Username:    Password:      Remember me       
Great White Games/Pinnacle Entertainment Group Forum Index Great White Games/Pinnacle Entertainment Group
Discussion Forum for PEG/GWG
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Junkers in Reloaded (possible rules solution)

 
Post new topic   Reply to topic    Great White Games/Pinnacle Entertainment Group Forum Index -> Deadlands: Hell on Earth & Lost Colony
View previous topic :: View next topic  
Author Message
ScooterinAB
Seasoned


Joined: 22 Nov 2005
Posts: 488

PostPosted: Fri Jul 29, 2011 3:02 pm    Post subject: Junkers in Reloaded (possible rules solution) Reply with quote

I've been trying to come up with a non-Weird Science set of rules for Junkers in Reloaded. I just has a eureka moment. So far, I've relating everything to the size of the item. A size y weapon does Y damage, but you can reduce the size of the damage to X in order to make more slots for other features (more ammo, higher rate of fire, bigger battery, etc). The hang up was on multi-power devices.

Here's the eureka. Each frame size is twice as large as the last size. Not only does this put sizes in rough proportion of one another (the exacts aren't important; fast, furious, fun), but it also puts the slot sizes in proportion. For example, a size 5 slot (however large or small that is) is twice the size as a size 4 slot. Thus, a Junker could build a 2 size 4 slots into a size 5 device (note that devices will have a few slots to handle power source, base function of a power, and secondary functions).

This probably makes no sense right now. But I think I've just made a break through in the design principle. I'll try to punch up some powers shortly so that I can test this out. Maybe it will make more sense then (also, I'm at work right now, and my notes are not).
_________________
28/12/09 Scooter just bought a Deadlands book... In a Japanese Gaming store... And the clerk knew what it was. Awesome.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Great White Games/Pinnacle Entertainment Group Forum Index -> Deadlands: Hell on Earth & Lost Colony All times are GMT - 5 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum