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[Maptool] Intro to Savage Worlds with Maptool
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Which genre would you like to use for the intro
Fantasy
14%
 14%  [ 2 ]
Victorian Supers
42%
 42%  [ 6 ]
Cyberpunk
7%
 7%  [ 1 ]
30's Pulp
21%
 21%  [ 3 ]
SciFi Pulp
14%
 14%  [ 2 ]
Total Votes : 14

Author Message
RPTroll
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Joined: 28 Sep 2007
Posts: 374
Location: Austin, Tx

PostPosted: Sat Aug 21, 2010 4:54 pm    Post subject: [Maptool] Intro to Savage Worlds with Maptool Reply with quote

Hey Gang,

I've had a request to run another intro game of Savage Worlds with Maptool. I'm open to the following genres
Fantasy
Victorian Supers
Cyberpunk
30's Pulp
SciFi Pulp
Other

I've attached a poll to the post so we can get a running tally. We'll have a limit of 6 participants but as many folks can watch as my Internet connection will support. The poll remains open for 7 days.

Here's the sister post over on the rptools forum
http://forums.rptools.net/viewtopic.php?f=24&t=15808

[edit]
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Chris Tavares
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Joined: 28 Jun 2005
Posts: 167

PostPosted: Sat Aug 21, 2010 11:42 pm    Post subject: Reply with quote

So when / what time / what time zone were you thinking of running this?

And how would you get in on it?
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RPTroll
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Joined: 28 Sep 2007
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Location: Austin, Tx

PostPosted: Sun Aug 22, 2010 8:27 am    Post subject: Reply with quote

I'm in the Central Time Zone (GMT-6) and normally start after 8 p.m. my time on some weekday night. If enough Eurozoners express an interest I might be able to put something together around noon my time.

Maptool is free. You can launch it from here. If you want to play around with maptool, you can download some of my free modules from here. If you want to ready why I use Maptool, check out how it returned me to the RPG hobby here.

<edit>
Looks like Victorian Supers has taken an early lead. I have a link to the review of The Kerberos Club in my sig. Here's a link to it on DriveThruRPG. There's a link to a free, quick start version as well. It uses the One Roll system but should give you a feel for the setting.
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USP45
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Joined: 23 Apr 2010
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PostPosted: Sun Aug 22, 2010 4:17 pm    Post subject: Lurker Reply with quote

Very interested in lurking.
I'm USA / EST.
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RPTroll
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PostPosted: Wed Aug 25, 2010 12:39 pm    Post subject: Reply with quote

Lurking is fine but I'll probably throw and PreGen at you. You can refuse but it will be there if you want it. Once the voting ends I'll create the adventure. I'll have enough pregens to cover whomever shows but its ok if you want to create your own character. Once voting ends I'll ask what nights and times will work for the folks interested in the selected setting.

Kerberos club has the lead still. Since Space 1889 is out now I would consider running that setting as well.

For those interested, I have a new review up for an older product: Thrilling Tales. Check my sig for the link.
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StompyMcD
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Joined: 28 Oct 2009
Posts: 125

PostPosted: Wed Aug 25, 2010 1:03 pm    Post subject: Reply with quote

I'd love to learn more about this, please. I've been looking for a way and time to start learning and using this program for ages.
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BryanH
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PostPosted: Wed Aug 25, 2010 1:06 pm    Post subject: Reply with quote

I am quite interested in this. What day of the week will you be running this and how soon do you think you will start? If you run Kerberos Club, will you be using all pregens?
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RPTroll
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PostPosted: Wed Aug 25, 2010 1:31 pm    Post subject: Reply with quote

Alright, firstly, no one gets left behind. Smile

If you can't make game day I'll give you a demo. We'll decide on the date once the poll closes (Saturday I think). I'm open Sunday-Thursday most weeks. We're still a number of weeks off since I have to prepare the adventure, pregens, and map. There'll have plenty of lead time.
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RPTroll
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Location: Austin, Tx

PostPosted: Sat Aug 28, 2010 4:00 pm    Post subject: Reply with quote

I've had a lot of interesting in Red Sands so unless there is a revolt, we'll play Space 1889. I'll need at least week to put together the pregens, map, and gear for my framework.

Now we come down to game time and date. My schedule works best if we start at 8:00 p.m. Central Time Zone Sunday-Thursday. For the Euro Zoners I'm off at noon on Fridays and can start a game around 1 p.m. (8:00 pm German time I think). That means I would run 2 games; one for the European Savages and another for the stateside Savages.

So, now down to day. You Europeans are stuck with Friday unless you want to stay up really late for a game.

I can't game September 5th-6th (labor day), or September 14th or any Friday or Saturday. Other than that I should be open.

Please post good night/bad nights so we can figure out which night works out best for the most. Also let me know if you want to create your own character or use a pregen. Pregens can include one of the following archetypes.

