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Pariah74 Veteran

Joined: 16 Jun 2009 Posts: 934
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Posted: Thu Dec 01, 2011 6:55 pm Post subject: |
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| BluSponge wrote: | Someone could start a web project stating up dinosaurs and you'd be 80% of the way there.
Tom |
That's needed anyway! Not just for Xenozoic Tales! _________________ "Games give you a chance to excel, and if you're playing in good company you don't even mind if you lose because you had the enjoyment of the company during the course of the game. "
~Gygax |
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DAtheGuitarPlayer Novice
Joined: 28 Nov 2011 Posts: 8 Location: Tempe, AZ
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Posted: Fri Dec 02, 2011 5:51 am Post subject: |
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I was about to say X-COM, but ManMythLegend seems to have that covered.
Has anyone played Jade Empire, a console/PC martial arts RPG sorta thing? It would be an awesome Savage Setting:
http://en.wikipedia.org/wiki/Jade_Empire
It suffered from super-bloom, making looking at the screen painful, but the world and mythology were quite entertaining. Button mashing combat isn't my favorite, but I lack finesse in realtime games.
I just downloaded the game manual - this is Savage ready! _________________ "Kids brains taste better when they've been thinking about donuts." - MST3K Episode 312: Gamera vs. Guiron, the weirdest thing I've ever heard said by anyone, anywhere, ever. |
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Timon Heroic

Joined: 21 Feb 2011 Posts: 1077 Location: Haarlem in the Netherlands
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Posted: Fri Dec 02, 2011 6:37 am Post subject: |
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I have played Jade Empire extensively on PC - it is a nice mystical-marital-arts setting with a little "bamboopunk" so you can fly aircraft and shoot things too. I think it would Savage pretty easily with Deadlands martial artist rules and a little Mad Science. _________________ Biting! It's like kissing but there's a winner!
The Doctor's Wife |
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Sweeper Novice

Joined: 21 Jun 2006 Posts: 90 Location: Sierra Vista, AZ
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Posted: Fri Dec 02, 2011 10:27 am Post subject: |
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(Off Topic) There's actually a growing amount of interest over on Game Informer about an HD Remake for Jade Empire when some of the folks at Bioware said they'd love to revisit the IP. If the main problem, (JE's publisher was Microsoft Game Studios and they don't often like to share and now that Bioware is an EA Studio...), could be gotten over. A remake could be viable. Doubt we'd see it on the PS3, though. _________________ I'm wise enough to know that I don't know half as much as I think I know. Y'know? |
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SavageGamerGirl Heroic

Joined: 24 Oct 2010 Posts: 1256
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Posted: Fri Dec 02, 2011 11:36 am Post subject: |
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| Timon wrote: | | I have played Jade Empire extensively on PC - it is a nice mystical-marital-arts setting with a little "bamboopunk" so you can fly aircraft and shoot things too. I think it would Savage pretty easily with Deadlands martial artist rules and a little Mad Science. |
I don't know anything about Jade Empire, but if you're really interested in this type of setting you might want to check out Reality Blurs' Iron Dynasty.
http://realityblurs.com/wordpress/?page_id=499 _________________ 'But I don't want to go among mad people,' Alice remarked.
'Oh, you can't help that,' said the Cat: 'we're all mad here.'
The Order of the Dice... OF DOOM! |
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DAtheGuitarPlayer Novice
Joined: 28 Nov 2011 Posts: 8 Location: Tempe, AZ
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Posted: Fri Dec 02, 2011 12:10 pm Post subject: |
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They had me at: | Quote: | | "Putting the Warring States period on its head and introducing both mythical elements and steampunk into the mix..." |
Thanks for the link, SavageGamerGirl!
ETA: Hey! Jade Empire is on Steam! I've long since sold my old Xbox, so I just bought a copy to replay! _________________ "Kids brains taste better when they've been thinking about donuts." - MST3K Episode 312: Gamera vs. Guiron, the weirdest thing I've ever heard said by anyone, anywhere, ever. |
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Lord Inar Heroic

