Not just for Xenozoic Tales!
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DAtheGuitarPlayer
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PostPosted: Fri Dec 02, 2011 5:51 am    Post subject: Reply with quote

I was about to say X-COM, but ManMythLegend seems to have that covered.

Has anyone played Jade Empire, a console/PC martial arts RPG sorta thing? It would be an awesome Savage Setting:

http://en.wikipedia.org/wiki/Jade_Empire

It suffered from super-bloom, making looking at the screen painful, but the world and mythology were quite entertaining. Button mashing combat isn't my favorite, but I lack finesse in realtime games.

I just downloaded the game manual - this is Savage ready!
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Timon
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PostPosted: Fri Dec 02, 2011 6:37 am    Post subject: Reply with quote

I have played Jade Empire extensively on PC - it is a nice mystical-marital-arts setting with a little "bamboopunk" so you can fly aircraft and shoot things too. I think it would Savage pretty easily with Deadlands martial artist rules and a little Mad Science.
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Sweeper
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PostPosted: Fri Dec 02, 2011 10:27 am    Post subject: Reply with quote

(Off Topic) There's actually a growing amount of interest over on Game Informer about an HD Remake for Jade Empire when some of the folks at Bioware said they'd love to revisit the IP. If the main problem, (JE's publisher was Microsoft Game Studios and they don't often like to share and now that Bioware is an EA Studio...), could be gotten over. A remake could be viable. Doubt we'd see it on the PS3, though.
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SavageGamerGirl
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PostPosted: Fri Dec 02, 2011 11:36 am    Post subject: Reply with quote

Timon wrote:
I have played Jade Empire extensively on PC - it is a nice mystical-marital-arts setting with a little "bamboopunk" so you can fly aircraft and shoot things too. I think it would Savage pretty easily with Deadlands martial artist rules and a little Mad Science.


I don't know anything about Jade Empire, but if you're really interested in this type of setting you might want to check out Reality Blurs' Iron Dynasty.

http://realityblurs.com/wordpress/?page_id=499
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DAtheGuitarPlayer
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PostPosted: Fri Dec 02, 2011 12:10 pm    Post subject: Reply with quote

SavageGamerGirl wrote:

I don't know anything about Jade Empire, but if you're really interested in this type of setting you might want to check out Reality Blurs' Iron Dynasty.

http://realityblurs.com/wordpress/?page_id=499


They had me at:
Quote:
"Putting the Warring States period on its head and introducing both mythical elements and steampunk into the mix..."


Thanks for the link, SavageGamerGirl!

ETA: Hey! Jade Empire is on Steam! I've long since sold my old Xbox, so I just bought a copy to replay!
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Lord Inar
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PostPosted: Fri Dec 02, 2011 12:25 pm    Post subject: Reply with quote

Pariah74 wrote:
BluSponge wrote:
Someone could start a web project stating up dinosaurs and you'd be 80% of the way there.

Tom


That's needed anyway! Not just for Xenozoic Tales!


Well, the Pulp GM's Toolkit has eight dinosaurs as a start, along with twelve "giant-sized" animals to boot.
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kronovan
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PostPosted: Wed Dec 07, 2011 10:40 am    Post subject: Reply with quote

I just starting reading Glen Cook's The Black Company, and I'm really enjoying it. I can see it working very well for a SW setting. I've read that Mythic Vistas did a very good campaign setting for D20, so maybe that could be savaged.

Last edited by kronovan on Wed Dec 07, 2011 12:36 pm; edited 2 times in total
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DAtheGuitarPlayer
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PostPosted: Wed Dec 07, 2011 12:08 pm    Post subject: Reply with quote

The Black Company is one of my favorite books. There is an accompanying RPG, but it could easily converted and mined for setting information and flavor.

http://rpggeek.com/rpgitem/48080/the-black-company
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kronovan
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PostPosted: Thu Dec 08, 2011 2:22 pm    Post subject: Reply with quote

Now that I'm shoulder gazing my son playing the freeER to play Everquest II, I've had the thought that the 3rd Ed D20 setting might work well for a conversion. I personally aren't that familiar with the the world of Norrath beyond the original EQ, but there looks to be a decent amont of continents and realms added since. The one problem I see with it is that its very class focused and some of those might require more than what a 3 bonus background edge could provide. The arcane system certainly looks adaptable.