Adventurer(ess)
Agent/Spy
Anarchist
Archaeologist
Big Game Hunter
Clergy
Colonial Officer
Criminal
Detective
Doctor
Entertainer
Inventor
Jungle Lord/Lady
Merchant
Mechanic
Officer
Reporter
Sailor
Scholar
Scientist
Soldier
Vigilante
Wanderer

Cheers,
Troll
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RPTroll
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PostPosted: Fri Sep 03, 2010 2:49 pm    Post subject: Reply with quote

The feedback I'm receiving would indicate a preference for a Sunday night game starting at 8:00 p.m. You can state a preference here or jump over to the maptool forum to add your voice there.

http://forums.rptools.net/viewtopic.php?f=24&t=15808
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Last edited by RPTroll on Fri Sep 03, 2010 10:40 pm; edited 1 time in total
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chitownroy
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Joined: 19 Aug 2009
Posts: 514
Location: Illinois

PostPosted: Fri Sep 03, 2010 9:50 pm    Post subject: Reply with quote

RPTroll I would be very interested in a Sunday night game but I am not familiar with map tool and was wondering if it is pretty easy to work with.
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RPTroll
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Joined: 28 Sep 2007
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Location: Austin, Tx

PostPosted: Fri Sep 03, 2010 10:54 pm    Post subject: Reply with quote

You can try and launch maptool from here
http://download.rptools.net/webstart.php/maptool-development.jnlp?vmargs=-Xmx512m%20-Xms64m%20-Xss4m

It requires you have Java 5 or better installed.

That link is always in the sidebar of my blog under Important Links

Under the Pages section of the side bar you'll find documentation for my Savage Worlds framework for Maptool along with a link to some free SW modules. I realized recently that I haven't devoted enough blog space to Maptool and so next week I'm doing an article on quick and dirty mapping using some of my favorite tools.

Just in case you're wondering why I do this:
Thanks to Savage Worlds and Maptool I was able to revive my gaming hobby. I do these one-shots to show others how a blend of the right tools and the right gaming system make it easy to game again without the hours/days required for other systems. My Advice to Time Crunched Gamers series details more of my tips and tricks. Indeed, its the reason for the existence of the blog.
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RPTroll
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Location: Austin, Tx

PostPosted: Sat Sep 11, 2010 8:19 am    Post subject: Reply with quote

The date has been set for Sunday, September 19th starting around 8 p.m. Central.

For those that can't make that night, another night will be made available as well. For those that can't make that I'll set up a demo.

Send a PM or reply here if you wish to participate.

Cheers,
Troll.
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RPTroll
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PostPosted: Sat Sep 11, 2010 11:40 am    Post subject: Reply with quote

chitownroy wrote:
RPTroll I would be very interested in a Sunday night game but I am not familiar with map tool and was wondering if it is pretty easy to work with.


Yes, it's pretty easy. I have a framework developed for it for Savage Worlds and there are a number of setting tokens available created by myself and other contributors.
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RPTroll
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PostPosted: Sun Sep 19, 2010 1:34 pm    Post subject: Reply with quote

Time draws short. We'll start tonight at 8:00 p.m. Central Time Zone.

I'll run another session for those of you unable to make it tonight.

We'll use Skype for voice chat. My Skype id is rkathey.

For tonight, please start your Maptool for 4 MB stack size required for the character sheets and action macros.

If you start Maptool with this link, you won't need to do anything special.

http://download.rptools.net/webstart.php/maptool-development.jnlp?vmargs=-Xmx512m%20-Xms64m%20-Xss4m

I'll post information about getting connected to my server as game time approaches.
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RPTroll
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PostPosted: Sun Sep 19, 2010 8:06 pm    Post subject: Reply with quote

I'm running a few minutes late. I'll post back here when the server is up.
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RPTroll
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PostPosted: Sun Sep 19, 2010 8:12 pm    Post subject: Reply with quote

Server is up. Server name is Space1889. Password is space1889.

You can connect to the server from File->Connect To Server
In the dialog box find Space1889 and connect after filling in your username and password.
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chitownroy
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PostPosted: Sun Sep 19, 2010 11:56 pm    Post subject: Reply with quote

I am very sorry for having to bail on you guys tonight. My computer was on the fritz and for the life of me I cannot figure out why. Thanks for the short time I was able to hang in there it was definitely fun.
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RPTroll
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PostPosted: Mon Sep 20, 2010 12:36 am    Post subject: Reply with quote

Heh, no worries. Such are the problems with online games.

Cheers,
Keith
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RPTroll
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PostPosted: Mon Sep 20, 2010 10:22 am    Post subject: Reply with quote

It was a good game last night. I'll post the writeup soon.

Anyone who wanted to attend but could not please post back here or send me a pm or email and I'll set up another session. I can either do one person at a time or attempt to run a shortened version of last night's scenario.

Cheers,
Keith
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