Joined: 30 May 2006 Posts: 1533 Location: Boulder, CO
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Posted: Fri Dec 02, 2011 12:25 pm Post subject: |
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| Pariah74 wrote: | | BluSponge wrote: | Someone could start a web project stating up dinosaurs and you'd be 80% of the way there.
Tom |
That's needed anyway! Not just for Xenozoic Tales! |
Well, the Pulp GM's Toolkit has eight dinosaurs as a start, along with twelve "giant-sized" animals to boot. _________________ Lord Inar
Sherwood and Gaslight
Rocky Mountain Savages
SharkBytes |
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kronovan Veteran
Joined: 01 Mar 2011 Posts: 678
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Posted: Wed Dec 07, 2011 10:40 am Post subject: |
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I just starting reading Glen Cook's The Black Company, and I'm really enjoying it. I can see it working very well for a SW setting. I've read that Mythic Vistas did a very good campaign setting for D20, so maybe that could be savaged.
Last edited by kronovan on Wed Dec 07, 2011 12:36 pm; edited 2 times in total |
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DAtheGuitarPlayer Novice
Joined: 28 Nov 2011 Posts: 8 Location: Tempe, AZ
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Posted: Wed Dec 07, 2011 12:08 pm Post subject: |
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The Black Company is one of my favorite books. There is an accompanying RPG, but it could easily converted and mined for setting information and flavor.
http://rpggeek.com/rpgitem/48080/the-black-company _________________ "Kids brains taste better when they've been thinking about donuts." - MST3K Episode 312: Gamera vs. Guiron, the weirdest thing I've ever heard said by anyone, anywhere, ever. |
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kronovan Veteran
Joined: 01 Mar 2011 Posts: 678
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Posted: Thu Dec 08, 2011 2:22 pm Post subject: |
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Now that I'm shoulder gazing my son playing the freeER to play Everquest II, I've had the thought that the 3rd Ed D20 setting might work well for a conversion. I personally aren't that familiar with the the world of Norrath beyond the original EQ, but there looks to be a decent amont of continents and realms added since. The one problem I see with it is that its very class focused and some of those might require more than what a 3 bonus background edge could provide. The arcane system certainly looks adaptable.
I'm actually a bit surprised someone hasn't already taken a stab at this. |
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kronovan Veteran
Joined: 01 Mar 2011 Posts: 678
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Posted: Thu Dec 08, 2011 9:34 pm Post subject: |
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| kronovan wrote: | Now that I'm shoulder gazing my son playing the freeER to play Everquest II, I've had the thought that the 3rd Ed D20 setting for it might work well for a conversion. I personally aren't that familiar with the the world of Norrath beyond the original EQ, but there looks to be a decent amont of continents and realms added since. The one problem I see with it is that its very class focused and some of those might require more than what a 3 bonus background edge could provide. The arcane system certainly looks adaptable.
I'm actually a bit surprised someone hasn't already taken a stab at this. |
Don't know how, but somehow I managed to quote my last post. Since this forum doesn't let me delete it, maybe a forum mod can do the honors. 
Last edited by kronovan on Fri Dec 09, 2011 11:32 am; edited 2 times in total |
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77IM Heroic

Joined: 23 Jun 2009 Posts: 1591 Location: Austin, TX
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Virgobrown72 Veteran

Joined: 19 Jan 2010 Posts: 843 Location: The other side of the Sun, baby!!!
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Posted: Tue Dec 13, 2011 9:05 pm Post subject: |
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Y'know what might be cool? A mash up of Call of Cthulu and Ghostbusters!!! _________________ "Anything smaller is just fiddly, and fiddly is not one of SvgW's three Fs..." |
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SavageGamerGirl Heroic