I'm actually a bit surprised someone hasn't already taken a stab at this.
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kronovan
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PostPosted: Thu Dec 08, 2011 9:34 pm    Post subject: Reply with quote

kronovan wrote:
Now that I'm shoulder gazing my son playing the freeER to play Everquest II, I've had the thought that the 3rd Ed D20 setting for it might work well for a conversion. I personally aren't that familiar with the the world of Norrath beyond the original EQ, but there looks to be a decent amont of continents and realms added since. The one problem I see with it is that its very class focused and some of those might require more than what a 3 bonus background edge could provide. The arcane system certainly looks adaptable.

I'm actually a bit surprised someone hasn't already taken a stab at this.


Don't know how, but somehow I managed to quote my last post. Confused Since this forum doesn't let me delete it, maybe a forum mod can do the honors. Wink


Last edited by kronovan on Fri Dec 09, 2011 11:32 am; edited 2 times in total
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77IM
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PostPosted: Thu Dec 08, 2011 11:15 pm    Post subject: Reply with quote

I love Jade Empire. The setting I used to to run http://www.wjs3.com/rpg/sw/Savage%20Wuxia%21.pdf was based heavily on Jade Empire. Just apply kung-fu trappings to the monsters (demons, spirits, ghosts, etc.) and arcane powers and it's a pretty easy conversion.

-- 77IM
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Virgobrown72
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PostPosted: Tue Dec 13, 2011 9:05 pm    Post subject: Reply with quote

Y'know what might be cool? A mash up of Call of Cthulu and Ghostbusters!!!
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SavageGamerGirl
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PostPosted: Tue Dec 13, 2011 9:38 pm    Post subject: Reply with quote

Why not? The Ghostbusters cartoon did it! Mr. Green


Edit:

And you can, too, with Reality Blurs' Realms of Cthulhu and Jordan Peacock's Savage Ghostbusters.

Mr. Green
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steamdriven
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PostPosted: Wed Dec 14, 2011 11:33 am    Post subject: Reply with quote

mechanical dream, mutant chronicles, meta barons, as they are out of print and if i'm being honest, obsidian: the age of judgement and its sister setting shadow nations, all need savaging Smile

the last two have a really good system but savaged would get more people playing them Smile
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ValhallaGH
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PostPosted: Wed Dec 14, 2011 12:13 pm    Post subject: Reply with quote

Poor Mutant Chronicles. If it could decide which interpretations were real, it would be pretty easy to savage with a Fan License.
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Virgobrown72
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PostPosted: Wed Dec 14, 2011 12:28 pm    Post subject: Reply with quote

I do remember a version with the different corperations, and the big bad evil from pluto, and the priesty-magical kinda guys. And I also remember the Mutant Chronicles:Armegeddon thingy with the dead earth, and the remaining tribes fighting for the control of the final launch codes to strike back at those who left them behind. Was their anything else?
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ValhallaGH
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PostPosted: Thu Dec 15, 2011 8:48 am    Post subject: Reply with quote

Thanks go to wikipedia:
http://en.wikipedia.org/wiki/Mutant_Chronicles#Spin-offs
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Fury
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PostPosted: Thu Dec 15, 2011 10:43 am    Post subject: Reply with quote

The first edition of the Swedish Mutant RPG was a post-apocalyptic game inspired by Gamma World. The second edition was a cyberpunk game. The Mutant R•Y•M•D ("Mutant S•P•A•C•E") supplement expanded the setting to include the rest of the solar system. The scenario Operation Kirkwood featured Blood Berets (at least on the cover artwork). I'm not sure how much of that space setting was used in Mutant Chronicles.

I haven't played any of the earlier games and only a few sessions of Mutant Chronicles. One of my friends did layout and artwork for Target Games in the '80s and '90s, so I got a lot of free Mutant Chronicles stuff from him. Very Happy
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77IM
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PostPosted: Thu Dec 15, 2011 1:30 pm    Post subject: Reply with quote

Am I alone in thinking Savage Worlds should be Savaged?

I've been trying to come up with a fan conversion from Savage Worlds to Savage Worlds but it's kind of tricky: there is a TON of material out there to convert, and I'm trying really hard to "convert the flavor, not the rules" which is difficult for such a generic and diverse system. Right now I have a tentative mapping between skills and traits (I feel like a d6 in Savage Worlds is roughly the equivalent of a d6 in Savage Worlds), and I'm thinking of creating an edge called "Edge" that lets you take an edge. The powers should be pretty easy due to the trapping system so I might make the players do that part -- like if someone wants a fiery bolt they can just take the bolt power and apply a fire trapping.

I think it will work because I really love Savage Worlds but think it would work better with the Savage Worlds rules.

-- 77IM
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