Joined: 24 Oct 2010 Posts: 1256
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Posted: Tue Dec 13, 2011 9:38 pm Post subject: |
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Why not? The Ghostbusters cartoon did it!
Edit:
And you can, too, with Reality Blurs' Realms of Cthulhu and Jordan Peacock's Savage Ghostbusters.
 _________________ 'But I don't want to go among mad people,' Alice remarked.
'Oh, you can't help that,' said the Cat: 'we're all mad here.'
The Order of the Dice... OF DOOM! |
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steamdriven Legendary

Joined: 28 Jan 2004 Posts: 2091 Location: U.K
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Posted: Wed Dec 14, 2011 11:33 am Post subject: |
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mechanical dream, mutant chronicles, meta barons, as they are out of print and if i'm being honest, obsidian: the age of judgement and its sister setting shadow nations, all need savaging
the last two have a really good system but savaged would get more people playing them  |
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ValhallaGH Legendary
Joined: 25 Apr 2010 Posts: 4475
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Posted: Wed Dec 14, 2011 12:13 pm Post subject: |
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Poor Mutant Chronicles. If it could decide which interpretations were real, it would be pretty easy to savage with a Fan License. _________________ "Got a problem? I've got the solution: Rocket Launcher."
"Not against a Servitor."
"... We're all gonna die." |
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Virgobrown72 Veteran

Joined: 19 Jan 2010 Posts: 843 Location: The other side of the Sun, baby!!!
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Posted: Wed Dec 14, 2011 12:28 pm Post subject: |
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I do remember a version with the different corperations, and the big bad evil from pluto, and the priesty-magical kinda guys. And I also remember the Mutant Chronicles:Armegeddon thingy with the dead earth, and the remaining tribes fighting for the control of the final launch codes to strike back at those who left them behind. Was their anything else? _________________ "Anything smaller is just fiddly, and fiddly is not one of SvgW's three Fs..." |
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ValhallaGH Legendary
Joined: 25 Apr 2010 Posts: 4475
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Fury Seasoned

Joined: 04 Dec 2009 Posts: 198 Location: Sweden
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Posted: Thu Dec 15, 2011 10:43 am Post subject: |
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The first edition of the Swedish Mutant RPG was a post-apocalyptic game inspired by Gamma World. The second edition was a cyberpunk game. The Mutant R•Y•M•D ("Mutant S•P•A•C•E") supplement expanded the setting to include the rest of the solar system. The scenario Operation Kirkwood featured Blood Berets (at least on the cover artwork). I'm not sure how much of that space setting was used in Mutant Chronicles.
I haven't played any of the earlier games and only a few sessions of Mutant Chronicles. One of my friends did layout and artwork for Target Games in the '80s and '90s, so I got a lot of free Mutant Chronicles stuff from him.  _________________ "We are the Queen's shield. We are the nation's shield."
—Sir Nicholas Fury, 1602 |
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77IM Heroic

Joined: 23 Jun 2009 Posts: 1591 Location: Austin, TX
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Posted: Thu Dec 15, 2011 1:30 pm Post subject: |
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Am I alone in thinking Savage Worlds should be Savaged?
I've been trying to come up with a fan conversion from Savage Worlds to Savage Worlds but it's kind of tricky: there is a TON of material out there to convert, and I'm trying really hard to "convert the flavor, not the rules" which is difficult for such a generic and diverse system. Right now I have a tentative mapping between skills and traits (I feel like a d6 in Savage Worlds is roughly the equivalent of a d6 in Savage Worlds), and I'm thinking of creating an edge called "Edge" that lets you take an edge. The powers should be pretty easy due to the trapping system so I might make the players do that part -- like if someone wants a fiery bolt they can just take the bolt power and apply a fire trapping.
I think it will work because I really love Savage Worlds but think it would work better with the Savage Worlds rules.
-- 77IM _________________ Stuff I made: Arcane Abilities · Talent Edge · Savage Fading Suns · Savage Wuxia! |
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